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AsyncWorker
Napi::AsyncWorker is an abstract class that you can
subclass to remove many of the tedious tasks of moving data between the
event loop and worker threads. This class internally handles all the
details of creating and executing an asynchronous operation.
Once created, execution is requested by calling
Napi::AsyncWorker::Queue. When a thread is available for
execution the Napi::AsyncWorker::Execute method will be
invoked. Once Napi::AsyncWorker::Execute completes either
Napi::AsyncWorker::OnOK or
Napi::AsyncWorker::OnError will be invoked. Once the
Napi::AsyncWorker::OnOK or
Napi::AsyncWorker::OnError methods are complete the
Napi::AsyncWorker instance is destructed.
For the most basic use, only the
Napi::AsyncWorker::Execute method must be implemented in a
subclass.
Methods
Env
Requests the environment in which the async worker has been initially created.
Napi::Env Napi::AsyncWorker::Env() const;Returns the environment in which the async worker has been created.
Queue
Requests that the work be queued for execution.
void Napi::AsyncWorker::Queue();Cancel
Cancels queued work if it has not yet been started. If it has already
started executing, it cannot be cancelled. If cancelled successfully
neither OnOK nor OnError will be called.
void Napi::AsyncWorker::Cancel();Receiver
Napi::ObjectReference& Napi::AsyncWorker::Receiver();Returns the persistent object reference of the receiver object set when the async worker was created.
Callback
Napi::FunctionReference& Napi::AsyncWorker::Callback();Returns the persistent function reference of the callback set when
the async worker was created. The returned function reference will
receive the results of the computation that happened in the
Napi::AsyncWorker::Execute method, unless the default
implementation of Napi::AsyncWorker::OnOK or
Napi::AsyncWorker::OnError is overridden.
SuppressDestruct
void Napi::AsyncWorker::SuppressDestruct();Prevents the destruction of the Napi::AsyncWorker
instance upon completion of the Napi::AsyncWorker::OnOK
callback.
SetError
Sets the error message for the error that happened during the
execution. Setting an error message will cause the
Napi::AsyncWorker::OnError method to be invoked instead of
Napi::AsyncWorker::OnOK once the
Napi::AsyncWorker::Execute method completes.
void Napi::AsyncWorker::SetError(const std::string& error);[in] error: The reference to the string that represent the message of the error.
Execute
This method is used to execute some tasks outside of the
event loop on a libuv worker thread. Subclasses must
implement this method and the method is run on a thread other than that
running the main event loop. As the method is not running on the main
event loop, it must avoid calling any methods from node-addon-api or
running any code that might invoke JavaScript. Instead, once this method
is complete any interaction through node-addon-api with JavaScript
should be implemented in the Napi::AsyncWorker::OnOK method
and Napi::AsyncWorker::OnError which run on the main thread
and are invoked when the Napi::AsyncWorker::Execute method
completes.
virtual void Napi::AsyncWorker::Execute() = 0;OnOK
This method is invoked when the computation in the
Execute method ends. The default implementation runs the
Callback optionally provided when the
AsyncWorker class was created. The Callback
will by default receive no arguments. The arguments to the
Callback can be provided by overriding the
GetResult() method.
virtual void Napi::AsyncWorker::OnOK();GetResult
This method returns the arguments passed to the Callback
invoked by the default OnOK() implementation. The default
implementation returns an empty vector, providing no arguments to the
Callback.
virtual std::vector<napi_value> Napi::AsyncWorker::GetResult(Napi::Env env);OnError
This method is invoked after Napi::AsyncWorker::Execute
completes if an error occurs while
Napi::AsyncWorker::Execute is running and C++ exceptions
are enabled or if an error was set through a call to
Napi::AsyncWorker::SetError. The default implementation
calls the Callback provided when the
Napi::AsyncWorker class was created, passing in the error
as the first parameter.
virtual void Napi::AsyncWorker::OnError(const Napi::Error& e);Destroy
This method is invoked when the instance must be deallocated. If
SuppressDestruct() was not called then this method will be
called after either OnError() or OnOK()
complete. The default implementation of this method causes the instance
to delete itself using the delete operator. The method is
provided so as to ensure that instances allocated by means other than
the new operator can be deallocated upon work
completion.
virtual void Napi::AsyncWorker::Destroy();Constructor
Creates a new Napi::AsyncWorker.
explicit Napi::AsyncWorker(const Napi::Function& callback);[in] callback: The function which will be called when an asynchronous operations ends. The given function is called from the main event loop thread.
Returns a Napi::AsyncWorker instance which can later be
queued for execution by calling Queue.
Constructor
Creates a new Napi::AsyncWorker.
explicit Napi::AsyncWorker(const Napi::Function& callback, const char* resource_name);[in] callback: The function which will be called when an asynchronous operations ends. The given function is called from the main event loop thread.[in] resource_name: Null-terminated string that represents the identifier for the kind of resource that is being provided for diagnostic information exposed by the async_hooks API.
Returns a Napi::AsyncWorker instance which can later be
queued for execution by calling Napi::AsyncWork::Queue.
Constructor
Creates a new Napi::AsyncWorker.
explicit Napi::AsyncWorker(const Napi::Function& callback, const char* resource_name, const Napi::Object& resource);[in] callback: The function which will be called when an asynchronous operations ends. The given function is called from the main event loop thread.[in] resource_name: Null-terminated string that represents the identifier for the kind of resource that is being provided for diagnostic information exposed by the async_hooks API.[in] resource: Object associated with the asynchronous operation that will be passed to possible async_hooks.
Returns a Napi::AsyncWorker instance which can later be
queued for execution by calling Napi::AsyncWork::Queue.
