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unreal: fix wrong hook name for legacy user introduction
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@ -445,7 +445,10 @@ class UnrealProtocol(TS6BaseProtocol):
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if not accountname.isdigit():
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self.call_hooks([uid, 'CLIENT_SERVICES_LOGIN', {'text': accountname}])
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return {'uid': uid, 'ts': ts, 'nick': nick, 'realhost': realhost, 'host': host, 'ident': ident, 'ip': ip}
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# parse_as is used here to prevent legacy user introduction from being confused
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# with a nick change.
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return {'uid': uid, 'ts': ts, 'nick': nick, 'realhost': realhost, 'host': host,
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'ident': ident, 'ip': ip, 'parse_as': 'UID'}
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def handle_pass(self, numeric, command, args):
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# <- PASS :abcdefg
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