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Commit Graph

797 Commits

Author SHA1 Message Date
James Lu
7952590436 ts6_common: fix a typo 2015-09-06 22:09:09 -07:00
James Lu
ed0e1e1779 start-cpulimit: update binary name for f6a4503372 2015-09-06 21:53:54 -07:00
James Lu
197ccd7916 relay/protocols: use utils.toLower() for channel names, respecting IRCd casemappings
Closes #102.

(cherry picked from commit 0b590d6ab3)
2015-09-06 21:47:27 -07:00
James Lu
57da0aa3b3 Classify all our protocol modules - why didn't I do this earlier 2015-09-05 18:00:57 -07:00
James Lu
3b7d81d62a inspircd: fix typo in comment 2015-09-05 14:28:18 -07:00
James Lu
9f2d8a1b01 Document the sources of protocols/inspircd & ts6_common 2015-09-05 14:25:11 -07:00
James Lu
871e6a5c47 unreal: JOIN handlers 2015-09-05 12:29:20 -07:00
James Lu
76246dea70 unreal: add NOTICE and PRIVMSG (inbound/outbound) 2015-09-05 12:02:45 -07:00
James Lu
b63d7619da unreal: validate uplink protocol version (needs >=2351) 2015-09-05 11:52:46 -07:00
James Lu
cae4c60b56 unreal: stricter protocol negotiation (check needed capabilities) 2015-09-05 11:45:28 -07:00
James Lu
a96826273f Merge branch 'devel' into wip/unrealircd 2015-09-05 11:24:45 -07:00
James Lu
72cfe04904 protocols: respect serverdesc config options in spawnServer 2015-09-04 18:59:57 -07:00
James Lu
759f6c4492 protocols/: add outgoing squitServer() 2015-09-04 18:55:39 -07:00
James Lu
47a63cb8d6 Merge branch 'master' into devel 2015-09-04 18:48:08 -07:00
James Lu
8f70582d1b ts6: fixes to spawnServer
1) Use SID, not SERVER - This allows us to actually spawn clients on these servers...
2) Fix check for existing server names (drop the .keys() loop, it raises TypeError and isn't needed)
2015-09-04 18:47:53 -07:00
James Lu
f6a4503372 Use a more unique main executable name... 2015-09-04 18:20:46 -07:00
James Lu
bd30bc862e unreal: Implement spawnClient and (most of) inbound UID handling 2015-09-04 11:51:00 -07:00
James Lu
83725f90ff unreal: coerse sender names to UIDs if they're not given
Unreal's protocol isn't quite consistent with UIDs yet... Some commands (PART, QUIT, NICK) use them, while others (KILL, MODE) don't.
2015-09-04 11:51:00 -07:00
James Lu
6d00309f9f unreal: update imports, add (shared) handlers for QUIT, PART, NICK, and KILL 2015-09-04 11:51:00 -07:00
James Lu
3469603763 Merge branch 'devel' into wip/unrealircd 2015-09-04 11:25:26 -07:00
James Lu
167f5cd0cf Move shared stuff into a ts6_common library
Closes #78.
2015-09-04 11:24:40 -07:00
James Lu
18dc1591aa unreal: Niceties like PING/PONG handling and enumerating our uplink's server 2015-09-03 16:07:30 -07:00
James Lu
58b00d1c23 Initial UnrealIRCd protocol stub (#39) 2015-09-03 13:32:59 -07:00
James Lu
1be4034681 Make TS6 command parsing a shared library (#78) 2015-09-03 12:59:50 -07:00
James Lu
ce83bea09a ts6: less garbled error message for UID handler 2015-09-02 23:51:16 -07:00
James Lu
2777b88d33 commands: Add a shutdown command (#82)
Sometimes exiting takes a little time, possibly from waiting for sockets to close?
2015-09-02 23:46:59 -07:00
James Lu
2c4a88b9be coreplugin: catch NotAuthenticatedError in a prettier way 2015-09-02 23:37:54 -07:00
James Lu
fe0156551a Update config.yml.example for last commit 2015-09-02 23:29:01 -07:00
James Lu
0404801b18 plugins/admin.py -> plugins/bots.py
- admin: Drop "showchan" command. It's not very useful, and doesn't handle long output strings at all.
- All the remaining commands are dedicated to spawning bots and playing with them anyways, so this new name fits better.
2015-09-02 23:24:58 -07:00
James Lu
c0f5bedbd3 Add new "networks" plugin, for controlling connections to networks
Daemonized threads are lovely; when all connections are closed, PyLink just exits :)

