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unreal: normalize nicks to UIDs in SJOIN handling
These can still be used by old Unreal 3.2 links.
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@ -595,6 +595,7 @@ class UnrealProtocol(TS6BaseProtocol):
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else:
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r = re.search(r'([^\w]*)(.*)', userpair)
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user = r.group(2)
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user = self._getUid(user) # Normalize nicks to UIDs for Unreal 3.2 links
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# Unreal uses slightly different prefixes in SJOIN. +q is * instead of ~,
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# and +a is ~ instead of &.
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modeprefix = (r.group(1) or '').replace("~", "&").replace("*", "~")
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