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unreal: rename _convertNick => _getNick

This commit is contained in:
James Lu 2015-10-12 17:58:36 -07:00
parent 4f4ad7b54d
commit 2fc0e086ae

View File

@ -220,8 +220,9 @@ class UnrealProtocol(TS6BaseProtocol):
elif cap == 'SJ3':
self.caps['SJ3'] = True
def _convertNick(self, target):
"""Converts a nick argument to its matching UID."""
def _getNick(self, target):
"""Converts a nick argument to its matching UID. This differs from utils.nickToUid()
in that it returns the original text instead of None, if no matching nick is found."""
target = utils.nickToUid(self.irc, target) or target
if target not in self.irc.users:
log.warning("(%s) Possible desync? Got command target %s, who "
@ -268,7 +269,7 @@ class UnrealProtocol(TS6BaseProtocol):
def handle_privmsg(self, source, command, args):
# Convert nicks to UIDs, where they exist.
target = self._convertNick(args[0])
target = self._getNick(args[0])
# We use lowercase channels internally, but uppercase UIDs.
if utils.isChannel(target):
target = utils.toLower(self.irc, target)