James Lu
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b9e568c962
|
nefarious: don't send empty mode lists to parseModes
Doing so raises assertionerror, which causes the link to fail!
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2016-04-15 11:53:08 -07:00 |
|
James Lu
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3c8c6f2027
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nefarious: fix syntax in BURST mode handling
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2016-04-15 11:41:49 -07:00 |
|
James Lu
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0d217845ab
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nefarious: Handle BURST, incoming & outgoing JOIN
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2016-04-15 11:38:27 -07:00 |
|
James Lu
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6682627af8
|
nefarious: handle PING / PONG
Doesn't seem to work yet...
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2016-04-15 11:37:53 -07:00 |
|
James Lu
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0f0ae8fc2f
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Protocol: remove desync warning in getUid
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2016-04-15 11:37:53 -07:00 |
|
James Lu
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8ba0412ece
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nefarious: set realhost = displayed host
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2016-04-14 17:31:51 -07:00 |
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James Lu
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5796b75373
|
nefarious: track and send user IPs the P10 way - thanks @jobe1986 for the tips!
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2016-04-14 17:25:45 -07:00 |
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James Lu
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393771a32a
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nefarious: split p10b64encode() away from P10SIDGenerator
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2016-04-14 16:24:26 -07:00 |
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James Lu
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3299a871f2
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nefarious: basic command handlers for NICK and SERVER
Still a bit incomplete atm. User IPs and accounts are not tracked yet.
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2016-04-14 16:10:44 -07:00 |
|
James Lu
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db911149db
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nefarious: update module header
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2016-04-14 15:36:59 -07:00 |
|
James Lu
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a12b2cb5dc
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nefarious: don't drop messages without a sender
During the initial link phase, the uplink server isn't even known. It sends "SERVER blah blah" and "PASS :whatever" as is.
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2016-04-14 15:36:59 -07:00 |
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James Lu
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74af9b67ba
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protocols: p10.py -> nefarious.py
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2016-04-12 07:00:45 -07:00 |
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James Lu
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19f1ee1be8
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p10: initial protocol stub (#87)
This can connect and spawn the main PyLink client right now... It can't do anything else
|
2016-04-10 20:24:58 -07:00 |
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James Lu
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3a00e46b48
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Move getSid/getUid into classes.Protocol
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2016-04-10 19:00:44 -07:00 |
|
James Lu
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989b6374e6
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docs/t: add channel-modes.csv (#200)
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2016-04-09 18:30:43 -07:00 |
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James Lu
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38e098aef4
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inspircd: normalize chmode +r name
This should be "registered", not "c_registered" in order to be consistent with other protocols.
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2016-04-09 18:25:17 -07:00 |
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James Lu
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0ccdf4cfce
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unreal: require UMODE2 cap too
I realize we don't handle MODE being used for users at all. UMODE2 is always used when enabled, which is what we're expecting right now.
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2016-04-09 11:43:26 -07:00 |
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James Lu
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5dee6ab651
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unreal: simplify capability checks & require NICKIP cap
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2016-04-09 11:34:09 -07:00 |
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James Lu
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29030073b9
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unreal: request NICKIP capability, track Unreal 3.2 user IPs
Closes #196.
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2016-04-09 10:17:25 -07:00 |
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James Lu
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264c803d8e
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coreplugin: modularize rehash, and add a SIGHUP handler for it
Closes #179.
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2016-04-09 10:08:32 -07:00 |
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James Lu
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8f32727a3f
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Move rehash into core (Closes #178)
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2016-04-09 09:54:04 -07:00 |
|
James Lu
|
92c600b7d3
|
README: update supported ircds
|
2016-04-08 23:00:39 -07:00 |
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James Lu
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62c8cd2405
|
protocols: s/_getNick/_getUid/g
The old function name _getNick was a bit misleading, as the function converted nicks to UIDs, not the other way around..
