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unreal: get rid of weird cmode +f workaround
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@ -542,7 +542,6 @@ class UnrealProtocol(TS6BaseProtocol):
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for namedmode, modechar in cmodes.items():
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if modechar in supported_cmodes:
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self.cmodes[namedmode] = modechar
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self.cmodes['*B'] += 'f' # Add +f to the list too, dunno why it isn't there.
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# Add in the supported prefix modes.
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self.cmodes.update({'halfop': 'h', 'admin': 'a', 'owner': 'q',
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