James Lu
6034333682
commands: actually break when identify is sent in a channel
2015-10-18 10:27:27 -07:00
James Lu
dbe24973d5
unreal: add joinClient + sjoinServer, support +qaohv properly
2015-10-12 19:38:38 -07:00
James Lu
f0ff14fda9
unreal: fix spawnClient manipulatable setting
2015-10-12 19:34:52 -07:00
James Lu
90fd64b125
unreal: store IPs properly, now that I understand how...
2015-10-12 18:45:25 -07:00
James Lu
399f89900b
unreal: TOPIC inbound handler ( #104 )
2015-10-12 18:25:30 -07:00
James Lu
00a6008078
unreal: we can send NETINFO instantly now, since network full name is a config option
2015-10-12 18:20:16 -07:00
James Lu
b5677806e7
unreal: bump protocol version to 3999 (Unreal 4.0.0-rc1)
2015-10-12 18:17:58 -07:00
James Lu
1eeeba1e86
unreal: support legacy server introduction ( #119 )
2015-10-12 18:15:39 -07:00
James Lu
2fc0e086ae
unreal: rename _convertNick => _getNick
2015-10-12 17:58:36 -07:00
James Lu
4f4ad7b54d
unreal: switch to _getSid for server name reverse lookup
2015-10-12 17:50:44 -07:00
James Lu
07fce69c5e
Merge branch 'devel' into wip/unrealircd
2015-10-12 17:50:35 -07:00
James Lu
d4200424fa
ts6: support legacy (non-sid) server introduction
...
Closes #119 .
For the sake of simplicity, server swithout a SID are stored by their server names internally, which is convenient because no reverse lookup is needed when an SQUIT is received for it.
2015-10-12 17:49:03 -07:00
James Lu
d21ce9983d
relay: don't spam subserver connects + instant disconnects for networks that are dead
2015-10-10 15:34:57 -07:00
James Lu
bde2f66b2a
relay: don't send SQUIT for relay servers to networks that aren't connected
2015-10-10 15:27:57 -07:00
James Lu
e28c351792
relay: add missing return in getRemoteSid
2015-10-10 15:26:28 -07:00
James Lu
07694ae642
relay: restore checks for irc.connected/world.started to prevent server spawning from happening too quickly
2015-10-10 15:22:06 -07:00
James Lu
ffce69060c
relay: fix RuntimeError in handle_disconnect (dict changed size during iteration)
2015-10-10 15:06:36 -07:00
James Lu
1f0426d7ff
ts6: fixes to SQUIT handling
2015-10-10 14:58:52 -07:00
James Lu
8258923cdb
Merge branch 'master' into devel
2015-10-10 14:41:02 -07:00
James Lu
e4e4a93e35
README: update our goals
2015-10-09 23:11:15 -07:00
James Lu
64cba70cbd
ts6: add stub for legacy (no SID) SERVER introduction
2015-10-09 22:50:11 -07:00
James Lu
6e30a62a4a
unreal: SQUIT and SID handlers ( #114 )
2015-10-09 22:38:28 -07:00
James Lu
d5a2d3b0e8
unreal: fix incorrect comment
2015-10-09 21:39:09 -07:00
James Lu
a3ee7f2c8a
unreal: handle UMODE2 (self user mode changes)
...
For #114 . TODO: find out if it's possible to set modes on other users, and handle that if applicable
2015-10-09 21:37:44 -07:00
James Lu
f97d3eb756
Merge branch 'master' into wip/unrealircd
2015-10-09 21:36:02 -07:00
James Lu
f80b383d06
Irc: actually abort when handle_events errors
2015-10-09 21:35:42 -07:00
James Lu
9927627630
unreal: add handle_mode (channel modes) and support for unreal +f ( #104 )
2015-10-08 21:06:57 -07:00
James Lu
181c40d9fe
inspircd: fix another "find all, replace" mistake
2015-10-08 21:06:35 -07:00
James Lu
079476bd85
Merge branch 'master' into wip/unrealircd
2015-10-08 20:59:59 -07:00
James Lu
c0eab152e4
utils: fix error handling in parseModes
2015-10-08 20:59:31 -07:00
James Lu
c50866c3a9
unreal: Fix handle_sjoin ( #104 )
2015-10-08 20:48:10 -07:00
James Lu
963b9e978e
unreal: Add handle_sjoin ( #104 )
2015-10-08 20:46:30 -07:00
James Lu
009cac2263
unreal: fix joinClient not adding users to state ( #104 )
2015-10-08 20:44:12 -07:00
James Lu
665481276d
unreal: update spawnClient to latest spec, improve handle_events and documentation to be more correct
2015-10-08 20:28:21 -07:00
James Lu
7c7f07b3a9
Merge branch 'master' into wip/unrealircd
2015-10-08 20:14:30 -07:00
James Lu
8bde21f1e6
inspircd: remove clients from state when killing own clients
...
Closes #115 .
2015-10-08 20:13:37 -07:00
James Lu
b8fe622cc8
utils: don't allow hostmasks/banmasks to have # in them
2015-10-08 17:25:49 -07:00
James Lu
4323c19c40
README: add IRC channel
2015-10-05 18:13:39 -07:00
James Lu
3fb7b3ff1a
Doc updates: +using-utils.md stub; update autogenerated references for protocols/inspircd, utils
2015-10-03 16:39:52 -07:00
James Lu
bd85e1fa82
coreplugin: block attempts to call commands (in PM) from PyLink bots
2015-10-02 23:41:49 -07:00
James Lu
17cfdcab0a
relay: fix 7d919e6
again
...
PyLink bots can send messages over the relay to channels, just not to remote users.
2015-10-02 23:40:20 -07:00
James Lu
a9253eda77
ts6: fix removeClient usage
2015-10-02 23:31:38 -07:00
James Lu
4e2876104f
Irc: require autoconnect value to be >= 1
...
This prevents sending a flood of connects whenever a server is unreachable.
2015-10-02 23:21:40 -07:00
James Lu
1c8ee5d84b
core: support IPv6 connections
2015-10-02 23:17:57 -07:00
James Lu
7e57798f4d
core: refresh various serverdata attributes on REHASH
2015-10-02 23:17:55 -07:00
James Lu
f20e677577
relay: fix PMs across the relay ( 7d919e64
regression)
2015-10-01 16:40:58 -07:00
James Lu
55d9eb240f
classes.Irc: prettier __repr__
2015-09-28 19:25:45 -07:00
James Lu
48831863d2
validateConf: allow autojoin channels to be empty; nothing wrong with that
2015-09-28 19:22:19 -07:00
James Lu
54414f307e
commands: new REHASH command ( Closes #89 )
...
This command reloads the config and automatically add/removes networks that are in the new conf but not currently connected.
2015-09-28 19:13:08 -07:00
James Lu
e84a2d1025
Modularize our import hacks, make Irc() take a conf object again
2015-09-28 19:12:45 -07:00