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mirror of https://github.com/jlu5/PyLink.git synced 2024-11-27 13:09:23 +01:00

unreal: Niceties like PING/PONG handling and enumerating our uplink's server

This commit is contained in:
James Lu 2015-09-03 16:07:30 -07:00
parent 58b00d1c23
commit 18dc1591aa

View File

@ -12,6 +12,7 @@ import proto_common
from classes import *
casemapping = 'ascii'
proto_ver = 2351
hook_map = {}
@ -22,11 +23,17 @@ def joinClient(irc, client, channel):
pass
def pingServer(irc, source=None, target=None):
pass
source = source or irc.sid
target = target or irc.uplink
if not (target is None or source is None):
_send(irc, source, 'PING %s %s' % (irc.servers[source].name, irc.servers[target].name))
def _send(irc, sid, msg):
irc.send(':%s %s' % (sid, msg))
def connect(irc):
ts = irc.start_ts
proto_ver = 2351
irc.caps = []
f = irc.send
host = irc.serverdata["hostname"]
@ -39,22 +46,74 @@ def connect(irc):
# SID - Use UIDs and SIDs (unreal 3.4)
# VL - Sends version string in below SERVER message
# UMODE2 - used for users setting modes on themselves (one less argument needed)
# TS - Sends TS in burst to mitigate time-based desyncs.
f('PROTOCTL SJ3 NOQUIT NICKv2 VL UMODE TS EAUTH=%s' % irc.serverdata["hostname"])
f('PROTOCTL SID=%s TS=%s' % (irc.sid, ts))
f('SERVER %s 1 U%s-h6e-%s' % (host, proto_ver, irc.sid))
f('EOS')
# NETINFO maxglobal currenttime protocolversion cloakhash 0 0 0 :networkname
# EAUTH - Early auth? (Unreal 3.4 linking protocol)
f('PROTOCTL SJ3 NOQUIT NICKv2 VL UMODE2 PROTOCTL EAUTH=%s SID=%s' % (irc.serverdata["hostname"], irc.sid))
sdesc = irc.serverdata.get('serverdesc') or irc.botdata['serverdesc']
f('SERVER %s 1 U%s-h6e-%s :%s' % (host, proto_ver, irc.sid, sdesc))
# Now, we wait until remote sends its NETINFO command (handle_netinfo),
# so we can find and use a matching netname, preventing netname mismatch
# errors.
def handle_netinfo(irc, numeric, command, args):
# <- NETINFO maxglobal currenttime protocolversion cloakhash 0 0 0 :networkname
# "maxglobal" is the amount of maximum global users we've seen so far.
# We'll just set it to 1 (the PyLink client), since this is completely
# arbitrary.
f('NETINFO 1 %s %s * 0 0 0 :networkname' % (ts, proto_ver))
irc.send('NETINFO 1 %s %s * 0 0 0 :%s' % (irc.start_ts, proto_ver, args[-1]))
_send(irc, irc.sid, 'EOS')
def handle_uid(irc, numeric, command, args):
# <- :001 UID GL 0 1441306929 gl localhost 0018S7901 0 +iowx * midnight-1C620195 fwAAAQ== :realname
# <- :001 UID GL| 1 1441312224 gl localhost 001J7FZ02 0 +iwx midnight-1C620195 midnight-1C620195 fwAAAQ== :realname
pass
def handle_pass(irc, numeric, command, args):
# <- PASS :abcdefg
if args[0] != irc.serverdata['recvpass']:
raise ProtocolError("Error: RECVPASS from uplink does not match configuration!")
def handle_ping(irc, numeric, command, args):
if numeric == irc.uplink:
irc.send('PONG %s :%s' % (irc.serverdata['hostname'], args[-1]))
def handle_pong(irc, source, command, args):
log.debug('(%s) Ping received from %s for %s.', irc.name, source, args[-1])
if source in (irc.uplink, irc.servers[irc.uplink].name) and args[-1] == irc.serverdata['hostname']:
log.debug('(%s) Set irc.lastping.', irc.name)
irc.lastping = time.time()
def handle_server(irc, numeric, command, args):
# <- SERVER unreal.midnight.vpn 1 :UnrealIRCd test server
sname = args[0]
# TODO: handle server introductions from other servers
if numeric == irc.uplink:
irc.servers[numeric] = IrcServer(None, sname)
else:
raise NotImplementedError
_unrealCmodes = {'l': 'limit', 'c': 'blockcolor', 'G': 'censor',
'D': 'delayjoin', 'n': 'noextmsg', 's': 'secret',
'T': 'nonotice', 'z': 'sslonly', 'b': 'ban', 'V': 'noinvite',
'Z': 'issecure', 'r': 'registered', 'N': 'nonick',
'e': 'banexception', 'R': 'regonly', 'M': 'regmoderated',
'p': 'private', 'Q': 'nokick', 'P': 'permanent', 'k': 'key',
'C': 'noctcp', 'O': 'operonly', 'S': 'stripcolor',
'm': 'moderated', 'K': 'noknock', 'o': 'op', 'v': 'voice',
'I': 'invex', 't': 'topiclock'}
def handle_protoctl(irc, numeric, command, args):
# <- PROTOCTL NOQUIT NICKv2 SJOIN SJOIN2 UMODE2 VL SJ3 TKLEXT TKLEXT2 NICKIP ESVID
# <- PROTOCTL CHANMODES=beI,k,l,psmntirzMQNRTOVKDdGPZSCc NICKCHARS= SID=001 MLOCK TS=1441314501 EXTSWHOIS
irc.caps += args
for cap in args:
if cap.startswith('SID'):
irc.uplink = cap.split('=', 1)[1]
elif cap.startswith('CHANMODES'):
cmodes = cap.split('=', 1)[1]
irc.cmodes['*A'], irc.cmodes['*B'], irc.cmodes['*C'], irc.cmodes['*D'] = cmodes.split(',')
for m in cmodes:
if m in _unrealCmodes:
irc.cmodes[_unrealCmodes[m]] = m
def handle_events(irc, data):
# Unreal's protocol has three styles of commands, @servernumeric, :user, and plain commands.
# e.g. NICK introduction looks like:
@ -67,7 +126,7 @@ def handle_events(irc, data):
# end of the line.
args = proto_common.parseArgs(data.split(" "))
# Message starts with a SID/UID prefix.
if args[0] in ':@':
if args[0][0] in ':@':
numeric = args[0].lstrip(':@')
command = args[1]
args = args[2:]