flatpak-workarounds.bash: Steam Deck hacks

This commit is contained in:
Aminda Suomalainen 2025-05-05 10:28:30 +03:00
parent f4559148f0
commit e245368f17
Signed by: Mikaela
GPG Key ID: 99392F62BAE30723

View File

@ -23,6 +23,12 @@ flatpak override --filesystem=~/.curlrc:ro $@
flatpak override --filesystem=~/.editorconfig:ro $@
flatpak override --filesystem=~/.local/share/fonts:ro $@
# Controller access for everything and SECURITY likely all input access
flatpak override --filesystem=/dev/uinput:ro $@
flatpak override --filesystem=/run/udev:ro $@
# MangoHUD configs
flatpak override --filesystem=xdg-config/MangoHud:ro $@
# Public git repositories I access or symlink much.
flatpak override --filesystem=~/.shell-things:ro $@
flatpak override --filesystem=/root/.shell-things:ro $@
@ -77,22 +83,30 @@ flatpak override com.valvesoftware.Steam --filesystem=~/SteamLibrary:create $@
flatpak override net.lutris.Lutris --filesystem=~/SteamLibrary:create $@
flatpak override com.heroicgameslauncher.hgl --filesystem=~/SteamLibrary:create $@
# TODO: if for sdcard here to enable laziness
# https://github.com/ValveSoftware/steam-for-linux/issues/4924
# ref: the experiment near top
flatpak override com.valvesoftware.Steam --nosocket=fallback-x11 --socket=x11 $@
flatpak override com.heroicgameslauncher.hgl --nosocket=fallback-x11 --socket=x11 $@
# Steam flatpak workarounds a lot by non-UTF-8 C
flatpak override com.valvesoftware.Steam --env=LC_ALL=C.utf8
# Enable mangohud for all Steam games
flatpak override com.valvesoftware.Steam --env=MANGOHUD=1 $@
# Permit Steam to access NetworkManager to also fix Big Picture Mode network
flatpak override com.valvesoftware.Steam --system-talk-name=org.freedesktop.NetworkManager $@
# Also power management and console(?) to poweroff from BPM
flatpak override com.valvesoftware.Steam --system-talk-name=org.freedesktop.UPower $@
flatpak override com.valvesoftware.Steam --system-talk-name=org.freedesktop.ConsoleKit $@
# For use with system syncthing, note its flags
flatpak override me.kozec.syncthingtk --filesystem=~/.config/syncthing:create $@
# https://github.com/flathub/com.microsoft.Edge?tab=readme-ov-file#game-controllers-not-working
flatpak override --filesystem=/run/udev:ro com.microsoft.Edge $@
#flatpak override --filesystem=/run/udev:ro com.microsoft.Edge $@
# Mosh starts by opening an SSH connection and thus it needs to at least read my SSH config. Seeing new keys probably needs rw to known_hosts and as I use sockets, they may need rw. Then there is my config.d being in a private git repo...
flatpak override org.mosh.mosh --filesystem=~/.ssh/config:ro $@