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Commit Graph

708 Commits

Author SHA1 Message Date
James Lu
84448e9803 clientbot: time out CAP/SASL after 5 seconds
Closes #424.

(cherry picked from commit 47f0b7626f)
2017-04-05 23:19:08 -07:00
James Lu
b14ea4f051 clientbot: send CAP LS before NICK/USER so that it consistently gets a response before connect
Previously, SASL was failing on networks like freenode, as the connection completed before a CAP response was received.

(cherry picked from commit 9420f21680)
2017-04-05 23:19:08 -07:00
James Lu
df4acbf5d5 unreal: expand PUIDs in outgoing channel modes
This fixes things like relay modes / automode targets not working.
2017-04-01 12:39:38 -07:00
James Lu
8465edd5af ts6_common: fix outbound kicks to PUIDS not updating the state
This was previously trying to update the state based on the user's nick, but we use PUIDs internally. In other words, make sure that we don't replace the internal target when sending the outgoing text...
2017-04-01 12:26:08 -07:00
James Lu
fccec3a195 unreal: fix userlist parsing breaking with Unreal 3.2 nicks starting with a symbol 2017-04-01 12:10:19 -07:00
James Lu
223dd3bf7b nefarious: fix a typo causing crash on user mode change
(cherry picked from commit 3e4a980ea6)
2017-02-17 22:28:11 -08:00
James Lu
f70e771000 unreal: ignore userpairs with only a prefix and no user
How is this even possible?!

Reported by @koaxirc.

(cherry picked from commit 9fac7cb1f3)
2017-02-06 18:00:39 -08:00
James Lu
f7768a00a0 inspircd: work around extraneous letters sometimes sent in FJOIN TS
Anope 1.8 potentially sends a trailing 'd' after the timestamp, which causes int() to error. This is technically valid in InspIRCd S2S because atoi() ignores non-digit characters, but it's strange behaviour either way:
<- :3AX FJOIN #monitor 1485462109d + :,3AXAAAAAK

Thansk to @koaxirc for reporting.

(cherry picked from commit 663e657bf5)
2017-02-05 21:13:23 -08:00
James Lu
39db5aee04 ts6_common: properly handle KICK without a reason
This field is optional in TS6.
2017-01-14 11:08:24 -08:00
James Lu
7245e978cd unreal: in MODE, also wrap to 12 modes per line
Closes #393. Really fixes #253.
2017-01-13 23:58:11 -08:00
Mitchell Cooper
5e79ea908d inspircd: fix comment that says FIDENT in the FHOST handler (#392) 2017-01-12 21:00:24 -08:00
James Lu
4f0ca6367c unreal: fix math error
len(":SIDAAAAAA ") is 11, not 9
2017-01-12 19:54:47 -08:00
James Lu
487a07671b ts6: implement line wrapping in SJOIN ban bursts (#253) 2017-01-11 23:09:25 -08:00
James Lu
fb9144a715 clientbot: always add channels to users' channel lists in names reply
Do this regardless of whether the user is already added to the channel's user list/kick queue, since those are tracked separately.

Closes #388.
2017-01-09 22:23:59 -08:00
James Lu
ccfc2f601d clientbot: explicitly send /names after join (#388) 2017-01-09 22:23:59 -08:00
James Lu
602f35cb70 clientbot: fix message recognition treating nick prefixes without ident@host as servers 2017-01-09 22:23:59 -08:00
James Lu
70deb5a285 ts6: rewrite MODE wrapping to check message length and argument count (#253) 2017-01-08 21:20:42 -08:00
James Lu
aafd734e3a ts6: remove leftover mode filtering in mode() 2017-01-08 20:43:08 -08:00
James Lu
ef4e1ecbab unreal: count the server prefix in SJOIN line wrap (#253) 2017-01-06 18:29:47 -08:00
James Lu
4183a580d2 nefarious: implement text wrapping in BURST (#253)
Some of this is totally hacky, but it still works from my initial testing...
2017-01-06 18:24:32 -08:00
James Lu
92dcf3c28e nefarious: implement text wrapping in outgoing MODE (#253) 2017-01-06 18:08:21 -08:00
James Lu
43002d466e nefarious: fix misplaced log line from efe38264ef 2017-01-06 16:43:10 -08:00
James Lu
9a01a5285f unreal: handle user mode changes via MODE 2017-01-02 12:20:20 -08:00
James Lu
fc3ee8d402 unreal: implement line wrapping for outgoing MODE 2017-01-02 12:16:35 -08:00
James Lu
efe38264ef nefarious: remove extraneous userlist assignment in handle_burst 2017-01-02 10:25:37 -08:00
James Lu
6a90401d56 ircs2s_common: fix last commit (missing import) 2017-01-01 20:39:34 -08:00
James Lu
38350465c1 protocols: move handle_pong into ircs2s_common, be less strict about the ping argument
This fixes issues on UnrealIRCd where PONGs get ignored if the argument doesn't match the server name entirely (e.g. different case).
Treating all PONGs from the uplink as valid is totally fine, as all we care about is that the uplink is alive.
2017-01-01 20:24:34 -08:00
James Lu
945fc8f0f9 unreal: normalize whitespace in SJOIN as well
Sometimes there is an extra space after the mode list, so the query looks like