Constructor
Creates a new Napi::AsyncWorker.
explicit Napi::AsyncWorker(const Napi::Object& receiver, const Napi::Function& callback);[in] receiver: Thethisobject passed to the called function.[in] callback: The function which will be called when an asynchronous operations ends. The given function is called from the main event loop thread.
Returns a Napi::AsyncWorker instance which can later be
queued for execution by calling Napi::AsyncWork::Queue.
Constructor
Creates a new Napi::AsyncWorker.
explicit Napi::AsyncWorker(const Napi::Object& receiver, const Napi::Function& callback, const char* resource_name);[in] receiver: Thethisobject passed to the called function.[in] callback: The function which will be called when an asynchronous operations ends. The given function is called from the main event loop thread.[in] resource_name: Null-terminated string that represents the identifier for the kind of resource that is being provided for diagnostic information exposed by the async_hooks API.
Returns a Napi::AsyncWork instance which can later be
queued for execution by calling Napi::AsyncWork::Queue.
Constructor
Creates a new Napi::AsyncWorker.
explicit Napi::AsyncWorker(const Napi::Object& receiver, const Napi::Function& callback, const char* resource_name, const Napi::Object& resource);[in] receiver: Thethisobject passed to the called function.[in] callback: The function which will be called when an asynchronous operations ends. The given function is called from the main event loop thread.[in] resource_name: Null-terminated string that represents the identifier for the kind of resource that is being provided for diagnostic information exposed by the async_hooks API.[in] resource: Object associated with the asynchronous operation that will be passed to possible async_hooks.
Returns a Napi::AsyncWork instance which can later be
queued for execution by calling Napi::AsyncWork::Queue.
Constructor
Creates a new Napi::AsyncWorker.
explicit Napi::AsyncWorker(Napi::Env env);[in] env: The environment in which to create theNapi::AsyncWorker.
Returns an Napi::AsyncWorker instance which can later be
queued for execution by calling
Napi::AsyncWorker::Queue.
Constructor
Creates a new Napi::AsyncWorker.
explicit Napi::AsyncWorker(Napi::Env env, const char* resource_name);[in] env: The environment in which to create theNapi::AsyncWorker.[in] resource_name: Null-terminated string that represents the identifier for the kind of resource that is being provided for diagnostic information exposed by the async_hooks API.
Returns a Napi::AsyncWorker instance which can later be
queued for execution by calling
Napi::AsyncWorker::Queue.
Constructor
Creates a new Napi::AsyncWorker.
explicit Napi::AsyncWorker(Napi::Env env, const char* resource_name, const Napi::Object& resource);[in] env: The environment in which to create theNapi::AsyncWorker.[in] resource_name: Null-terminated string that represents the identifier for the kind of resource that is being provided for diagnostic information exposed by the async_hooks API.[in] resource: Object associated with the asynchronous operation that will be passed to possible async_hooks.
Returns a Napi::AsyncWorker instance which can later be
queued for execution by calling
Napi::AsyncWorker::Queue.
Destructor
Deletes the created work object that is used to execute logic asynchronously.
virtual Napi::AsyncWorker::~AsyncWorker();Operator
Napi::AsyncWorker::operator napi_async_work() const;Returns the N-API napi_async_work wrapped by the
Napi::AsyncWorker object. This can be used to mix usage of
the C N-API and node-addon-api.
Example
The first step to use the Napi::AsyncWorker class is to
create a new class that inherits from it and implement the
Napi::AsyncWorker::Execute abstract method. Typically input
to your worker will be saved within class’ fields generally passed in
through its constructor.
When the Napi::AsyncWorker::Execute method completes
without errors the Napi::AsyncWorker::OnOK function
callback will be invoked. In this function the results of the
computation will be reassembled and returned back to the initial
JavaScript context.
Napi::AsyncWorker ensures that all the code in the
Napi::AsyncWorker::Execute function runs in the background
out of the event loop thread and at the end the
Napi::AsyncWorker::OnOK or
Napi::AsyncWorker::OnError function will be called and are
executed as part of the event loop.
The code below shows a basic example of
Napi::AsyncWorker the implementation:
#include<napi.h>
#include <chrono>
#include <thread>
use namespace Napi;
class EchoWorker : public AsyncWorker {
public:
EchoWorker(Function& callback, std::string& echo)
: AsyncWorker(callback), echo(echo) {}
~EchoWorker() {}
// This code will be executed on the worker thread
void Execute() {
// Need to simulate cpu heavy task
std::this_thread::sleep_for(std::chrono::seconds(1));
}
void OnOK() {
HandleScope scope(Env());
Callback().Call({Env().Null(), String::New(Env(), echo)});
}
private:
std::string echo;
};The EchoWorker‘s contructor calls the base class’
constructor to pass in the callback that the
Napi::AsyncWorker base class will store persistently. When
the work on the Napi::AsyncWorker::Execute method is done
the Napi::AsyncWorker::OnOk method is called and the
results return back to JavaScript invoking the stored callback with its
associated environment.
The following code shows an example of how to create and use an
Napi::AsyncWorker.
#include<napi.h>
// Include EchoWorker class
// ..
use namespace Napi;
Value Echo(const CallbackInfo& info) {
// You need to validate the arguments here.
Function cb = info[1].As<Function>();
std::string in = info[0].As<String>();
EchoWorker* wk = new EchoWorker(cb, in);
wk->Queue();
return info.Env().Undefined();Using the implementation of a Napi::AsyncWorker is
straight forward. You only need to create a new instance and pass to its
constructor the callback you want to execute when your asynchronous task
ends and other data you need for your computation. Once created the only
other action you have to do is to call the
Napi::AsyncWorker::Queue method that will queue the created
worker for execution.