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@ -23,6 +23,13 @@ flatpak override --filesystem=~/.curlrc:ro $@
flatpak override --filesystem=~/.editorconfig:ro $@
flatpak override --filesystem=~/.local/share/fonts:ro $@
# Controller access for everything and SECURITY likely all input access
flatpak override --filesystem=/dev/uinput:ro $@
flatpak override --filesystem=/run/udev:ro $@
# MangoHUD for everything that has it
flatpak override --env=MANGOHUD=1 $@
flatpak override --filesystem=xdg-config/MangoHud:ro $@
# Public git repositories I access or symlink much.
flatpak override --filesystem=~/.shell-things:ro $@
flatpak override --filesystem=/root/.shell-things:ro $@
@ -73,26 +80,49 @@ flatpak override net.pcsx2.PCSX2 --filesystem=~/PS2:create $@
# A directory I can share between native and flatpak Steam so both have the
# same games without having to navigate weird paths.
# Heroic and its flatpak also create this
flatpak override com.valvesoftware.Steam --filesystem=~/Games/Heroic:create $@
flatpak override com.valvesoftware.Steam --filesystem=~/SteamLibrary:create $@
flatpak override net.lutris.Lutris --filesystem=~/SteamLibrary:create $@
flatpak override com.heroicgameslauncher.hgl --filesystem=~/SteamLibrary:create $@
# My Steam Deck laziness. My systemd units check for /var/ and Steam checks
# free space based on top level directory so it has to be a subdirectory
# and while the mount point may be /var/sdcard I don't want to give it
# access to root directory in case it denied that for security
if [ -d /var/sdcard/Steam ]; then
mkdir -vp /var/sdcard/Steam/Library
flatpak override com.valvesoftware.Steam --filesystem=/var/sdcard/Steam:rw $@
flatpak override net.lutris.Lutris --filesystem=/var/sdcard/Steam:rw $@
flatpak override com.heroicgameslauncher.hgl --filesystem=/var/sdcard/Steam:rw $@
mkdir -vp /var/sdcard/Heroic/Library
flatpak override com.valvesoftware.Steam --filesystem=/var/sdcard/Heroic:rw $@
flatpak override net.lutris.Lutris --filesystem=/var/sdcard/Heroic:rw $@
flatpak override com.heroicgameslauncher.hgl --filesystem=/var/sdcard/Heroic:rw $@
fi
# https://github.com/ValveSoftware/steam-for-linux/issues/4924
# ref: the experiment near top
flatpak override com.valvesoftware.Steam --nosocket=fallback-x11 --socket=x11 $@
flatpak override com.heroicgameslauncher.hgl --nosocket=fallback-x11 --socket=x11 $@
# Steam flatpak workarounds a lot by non-UTF-8 C
flatpak override com.valvesoftware.Steam --env=LC_ALL=C.utf8
# Enable mangohud for all Steam games
flatpak override com.valvesoftware.Steam --env=MANGOHUD=1 $@
#flatpak override com.valvesoftware.Steam --env=MANGOHUD=1 $@
# Permit Steam to access NetworkManager to also fix Big Picture Mode network
flatpak override com.valvesoftware.Steam --system-talk-name=org.freedesktop.NetworkManager $@
# Also power management and console(?) to poweroff from BPM
flatpak override com.valvesoftware.Steam --system-talk-name=org.freedesktop.UPower $@
flatpak override com.valvesoftware.Steam --system-talk-name=org.freedesktop.ConsoleKit $@
# For use with system syncthing, note its flags
flatpak override me.kozec.syncthingtk --filesystem=~/.config/syncthing:create $@
# https://github.com/flathub/com.microsoft.Edge?tab=readme-ov-file#game-controllers-not-working
flatpak override --filesystem=/run/udev:ro com.microsoft.Edge $@
#flatpak override --filesystem=/run/udev:ro com.microsoft.Edge $@
# Mosh starts by opening an SSH connection and thus it needs to at least read my SSH config. Seeing new keys probably needs rw to known_hosts and as I use sockets, they may need rw. Then there is my config.d being in a private git repo...
flatpak override org.mosh.mosh --filesystem=~/.ssh/config:ro $@