James Lu
d73e2fc209
unreal: read user modes from PROTOCTL USERMODES when available
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This is sent by UnrealIRCd 4.2.3 and later.
2019-11-17 12:24:54 -08:00
James Lu
26bfc06869
unreal: get rid of weird cmode +f workaround
2019-08-22 21:02:30 -07:00
James Lu
0b8ed2dae9
unreal: declare support for msgbypass and timedban extbans
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Closes #557 .
2019-08-22 18:48:46 -07:00
James Lu
80188c3673
Sort imports via isort
2019-07-14 15:12:29 -07:00
James Lu
1780271dd0
unreal: work around a potential race when sending kills on join
2019-03-01 23:34:41 -08:00
James Lu
4d39ad1c84
unreal: bump protocol version to 4200
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Corresponding to UnrealIRCd 4.2.0.
2018-10-05 23:57:20 -07:00
James Lu
2f4476eb0c
unreal: remove invalid comparison
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(Regression from commit fac6fe506f
)
2018-09-21 21:40:56 -07:00
James Lu
667fa610ec
unreal: remove duplicate conversion
2018-09-16 11:29:25 -07:00
James Lu
e929fda293
unreal: Bump protocol version to 4019 (4.0.19-rc1)
2018-09-12 17:35:30 -07:00
James Lu
d5fd7b03f5
unreal: enable slash-in-hosts, it seems to work fine
2018-09-12 17:35:25 -07:00
James Lu
fac6fe506f
unreal: use SJOIN in join() to work around weird TS corrupting bugs
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This seems to be what Unreal itself does anyways.
2018-08-25 18:50:51 -04:00
James Lu
bba235bba2
Update GitHub repository address
2018-07-08 12:54:10 -07:00
James Lu
1ab5d614c0
protocols: convert user TS to an int when receiving new users ( #594 )
2018-05-26 16:26:14 -07:00
James Lu
9e212fc0a4
protocols: migrate utils.wrapArguments, splitHostmask use to camel case ( #523 )
2018-03-02 20:23:47 -08:00
James Lu
a2783d74c5
unreal: bump protocol version to 4017 (no changes needed)
2018-03-02 20:23:47 -08:00
James Lu
9cdb224c02
Replace use of conf.conf['bot'] with conf.conf['pylink']
2018-02-18 23:26:39 -08:00
James Lu
a0c57d0a5a
unreal: register ~T extbans as filter and filter_censor ( #557 )
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This doesn't work in relay yet because of #560 (as well as a restriction where acting extbans must match n!u@h...)
2017-12-07 00:36:38 -08:00
James Lu
4935ef521e
unreal: fix wrong hook name for legacy user introduction
2017-10-15 01:55:53 -07:00
James Lu
e8958962dd
unreal: fix authentication-in-progress check in handle_server
2017-10-15 01:54:39 -07:00
James Lu
ad32ce20da
protocols: send outgoing hop counts for servers and users
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Closes #527 .
2017-09-23 22:36:31 -07:00
James Lu
b9a4010acc
Merge branch 'master' into devel
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Conflicts:
plugins/relay.py
2017-09-05 21:22:16 -07:00
James Lu
93704d85bf
unreal: fix TypeError when a set is given for modes in mode()
2017-09-05 21:21:16 -07:00
James Lu
8170e777e8
protocols: move setting irc.connected to endburst
2017-08-30 19:39:57 -07:00
James Lu
9a84dbde71
protocols: consistently track ENDBURST on sub-servers too
2017-08-30 19:18:39 -07:00
James Lu
c4a3baca7d
protocols: switch to self.is*
2017-08-28 20:07:36 -07:00
James Lu
2a7594e56e
Move PUIDGenerator->classes, IncrementalUIDGenerator->ircs2s_common ( #476 )
2017-08-28 19:42:24 -07:00
James Lu
8c0f19422f
core: Add irc argument to User and Server classes
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Also, add a __deepcopy__ override to channel because we cannot clone IRCNetwork objects (locks cannot be pickled).
