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unreal: bump protocol version to 3999 (Unreal 4.0.0-rc1)
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1eeeba1e86
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@ -17,7 +17,8 @@ class UnrealProtocol(TS6BaseProtocol):
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super(UnrealProtocol, self).__init__(irc)
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# Set our case mapping (rfc1459 maps "\" and "|" together, for example".
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self.casemapping = 'ascii'
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self.proto_ver = 2351
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self.proto_ver = 3999
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self.min_proto_ver = 3999
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self.hook_map = {'UMODE2': 'MODE'}
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self.uidgen = {}
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@ -150,9 +151,11 @@ class UnrealProtocol(TS6BaseProtocol):
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self.irc.lastping = time.time()
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def handle_server(self, numeric, command, args):
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# <- SERVER unreal.midnight.vpn 1 :U2351-Fhin6OoEM UnrealIRCd test server
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"""Handles the SERVER command, which is used for both authentication and
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introducing legacy (non-SID) servers."""
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# <- SERVER unreal.midnight.vpn 1 :U3999-Fhin6OoEM UnrealIRCd test server
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sname = args[0]
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if numeric == self.irc.uplink:
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if numeric == self.irc.uplink: # We're doing authentication
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for cap in self._neededCaps:
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if cap not in self.caps:
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raise ProtocolError("Not all required capabilities were met "
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@ -166,13 +169,13 @@ class UnrealProtocol(TS6BaseProtocol):
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try:
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protover = int(vline[0].strip('U'))
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except ValueError:
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raise ProtocolError("Protocol version too old! (needs at least 2351 "
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"(Unreal 3.4-beta1/2), got something invalid; "
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"is VL being sent?)")
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raise ProtocolError("Protocol version too old! (needs at least %s "
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"(Unreal 4.0.0-rc1), got something invalid; "
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"is VL being sent?)" % self.min_proto_ver)
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sdesc = args[-1][1:]
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if protover < 2351:
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raise ProtocolError("Protocol version too old! (needs at least 2351 "
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"(Unreal 3.4-beta1/2), got %s)" % protover)
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if protover < self.min_proto_ver:
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raise ProtocolError("Protocol version too old! (needs at least %s "
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"(Unreal 4.0.0-rc1), got %s)" % (self.min_proto_ver, protover))
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self.irc.servers[numeric] = IrcServer(None, sname)
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else:
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# Legacy (non-SID) servers can still be introduced using the SERVER command.
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