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unreal: add WHOIS handling
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@ -526,4 +526,16 @@ class UnrealProtocol(TS6BaseProtocol):
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return {'channel': channel, 'setter': numeric, 'ts': ts, 'topic': topic,
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'oldtopic': oldtopic}
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def handle_whois(self, numeric, command, args):
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"""Handles WHOIS queries."""
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# <- :GL WHOIS PyLink-devel :pylink-devel
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# In this case, the first argument is actually the server that the
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# WHOIS query is requested from - IRCds should pass these requests on
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# to the server in question. Since we're a services server, we can just
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# process it regardless.
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# The second argument is the ACTUAL nick requested.
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# The actual WHOIS handling is done protocol-independently by coreplugin.
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return {'target': self._getNick(args[-1])}
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Class = UnrealProtocol
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