3
0
mirror of https://github.com/jlu5/PyLink.git synced 2024-11-01 17:29:21 +01:00
Commit Graph

245 Commits

Author SHA1 Message Date
Celelibi
84b73bb89f
Tidy up imports and define __all__ in modules (#660) 2020-06-18 15:47:20 -07:00
James Lu
b433fed718 unreal: update module header 2020-03-08 16:47:31 -07:00
James Lu
f01fada92f unreal: declare support for umodes +Z and +G 2019-12-29 09:50:00 -08:00
James Lu
1a89813cd4 unreal: stop sending NETINFO on link
NETINFO isn't strictly necessary for services servers, and not sending it suppresses protocol version/network name mismatch warnings.
2019-11-29 23:03:35 -08:00
James Lu
d73e2fc209 unreal: read user modes from PROTOCTL USERMODES when available
This is sent by UnrealIRCd 4.2.3 and later.
2019-11-17 12:24:54 -08:00
James Lu
26bfc06869 unreal: get rid of weird cmode +f workaround 2019-08-22 21:02:30 -07:00
James Lu
0b8ed2dae9 unreal: declare support for msgbypass and timedban extbans
Closes #557.
2019-08-22 18:48:46 -07:00
James Lu
80188c3673 Sort imports via isort 2019-07-14 15:12:29 -07:00
James Lu
1780271dd0 unreal: work around a potential race when sending kills on join 2019-03-01 23:34:41 -08:00
James Lu
4d39ad1c84 unreal: bump protocol version to 4200
Corresponding to UnrealIRCd 4.2.0.
2018-10-05 23:57:20 -07:00
James Lu
2f4476eb0c unreal: remove invalid comparison
(Regression from commit fac6fe506f)
2018-09-21 21:40:56 -07:00
James Lu
667fa610ec unreal: remove duplicate conversion 2018-09-16 11:29:25 -07:00
James Lu
e929fda293 unreal: Bump protocol version to 4019 (4.0.19-rc1) 2018-09-12 17:35:30 -07:00
James Lu
d5fd7b03f5 unreal: enable slash-in-hosts, it seems to work fine 2018-09-12 17:35:25 -07:00
James Lu
fac6fe506f unreal: use SJOIN in join() to work around weird TS corrupting bugs
This seems to be what Unreal itself does anyways.
2018-08-25 18:50:51 -04:00
James Lu
bba235bba2 Update GitHub repository address 2018-07-08 12:54:10 -07:00
James Lu
1ab5d614c0 protocols: convert user TS to an int when receiving new users (#594) 2018-05-26 16:26:14 -07:00
James Lu
9e212fc0a4 protocols: migrate utils.wrapArguments, splitHostmask use to camel case (#523) 2018-03-02 20:23:47 -08:00
James Lu
a2783d74c5 unreal: bump protocol version to 4017 (no changes needed) 2018-03-02 20:23:47 -08:00
James Lu
9cdb224c02 Replace use of conf.conf['bot'] with conf.conf['pylink'] 2018-02-18 23:26:39 -08:00
James Lu
a0c57d0a5a unreal: register ~T extbans as filter and filter_censor (#557)
This doesn't work in relay yet because of #560 (as well as a restriction where acting extbans must match n!u@h...)
2017-12-07 00:36:38 -08:00
James Lu
4935ef521e unreal: fix wrong hook name for legacy user introduction 2017-10-15 01:55:53 -07:00
James Lu
e8958962dd unreal: fix authentication-in-progress check in handle_server 2017-10-15 01:54:39 -07:00
James Lu
ad32ce20da protocols: send outgoing hop counts for servers and users
Closes #527.
2017-09-23 22:36:31 -07:00
James Lu
b9a4010acc Merge branch 'master' into devel
Conflicts:
	plugins/relay.py
2017-09-05 21:22:16 -07:00
James Lu
93704d85bf unreal: fix TypeError when a set is given for modes in mode() 2017-09-05 21:21:16 -07:00
James Lu
8170e777e8 protocols: move setting irc.connected to endburst 2017-08-30 19:39:57 -07:00
James Lu
9a84dbde71 protocols: consistently track ENDBURST on sub-servers too 2017-08-30 19:18:39 -07:00
James Lu
c4a3baca7d protocols: switch to self.is* 2017-08-28 20:07:36 -07:00
James Lu
2a7594e56e Move PUIDGenerator->classes, IncrementalUIDGenerator->ircs2s_common (#476) 2017-08-28 19:42:24 -07:00
James Lu
8c0f19422f core: Add irc argument to User and Server classes
Also, add a __deepcopy__ override to channel because we cannot clone IRCNetwork objects (locks cannot be pickled).
2017-08-25 13:53:45 -07:00
James Lu
96a202acce core: make User.channels use IRCCaseInsensitiveSet
Closes #515. This is an API breaking change!
2017-08-25 13:26:34 -07:00
James Lu
80766e051e core: define two (joined) versions of the channels index
Closes #509.

