James Lu
7bbe77fe4a
Irc: remove unused "bot_clients" attribute
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Thanks to @IotaSpencer for pointing this out!
2017-01-21 11:08:37 -08:00
James Lu
d749fbb2ab
ctcp: -that
2017-01-20 22:32:32 -08:00
James Lu
b7470c3c42
ctcp: remove puns
2017-01-20 22:31:46 -08:00
James Lu
5cd7e2e14c
PyLink 1.1-beta2
2017-01-15 01:13:21 -08:00
James Lu
39db5aee04
ts6_common: properly handle KICK without a reason
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This field is optional in TS6.
2017-01-14 11:08:24 -08:00
James Lu
7245e978cd
unreal: in MODE, also wrap to 12 modes per line
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Closes #393 . Really fixes #253 .
2017-01-13 23:58:11 -08:00
Mitchell Cooper
5e79ea908d
inspircd: fix comment that says FIDENT in the FHOST handler ( #392 )
2017-01-12 21:00:24 -08:00
James Lu
ca8b025f9a
Merge branch 'master' into devel
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Conflicts:
RELNOTES.md
VERSION
2017-01-12 20:59:41 -08:00
James Lu
4f0ca6367c
unreal: fix math error
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len(":SIDAAAAAA ") is 11, not 9
2017-01-12 19:54:47 -08:00
James Lu
487a07671b
ts6: implement line wrapping in SJOIN ban bursts ( #253 )
2017-01-11 23:09:25 -08:00
James Lu
702ba84956
wrapArguments: add a max_args_per_line option ( #253 )
2017-01-11 23:09:25 -08:00
James Lu
4147af6546
hooks-reference: remove redundant Introduction heading
2017-01-09 22:25:16 -08:00
James Lu
fb9144a715
clientbot: always add channels to users' channel lists in names reply
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Do this regardless of whether the user is already added to the channel's user list/kick queue, since those are tracked separately.
Closes #388 .
2017-01-09 22:23:59 -08:00
James Lu
ccfc2f601d
clientbot: explicitly send /names after join ( #388 )
2017-01-09 22:23:59 -08:00
James Lu
602f35cb70
clientbot: fix message recognition treating nick prefixes without ident@host as servers
2017-01-09 22:23:59 -08:00
James Lu
7fe65e1f8a
Refresh protocol spec for 1.0-beta1+
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- Replace utils.parseModes() with irc.parseModes()
- Update source code links to 1.0-beta1
2017-01-09 22:23:35 -08:00
James Lu
70deb5a285
ts6: rewrite MODE wrapping to check message length and argument count ( #253 )
2017-01-08 21:20:42 -08:00
James Lu
e2c0877e9b
wrapModes: optionally check for max. modes per line ( #253 )
2017-01-08 21:19:26 -08:00
James Lu
aafd734e3a
ts6: remove leftover mode filtering in mode()
2017-01-08 20:43:08 -08:00
James Lu
74755db6e1
example-conf: log settings no longer need a restart to update
2017-01-08 17:34:29 -08:00
James Lu
7594933550
parseModes: reorder logic so that -k * workarounds work again
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Thanks @cooper for noticing this.
2017-01-08 17:31:50 -08:00
James Lu
b2286157ef
core: update stdout log level on REHASH
2017-01-07 00:12:35 -08:00
James Lu
a2e7a35998
relay: remove incorrect network name in logging for blocked kicks
2017-01-06 22:51:50 -08:00
James Lu
e0bda6b850
relay: also filter out low TS values in burst relaying
2017-01-06 22:48:11 -08:00
James Lu
8878f77636
updateTS: don't save any broken TS values lower than 750000
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Workaround for #385 , and other related timestamp issues caused by the TS value getting cut off in mode messages (#283 )
(cherry picked from commit ba330bbfac
)
2017-01-06 22:35:16 -08:00
James Lu
d4b4cfb32e
wrap* funcs: convert input args to a list, so that pop(0) always works
2017-01-06 22:13:27 -08:00
James Lu
ba330bbfac
updateTS: don't save any broken TS values lower than 750000
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Workaround for #385 , and other related timestamp issues caused by the TS value getting cut off in mode messages (#283 )
2017-01-06 21:56:22 -08:00
James Lu
ef4e1ecbab
unreal: count the server prefix in SJOIN line wrap ( #253 )
2017-01-06 18:29:47 -08:00
James Lu
4183a580d2
nefarious: implement text wrapping in BURST ( #253 )
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Some of this is totally hacky, but it still works from my initial testing...