Closes #82.
2015-09-02 23:08:04 -07:00
James Lu
eac81de176 Irc: add internal support for aborting connections
New "aborted" threading event, which can be set to True in order to stop the existing run() loop

Autoconnect confirmed to work with this.
2015-09-02 22:06:18 -07:00
James Lu
320de2079a relay: add INVITE support (Closes #94) 2015-09-02 21:30:31 -07:00
James Lu
60dc3fe026 relay: use "Channel delinked." part message when delinking channels 2015-09-02 20:46:21 -07:00
James Lu
9a47ff87af Merge branch 'master' into devel 2015-09-02 20:44:03 -07:00
James Lu
043fccf447 Fix previous commit (Closes #100) 2015-09-02 18:56:53 -07:00
James Lu
ace0ddf28c relay: use JOIN instead of SJOIN for non-burst joins
Closes #96.
2015-09-02 18:33:04 -07:00
James Lu
c2ee9ef808 Merge branch 'master' into devel 2015-09-02 18:15:34 -07:00
James Lu
708d949164 relay: join remote users before sending ours
This fixes race conditions where modes can be set on our joining users (e.g. auto-op by ChanServ), but are promptly erased as relay joins remote users and resets the channel TS.

Also, move relayModes() calls back into relayJoins(), with an optional "burst" argument.

Closes #102.
2015-09-02 18:08:39 -07:00
James Lu
19fa31d012 relay: fix incorrect logging in getSupportedUmodes() 2015-09-01 22:14:25 -07:00
James Lu
2f760c8c92 relay: Don't send empty user mode changes 2015-09-01 22:13:29 -07:00
James Lu
4f40faeaf0 relay: in logs, be a bit more specific why we're blocking KILLs and KICKs 2015-09-01 22:02:34 -07:00
James Lu
0b590d6ab3 relay/protocols: use utils.toLower() for channel names, respecting IRCd casemappings
Closes #102.
2015-09-01 22:01:22 -07:00
James Lu
8d44830d5c relay.handle_kill: prevent yet another RuntimeError
(cherry picked from commit 4525b8117e)

Conflicts:
	plugins/relay.py
2015-09-01 19:42:12 -07:00
James Lu
6d6606900e relay: coerse "/" to "|" in nicks if "/" isn't present in the separator
a.k.a. make J*anus* happy :)
2015-09-01 09:56:28 -07:00
James Lu
4525b8117e relay.handle_kill: prevent yet another RuntimeError 2015-08-31 15:04:06 -07:00
James Lu
26e102f01a Show oper types on WHOIS 2015-08-31 14:52:56 -07:00
James Lu
8d19057118 relay: set umode +H (hideoper) on all remote opered clients 2015-08-31 14:23:42 -07:00
James Lu
5480ae14c4 classes: Remove "opertype" IrcUser() argument
This is useless and should've never been here, oops.
2015-08-31 14:11:12 -07:00
James Lu
531ebbba0a Merge branch 'master' into devel 2015-08-31 13:33:30 -07:00
James Lu
f9b4457ced Decorate relay clients, etc. with custom OPERTYPEs
New PyLink internal hook: PYLINK_CLIENT_OPERED, called (supposedly) when a client opers up.
2015-08-31 13:31:20 -07:00