<- :000 SJOIN 1234567890 #channel +ntf [10t]:5  :000AAAAAA 000AAAAAB

instead of

<- :000 SJOIN 1234567890 #channel +ntf [10t]:5 :000AAAAAA 000AAAAAB
2017-01-01 19:55:29 -08:00
James Lu
4a519832e0 unreal: normalize nicks to UIDs in SJOIN handling
These can still be used by old Unreal 3.2 links.
2017-01-01 13:48:47 -08:00
James Lu
71bd5583fa unreal: parse mode parameters in SJOIN as well!
Thanks to kevin for pointing this out.
2017-01-01 11:32:44 -08:00
James Lu
dc11638eb9 ts6 (and derivatives): don't burst bans that were already set 2017-01-01 00:28:55 -08:00
James Lu
803ccf7708 unreal: add SJOIN to required caps 2017-01-01 00:21:37 -08:00
James Lu
69be532c3c unreal: actually send the remote's modes in SJOIN hooks 2017-01-01 00:20:29 -08:00
James Lu
0b8b4dc3cf inspircd, nefarious: stop applying remote modes on sjoin
I have no clue why this code exists, but it looks wrong and probably is wrong.
2017-01-01 00:19:10 -08:00
James Lu
f851dc8ac1 unreal: implement modes in SJOIN (SJ3), respect S2S message length limits
Closes #378. Ref #253
2017-01-01 00:00:01 -08:00
James Lu
278339b5e2 unreal: actually enable the SJOIN cap, handle ban bursts properly 2016-12-31 22:15:42 -08:00
James Lu
e566b99b75 clientbot: don't crash if we receive /who for someone we don't know 2016-12-27 22:16:12 -08:00
James Lu
f1da5c57e8 clientbot: don't repeat KICK hooks if the source is internal
This prevents KICK events from being relayed twice to Clientbot links, when the kicked user is also a Clientbot user.
2016-12-27 22:09:16 -08:00
James Lu
59f232d69f clientbot: fix SASL PLAIN auth on Python 3.4
A strange bug causes "TypeError: unsupported operand type(s) for %: 'bytes' and 'tuple'" when formatting multiple args into a byte string using %b.
2016-12-27 18:16:15 -08:00
James Lu
a96bb0ce11 clientbot: make unattended SASL reauth optional 2016-12-19 01:06:49 -08:00
James Lu
68c618887f clientbot: auto-attempt SASL when it is introduced in CAP NEW 2016-12-19 00:54:20 -08:00
James Lu
f42d49b8eb cleintbot: only CAP END if we haven't registered yet 2016-12-19 00:52:28 -08:00
James Lu
880714b2f2 clientbot: implement CAP DEL, CAP NEW 2016-12-19 00:40:19 -08:00
James Lu
fdda28799c clientbot: fix message tag parsing 2016-12-19 00:18:15 -08:00
James Lu
3a8710540c Merge branch 'devel' into wip/ircv3 2016-12-19 00:10:07 -08:00
James Lu
5f6337a734 Merge branch 'master' into devel
Conflicts:
	plugins/networks.py
2016-12-18 00:15:24 -08:00
James Lu
194a62fcea protocols: implement basic nick collision detection in UID handlers
Closes #285. Closes #375.
2016-12-18 00:13:42 -08:00
James Lu
9bfa0c9bb8 clientbot: whitelist supported SASL mechanisms, and abort on invalid ones 2016-12-17 16:18:11 -08:00
James Lu
90e10f948e clientbot: rename conf value sasl_mech -> sasl_mechanism 2016-12-17 16:18:11 -08:00
James Lu
0cc1ff8fa3 clientbot: log CAP REQ, CAP NAK events 2016-12-17 16:18:11 -08:00