2017-01-06 18:24:32 -08:00
James Lu
92dcf3c28e
nefarious: implement text wrapping in outgoing MODE ( #253 )
2017-01-06 18:08:21 -08:00
James Lu
3e706366bd
relay: on Clientbot networks, don't relay prefix mode changes for the relayer bot
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Closes #366 .
2017-01-06 16:45:48 -08:00
James Lu
43002d466e
nefarious: fix misplaced log line from efe38264ef
2017-01-06 16:43:10 -08:00
James Lu
94779326bc
example-conf: mention what changehost is NOT meant to do
2017-01-03 07:30:35 -08:00
James Lu
31ddc37db4
example-conf: be more clear that network names (e.g. "inspnet:") should be changed
2017-01-02 12:30:38 -08:00
James Lu
a3ff32c22e
core: implement bind host support
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Closes #379 .
2017-01-02 12:30:24 -08:00
James Lu
9a01a5285f
unreal: handle user mode changes via MODE
2017-01-02 12:20:20 -08:00
James Lu
fc3ee8d402
unreal: implement line wrapping for outgoing MODE
2017-01-02 12:16:35 -08:00
James Lu
d1d3c3ef15
Irc: oops, wrapModes() needs to be a classmethod
2017-01-02 12:15:44 -08:00
James Lu
5843eebba2
Irc: add wrapModes() abstraction
2017-01-02 12:08:22 -08:00
James Lu
12c33fcddf
utils: remove incomplete example text for wrapArguments()
2017-01-02 11:08:55 -08:00
James Lu
efe38264ef
nefarious: remove extraneous userlist assignment in handle_burst
2017-01-02 10:25:37 -08:00
James Lu
605d242677
automode: remove repeated "Error:" in error messages
2017-01-02 10:11:55 -08:00
James Lu
4020c3dea1
ircs2s_common: fix last commit (missing import)
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(cherry picked from commit 6a90401d56
)
2017-01-01 20:39:46 -08:00
James Lu
6a90401d56
ircs2s_common: fix last commit (missing import)
2017-01-01 20:39:34 -08:00
James Lu
d5eb01b724
protocols: move handle_pong into ircs2s_common, be less strict about the ping argument
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This fixes issues on UnrealIRCd where PONGs get ignored if the argument doesn't match the server name entirely (e.g. different case).
Treating all PONGs from the uplink as valid is totally fine, as all we care about is that the uplink is alive.
(cherry picked from commit 38350465c1
)
2017-01-01 20:28:26 -08:00
James Lu
38350465c1
protocols: move handle_pong into ircs2s_common, be less strict about the ping argument
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This fixes issues on UnrealIRCd where PONGs get ignored if the argument doesn't match the server name entirely (e.g. different case).
Treating all PONGs from the uplink as valid is totally fine, as all we care about is that the uplink is alive.
2017-01-01 20:24:34 -08:00
James Lu
945fc8f0f9
unreal: normalize whitespace in SJOIN as well
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Sometimes there is an extra space after the mode list, so the query looks like
<- :000 SJOIN 1234567890 #channel +ntf [10t]:5 :000AAAAAA 000AAAAAB
instead of
<- :000 SJOIN 1234567890 #channel +ntf [10t]:5 :000AAAAAA 000AAAAAB
2017-01-01 19:55:29 -08:00
James Lu
4a519832e0
unreal: normalize nicks to UIDs in SJOIN handling
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These can still be used by old Unreal 3.2 links.
2017-01-01 13:48:47 -08:00
James Lu
71bd5583fa
unreal: parse mode parameters in SJOIN as well!
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Thanks to kevin for pointing this out.
2017-01-01 11:32:44 -08:00
James Lu
1a1dff7609
IrcChannel: don't assume +nt on new channels
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Revert "classes.IrcChannel: default modes to +nt on join"
This reverts commit 1062e47b72
.
2017-01-01 00:37:12 -08:00