PyLinkNetworkCore.channels is split into the following:
- irc._channels which implicitly creates channels on access (mostly used in protocol modules)
- irc.channels which does not (recommended for use by plugins)
2017-08-25 02:12:08 -07:00
James Lu
b214a8f4c0 unreal: fix wrong case in opertype extban 2017-08-24 00:55:55 -07:00
James Lu
c6ca89b48a Fill in the rest of the extbans list for inspircd & unreal (#498) 2017-08-23 21:47:43 -07:00
James Lu
de1a6379df Add (experimental) support for matching extbans (#498) 2017-08-23 21:18:57 -07:00
James Lu
046fe0c385 protocols: add headers to modules where missing 2017-08-11 12:27:58 -07:00
James Lu
4ec1727888 unreal: rewrite/condense usermode change handling to be more consistent
Consistently call _check_oper_status_change() and _check_cloak_change() through a _handle_umode() wrapper. Also, handle the real portion of the mode change given in SVS2MODE.
2017-08-11 12:03:56 -07:00
James Lu
e13f2fdbb0 unreal: remove obsolete note regaring server-sourced notices 2017-08-10 19:53:16 -07:00
James Lu
6a5ca6b508 Merge bits of handle_server into ts6_common 2017-08-10 19:50:32 -07:00
James Lu
d0f9a2465d Move handle_sid to ts6_common 2017-08-10 19:42:04 -07:00
James Lu
9702030bf5 protocols: continue removing to_lower() calls on channels (#372) 2017-08-07 21:54:33 -07:00
James Lu
07fa53d128 protocols: remove direct usage of to_lower() for channels
Not needed as of 32249ace3e (ref #372)
2017-08-06 18:05:14 -07:00
James Lu
3c675bb163 inspircd, unreal: support the "block nick changes" extban
This is n: and ~n: on inspircd and unreal respectively.
2017-08-06 01:47:43 -07:00
James Lu
7db811f2dd protocols: declare quiet extban support where applicable 2017-08-05 21:52:34 -07:00
James Lu
f56fae4bc9 unreal: implement GLINE support (#139) 2017-07-17 08:13:28 -07:00
James Lu
b7466327db protocols: move S2S_BUFSIZE definition into a class variable 2017-07-07 20:14:26 -07:00
James Lu
3a42c8e835 protocols: add _check_oper_status_change abstraction
This condenses a large chunk of the code checking for oper ups, and adds support for the servprotect/admin umodes in an IRCd-independent manner. Closes #451.
2017-07-07 20:04:21 -07:00
James Lu
c2f12460da unreal, p10: condense topic_burst and topic together
Closes #480.
2017-07-07 13:35:30 -07:00
James Lu
5d5c861a93 protocols: rename check_nick_collision to _check_nick_collision 2017-07-07 03:18:40 -07:00