3
0
mirror of https://github.com/jlu5/PyLink.git synced 2024-12-24 19:52:53 +01:00

unreal: get rid of weird cmode +f workaround

This commit is contained in:
James Lu 2019-08-22 21:02:30 -07:00
parent d3f2a370da
commit 26bfc06869

View File

@ -542,7 +542,6 @@ class UnrealProtocol(TS6BaseProtocol):
for namedmode, modechar in cmodes.items():
if modechar in supported_cmodes:
self.cmodes[namedmode] = modechar
self.cmodes['*B'] += 'f' # Add +f to the list too, dunno why it isn't there.
# Add in the supported prefix modes.
self.cmodes.update({'halfop': 'h', 'admin': 'a', 'owner': 'q',