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2016-04-08 22:21:37 -07:00 |
|
James Lu
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248c0cbb78
|
hybrid: virtual umodes +d/+x don't take arguments
|
2016-04-08 22:20:23 -07:00 |
|
James Lu
|
32038e666a
|
hybrid: track vHost changes (#198)
|
2016-04-08 22:02:08 -07:00 |
|
James Lu
|
d0655b701a
|
hybrid: implement services account tracking (#198)
|
2016-04-08 21:38:41 -07:00 |
|
James Lu
|
3ec3d4cebb
|
hybrid: Fix typo in 0be83449fb (#198)
|
2016-04-08 20:57:03 -07:00 |
|
James Lu
|
e4cd028e86
|
hybrid: prettier logging, fix wrong argument being passed to IrcUser
|
2016-04-08 20:46:03 -07:00 |
|
James Lu
|
b3447b74c2
|
hybrid: make a note of how hybrid UID differs from standard TS6
These are two mutually incompatible implementations, which is why this module exists separately from ts6!
|
2016-04-08 20:41:27 -07:00 |
|
James Lu
|
5a6a6ca40e
|
hybrid: require caps EX IE SVS EOB HOPS QS TBURST SVS
|
2016-04-08 20:40:54 -07:00 |
|
James Lu
|
3dbae3b744
|
hybrid: fix EOB handler name
|
2016-04-08 20:36:14 -07:00 |
|
James Lu
|
0be83449fb
|
hybrid: implement outgoing host change in updateClient (#198)
|
2016-04-08 20:35:45 -07:00 |
|
James Lu
|
3b3080d199
|
hybrid: drop unused svstag handler
|
2016-04-08 20:22:53 -07:00 |
|
James Lu
|
aeb65478cb
|
hybrid: implement topicBurst (#198)
|
2016-04-08 20:01:45 -07:00 |
|
James Lu
|
b523aa5288
|
AUTHORS: add @DanielOaks
|
2016-04-07 19:05:41 -07:00 |
|
James Lu
|
f35008ac64
|
Merge branch 'devel' into wip/hybrid
|
2016-04-07 18:46:05 -07:00 |
|
James Lu
|
99d861861d
|
Let's use a default pingfreq value that makes sense...
Change this from 30 seconds to 180. Even for semi-important servers, 30 seconds between PING requests is a bit overkill.
|
2016-04-07 18:45:42 -07:00 |
|
James Lu
|
abcf3b6082
|
ts6: re-add some of the ircd traffic examples
|
2016-04-07 18:23:21 -07:00 |
|
James Lu
|
fb74179f58
|
hybrid: handle services logins on burst too
|
2016-04-07 18:23:18 -07:00 |
|
James Lu
|
3ae9155e78
|
hybrid: inherit from proto/ts6, drastically reducing the module size
|
2016-04-07 18:11:13 -07:00 |
|
James Lu
|
d585b60507
|
Merge branch 'devel+hybrid' of github.com:DanielOaks/PyLink into wip/hybrid
|
2016-04-07 17:53:57 -07:00 |
|
Daniel Oaks
|
59809e1530
|
hybrid: Dispatch ENDBURST so it can be caught by plugins
|
2016-04-07 22:29:15 +10:00 |
|
James Lu
|
dc1d9602e9
|
utils: add a simple P10 UID generator (#87)
Reference: https://github.com/evilnet/nefarious2/blob/a29b631/doc/p10.txt#L85-L92
|
2016-04-05 18:45:00 -07:00 |
|
James Lu
|
e2edc68fe8
|
utils: check explicitly for "pos is None", as 0 is a falsey value too
Without this, the UID generator would refuse to change the left-most character of the UID, as it is position 0.
|
2016-04-05 18:44:00 -07:00 |
|
James Lu
|
1e3aba2cce
|
protocols: simplify super() syntax
|
2016-04-05 18:37:09 -07:00 |
|
James Lu
|
f620b5b4e8
|
protocols: initialize sidgen/uidgen in ts6_common
|
2016-04-05 18:34:54 -07:00 |
|
James Lu
|
cb8ea473df
|
utils: modularize UID generators
|
2016-04-05 18:05:52 -07:00 |
|
James Lu
|
8ee64d5ec1
|
readme: mention why expiringdict is broken in pip3
ref: mailgun/expiringdict#13
|
2016-04-04 16:28:20 -07:00 |
|
James Lu
|
528dfdba2a
|
pmodule-spec: mention cmodes, umodes, prefixmodes variables
|
2016-04-03 16:40:11 -07:00 |
|
James Lu
|
cb3187c5e9
|
ts6_common: do reverse nick lookup for KICK targets
Also needed for Unreal 3.2 compat, as the kick target may be a nick (on legacy servers) instead of a UID.
|
2016-04-03 13:03:00 -07:00 |
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