2017-08-25 13:53:45 -07:00
James Lu
96a202acce
core: make User.channels use IRCCaseInsensitiveSet
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Closes #515 . This is an API breaking change!
2017-08-25 13:26:34 -07:00
James Lu
80766e051e
core: define two (joined) versions of the channels index
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Closes #509 .
PyLinkNetworkCore.channels is split into the following:
- irc._channels which implicitly creates channels on access (mostly used in protocol modules)
- irc.channels which does not (recommended for use by plugins)
2017-08-25 02:12:08 -07:00
James Lu
b214a8f4c0
unreal: fix wrong case in opertype extban
2017-08-24 00:55:55 -07:00
James Lu
c6ca89b48a
Fill in the rest of the extbans list for inspircd & unreal ( #498 )
2017-08-23 21:47:43 -07:00
James Lu
de1a6379df
Add (experimental) support for matching extbans ( #498 )
2017-08-23 21:18:57 -07:00
James Lu
046fe0c385
protocols: add headers to modules where missing
2017-08-11 12:27:58 -07:00
James Lu
4ec1727888
unreal: rewrite/condense usermode change handling to be more consistent
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Consistently call _check_oper_status_change() and _check_cloak_change() through a _handle_umode() wrapper. Also, handle the real portion of the mode change given in SVS2MODE.
2017-08-11 12:03:56 -07:00
James Lu
e13f2fdbb0
unreal: remove obsolete note regaring server-sourced notices
2017-08-10 19:53:16 -07:00
James Lu
6a5ca6b508
Merge bits of handle_server into ts6_common
2017-08-10 19:50:32 -07:00
James Lu
d0f9a2465d
Move handle_sid to ts6_common
2017-08-10 19:42:04 -07:00
James Lu
9702030bf5
protocols: continue removing to_lower() calls on channels ( #372 )
2017-08-07 21:54:33 -07:00
James Lu
07fa53d128
protocols: remove direct usage of to_lower() for channels
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Not needed as of 32249ace3e
(ref #372 )
2017-08-06 18:05:14 -07:00
James Lu
3c675bb163
inspircd, unreal: support the "block nick changes" extban
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This is n: and ~n: on inspircd and unreal respectively.
2017-08-06 01:47:43 -07:00
James Lu
7db811f2dd
protocols: declare quiet extban support where applicable
2017-08-05 21:52:34 -07:00
James Lu
f56fae4bc9
unreal: implement GLINE support ( #139 )
2017-07-17 08:13:28 -07:00
James Lu
b7466327db
protocols: move S2S_BUFSIZE definition into a class variable
2017-07-07 20:14:26 -07:00
James Lu
3a42c8e835
protocols: add _check_oper_status_change abstraction
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This condenses a large chunk of the code checking for oper ups, and adds support for the servprotect/admin umodes in an IRCd-independent manner. Closes #451 .
2017-07-07 20:04:21 -07:00
James Lu
c2f12460da
unreal, p10: condense topic_burst and topic together
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Closes #480 .
2017-07-07 13:35:30 -07:00
James Lu
5d5c861a93
protocols: rename check_nick_collision to _check_nick_collision
2017-07-07 03:18:40 -07:00
James Lu
bd79c71b85
unreal: fix TypeError in mode() from accessing set items by index
2017-07-07 03:16:17 -07:00
James Lu
d149576b4e
protocols: move invite() into IRCS2SProtocol
2017-07-06 21:43:53 -07:00
James Lu
45dad63d5b
Move handle_mode into IRCS2SProtocol
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TODO: clean up protocols/unreal to use more of this code as well
2017-07-06 17:10:03 -07:00
James Lu
30b9f47023
unreal: remove handle_kill override; unneeded as of aa4e9335aa
2017-07-05 01:26:45 -07:00