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mirror of https://github.com/jlu5/PyLink.git synced 2024-12-28 13:42:37 +01:00
PyLink/protocols
James Lu 38350465c1 protocols: move handle_pong into ircs2s_common, be less strict about the ping argument
This fixes issues on UnrealIRCd where PONGs get ignored if the argument doesn't match the server name entirely (e.g. different case).
Treating all PONGs from the uplink as valid is totally fine, as all we care about is that the uplink is alive.
2017-01-01 20:24:34 -08:00
..
__init__.py Make plugins/ and protocols/ namespaces 2016-07-20 23:55:26 -07:00
clientbot.py clientbot: don't crash if we receive /who for someone we don't know 2016-12-27 22:16:12 -08:00
hybrid.py Merge branch 'master' into devel 2016-12-18 00:15:24 -08:00
inspircd.py protocols: move handle_pong into ircs2s_common, be less strict about the ping argument 2017-01-01 20:24:34 -08:00
ircs2s_common.py protocols: move handle_pong into ircs2s_common, be less strict about the ping argument 2017-01-01 20:24:34 -08:00
nefarious.py protocols: move handle_pong into ircs2s_common, be less strict about the ping argument 2017-01-01 20:24:34 -08:00
ratbox.py core, protocols: add server argument to IrcUser (#355) 2016-11-09 18:40:16 -08:00
ts6_common.py Move handle_error() to the generic protocol 2016-08-08 18:12:07 -07:00
ts6.py protocols: move handle_pong into ircs2s_common, be less strict about the ping argument 2017-01-01 20:24:34 -08:00
unreal.py protocols: move handle_pong into ircs2s_common, be less strict about the ping argument 2017-01-01 20:24:34 -08:00