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unreal: remove obsolete note regaring server-sourced notices

This commit is contained in:
James Lu 2017-08-10 19:53:16 -07:00
parent 6a5ca6b508
commit e13f2fdbb0

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@ -905,7 +905,6 @@ class UnrealProtocol(TS6BaseProtocol):
# <- :GL TSCTL alltime
if args[0] == 'alltime':
# XXX: We override notice() here because that abstraction doesn't allow messages from servers.
self._send_with_prefix(self.sid, 'NOTICE %s :*** Server=%s time()=%d' % (source, self.hostname(), time.time()))
Class = UnrealProtocol