James Lu
e86d21e67d
unreal: map SETHOST/IDENT/NAME to the right hooks
2015-11-21 23:28:39 -08:00
James Lu
f4b707602c
README: update IRC addresses
2015-11-19 21:07:18 -08:00
James Lu
2080a39cf4
coreplugin: sanity check: make sure irc.connected is set after 2 seconds & mention how setting this is neccessary in docs
2015-11-15 21:50:23 -08:00
James Lu
06539fc813
unreal: add missing SJOIN->JOIN hook map, and set irc.connected (relay will otherwise break)
2015-11-15 21:42:58 -08:00
James Lu
fa9d4ad955
README: mention (experimental) UnrealIRCd 4.0 support
2015-11-15 21:17:22 -08:00
James Lu
f3428d264b
ts6: actually send original TS in INVITE hook
2015-11-15 21:16:03 -08:00
James Lu
0f269da9b8
unreal: add outgoing KNOCK
...
In Unreal, KNOCKs are simply specially formatted notices sent from the orginating user's server. No special inbound hook is used to handle this as a result.
2015-11-15 21:09:40 -08:00
James Lu
2ddb72f9ec
unreal: add incoming/outgoing INVITE support
2015-11-15 21:00:51 -08:00
James Lu
89e515f513
unreal: don't set TS to 0 when it's sent in MODE (samode overrides the timestamp as this to ensure it always works)
2015-11-15 09:52:01 -08:00
James Lu
7e8e8f33f7
unreal: add updateClient
2015-11-15 09:45:46 -08:00
James Lu
e167be2a69
move awayClient/handle_away to ts6_common
2015-11-15 09:34:26 -08:00
James Lu
a5a2481205
unreal: handle sethost, chghost, and all that
2015-11-15 09:30:29 -08:00
James Lu
ac48c49591
Move squitServer/spawnServer to ts6_common, add topicServer for Unreal
2015-11-15 09:12:21 -08:00
James Lu
5664218254
unreal: add WHOIS handling
2015-11-11 19:40:26 -08:00
James Lu
dfefaeabc5
Merge branch 'devel' into wip/unrealircd
2015-11-11 19:40:22 -08:00
James Lu
eeedeb0135
Move numericServer to ts6_common
2015-11-11 19:40:10 -08:00
James Lu
8c60782753
unreal: add modeClient/modeServer
2015-11-11 19:24:57 -08:00
James Lu
76472560ab
unreal: add killServer/killClient
2015-11-11 19:09:37 -08:00
James Lu
fcd1bf5c37
unreal: fix typo in one updateTS call
2015-11-11 19:09:30 -08:00
James Lu
1eb7ea5116
Merge branch 'devel' into wip/unrealircd
2015-11-11 18:59:36 -08:00
James Lu
5027feb553
Don't crash when REHASH loads a config file that's invalid
...
This was actually several bugs in one:
- The sys.exit() call in loadConf should be... toggleable
- loadConf printed errors but forgot to re-raise the actual exception it caught
- The error reply in the REHASH command was passing the wrong arguments to irc.reply(), which would cause an error within an error when it ran
2015-11-11 18:55:51 -08:00
James Lu
6f9feb46b1
unreal: fix last commit (actually map the hook & set modes on RIGHT target)
2015-11-11 18:55:05 -08:00
James Lu
6601071d35
unreal: add svsmode/svs2mode handler
2015-11-08 15:27:09 -08:00
James Lu
119aa8939b
unreal: use Protocol.updateTS() for TS checks
2015-11-08 15:27:09 -08:00
James Lu
619b004bdf
Merge branch 'devel' into wip/unrealircd
2015-11-08 15:14:51 -08:00
James Lu
2008df047c
Fix logic in last commit
...
ts has to be set to orig_ts if missing, otherwise a later comparison would try to check for None <= some int, which would error
2015-11-08 15:14:03 -08:00
James Lu
c88f126331
Merge branch 'devel' into wip/unrealircd
2015-11-08 15:10:42 -08:00
James Lu
b0e66ddd6e
classes: log offending hook data when a hook function errors
...
Closes #126 .
2015-11-08 10:56:09 -08:00
James Lu
2eeba50a2a
Modularize TS updating code ( Closes #129 )
2015-11-08 10:49:09 -08:00
James Lu
6f36fb7126
unreal: alias SVSKILL to KILL
2015-11-01 21:50:46 -08:00
James Lu
4a4c43d3c4
unreal: handle timestamps in MODE (channel bursts), ignoring when TS is 0
2015-11-01 21:41:41 -08:00
James Lu
f39321f2e7
Merge branch 'master' into wip/unrealircd
2015-11-01 20:55:19 -08:00
James Lu
5715835bbb
fantasy: fix error handling if prefix isn't set
2015-11-01 20:55:01 -08:00
James Lu
cedcb9b11a
Merge branch 'master' into wip/unrealircd
2015-11-01 20:40:56 -08:00
James Lu
c5b3441f6a
inspircd: alias SVSTOPIC to FTOPIC (reported by @siniStar7boy)
...
SVSTOPIC is used by services to set topics when m_topiclock (server side topic locking) is enabled on the IRCd. Unfortunately, usage of this isn't documented anywehere......
Basically, this makes PyLink treat it as a regular server topic change (FTOPIC), since the arguments are the same anyways.
2015-10-31 19:15:03 -07:00
James Lu
86d3cd3295
relay: only join the main pseudoclient once per channel
2015-10-25 10:39:56 -07:00
James Lu
7b444a72d8
coreplugin: log plugin loading/unloading to INFO
2015-10-25 10:39:47 -07:00
James Lu
59af8e196c
ts6: fix call to operup hook when handling EUID
2015-10-25 10:27:06 -07:00
James Lu
9a1eab3b82
commands: add command to set log level ( Closes #124 )
2015-10-25 10:18:51 -07:00
James Lu
5bccfcd170
coreplugin: log successful operups to INFO
...
TODO: Investigate why this doesn't work on charybdis/TS6...
2015-10-23 19:08:03 -07:00
James Lu
5ff82274e4
coreplugin: normalize logging punctuation for logins
2015-10-23 19:07:39 -07:00
James Lu
e4cfd1e1e6
Irc: log unrecognized commands to INFO too
2015-10-23 19:07:17 -07:00
James Lu
2bf9568fbb
relay: Home network lost connection. => Relay network lost connection.
2015-10-23 18:50:42 -07:00
James Lu
b3ab604b88
utils: return the bound function in add_cmd/add_hook
...
TODO: allow utils.add_cmd/add_hook to be called as a decorator WITH a name argument
2015-10-23 18:47:11 -07:00
James Lu
cecb7f3800
plugins: chmod -x
2015-10-23 18:31:48 -07:00
James Lu
17a2dcd21f
plugins: use irc.reply(...) instead of irc.msg(irc.called_by, ...) whereever possible
2015-10-23 18:29:10 -07:00
James Lu
e942b411f1
classes: introduce irc.reply()
2015-10-23 18:29:01 -07:00
James Lu
d14cf3c7cf
Move (un|re)?load, identify commands to coreplugin
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This is so the commands plugin, which includes other generic (but not essential) commands, can be more easily reloaded.
2015-10-23 18:22:29 -07:00
James Lu
1b8f1ff95e
commands: s/public channel/channel/
2015-10-18 12:49:13 -07:00
James Lu
5327de9317
relay: fix local kicks not quitting users on remote networks when the target doesn't share any channels as a result
...
Closes #120 .
2015-10-18 10:27:54 -07:00