iwd/src/network.c

1511 lines
36 KiB
C

/*
*
* Wireless daemon for Linux
*
* Copyright (C) 2013-2015 Intel Corporation. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <sys/types.h>
#include <stdio.h>
#include <errno.h>
#include <limits.h>
#include <alloca.h>
#include <ell/ell.h>
#include "src/missing.h"
#include "src/ie.h"
#include "src/crypto.h"
#include "src/iwd.h"
#include "src/common.h"
#include "src/storage.h"
#include "src/scan.h"
#include "src/dbus.h"
#include "src/agent.h"
#include "src/netdev.h"
#include "src/wiphy.h"
#include "src/station.h"
#include "src/eap.h"
#include "src/knownnetworks.h"
#include "src/network.h"
#include "src/blacklist.h"
#include "src/util.h"
struct network {
char *object_path;
struct station *station;
struct network_info *info;
unsigned char *psk;
char *passphrase;
unsigned int agent_request;
struct l_queue *bss_list;
struct l_settings *settings;
struct l_queue *secrets;
struct l_queue *blacklist; /* temporary blacklist for BSS's */
uint8_t hessid[6];
char **nai_realms;
bool update_psk:1; /* Whether PSK should be written to storage */
bool ask_passphrase:1; /* Whether we should force-ask agent */
int rank;
};
static struct l_queue *networks;
static bool network_settings_load(struct network *network)
{
if (network->settings)
return true;
network->settings = storage_network_open(network_get_security(network),
network->info->ssid);
return network->settings != NULL;
}
static void network_reset_psk(struct network *network)
{
if (network->psk)
explicit_bzero(network->psk, 32);
l_free(network->psk);
network->psk = NULL;
}
static void network_reset_passphrase(struct network *network)
{
if (network->passphrase)
explicit_bzero(network->passphrase,
strlen(network->passphrase));
l_free(network->passphrase);
network->passphrase = NULL;
}
static void network_settings_close(struct network *network)
{
if (!network->settings)
return;
network_reset_psk(network);
network_reset_passphrase(network);
l_settings_free(network->settings);
network->settings = NULL;
}
bool network_info_match(const void *a, const void *b)
{
const struct network_info *ni_a = a;
const struct network_info *ni_b = b;
if (ni_a->type != ni_b->type)
return false;
if (strcmp(ni_a->ssid, ni_b->ssid))
return false;
return true;
}
static bool network_secret_check_cacheable(void *data, void *user_data)
{
struct eap_secret_info *secret = data;
if (secret->cache_policy == EAP_CACHE_NEVER) {
eap_secret_info_free(secret);
return true;
}
return false;
}
void network_connected(struct network *network)
{
int err;
/*
* This triggers an update to network->info->connected_time and
* other possible actions in knownnetworks.c.
*/
err = storage_network_touch(network_get_security(network),
network->info->ssid);
switch (err) {
case 0:
break;
case -ENOENT:
/*
* This is an open network seen for the first time:
*
* Write a settings file to keep track of the
* last connected time. This will also make iwd autoconnect
* to this network in the future.
*/
if (!network->settings)
network->settings = l_settings_new();
storage_network_sync(network_get_security(network),
network->info->ssid,
network->settings);
break;
default:
l_error("Error %i touching network config", err);
break;
}
l_queue_foreach_remove(network->secrets,
network_secret_check_cacheable, network);
l_queue_clear(network->blacklist, NULL);
}
void network_disconnected(struct network *network)
{
network_settings_close(network);
}
struct network_find_rank_data {
const struct network_info *info;
int n;
};
static bool network_find_rank_update(const struct network_info *network,
void *user_data)
{
struct network_find_rank_data *data = user_data;
if (network == data->info)
return false;
if (network->seen_count)
data->n++;
return true;
}
static int network_find_rank_index(const struct network_info *info)
{
struct network_find_rank_data data = { info, 0 };
if (!known_networks_foreach(network_find_rank_update, &data))
return data.n;
return -1;
}
/* First 64 entries calculated by 1 / pow(n, 0.3) for n >= 1 */
static const double rankmod_table[] = {
1.0000000000, 0.8122523964, 0.7192230933, 0.6597539554,
0.6170338627, 0.5841906811, 0.5577898253, 0.5358867313,
0.5172818580, 0.5011872336, 0.4870596972, 0.4745102806,
0.4632516708, 0.4530661223, 0.4437850034, 0.4352752816,
0.4274303178, 0.4201634287, 0.4134032816, 0.4070905315,
0.4011753236, 0.3956154062, 0.3903746872, 0.3854221125,
0.3807307877, 0.3762772797, 0.3720410580, 0.3680040435,
0.3641502401, 0.3604654325, 0.3569369365, 0.3535533906,
0.3503045821, 0.3471812999, 0.3441752105, 0.3412787518,
0.3384850430, 0.3357878061, 0.3331812996, 0.3306602598,
0.3282198502, 0.3258556179, 0.3235634544, 0.3213395618,
0.3191804229, 0.3170827751, 0.3150435863, 0.3130600345,
0.3111294892, 0.3092494947, 0.3074177553, 0.3056321221,
0.3038905808, 0.3021912409, 0.3005323264, 0.2989121662,
0.2973291870, 0.2957819051, 0.2942689208, 0.2927889114,
0.2913406263, 0.2899228820, 0.2885345572, 0.2871745887,
};
bool network_rankmod(const struct network *network, double *rankmod)
{
int n;
int nmax;
/*
* Current policy is that only networks successfully connected
* to at least once are autoconnectable. Known Networks that
* we have never connected to are not.
*/
if (!network->info->connected_time.tv_sec)
return false;
n = network_find_rank_index(network->info);
if (n == -1)
return false;
nmax = L_ARRAY_SIZE(rankmod_table);
if (n >= nmax)
n = nmax - 1;
*rankmod = rankmod_table[n];
return true;
}
void network_info_free(void *data)
{
struct network_info *network = data;
l_queue_destroy(network->known_frequencies, l_free);
l_free(network);
}
static struct network_info *network_info_get(const char *ssid,
enum security security)
{
struct network_info *network;
network = known_networks_find(ssid, security);
if (!network) {
struct network_info search;
search.type = security;
strcpy(search.ssid, ssid);
network = l_queue_find(networks, network_info_match, &search);
}
if (!network) {
network = l_new(struct network_info, 1);
strcpy(network->ssid, ssid);
network->type = security;
l_queue_push_tail(networks, network);
}
network->seen_count++;
return network;
}
static void network_info_put(struct network_info *network)
{
if (--network->seen_count)
return;
if (!networks || network->is_known)
return;
l_queue_remove(networks, network);
network_info_free(network);
}
struct network *network_create(struct station *station, const char *ssid,
enum security security)
{
struct network *network;
network = l_new(struct network, 1);
network->station = station;
network->info = network_info_get(ssid, security);
network->bss_list = l_queue_new();
network->blacklist = l_queue_new();
return network;
}
const char *network_get_ssid(const struct network *network)
{
return network->info->ssid;
}
const char *network_get_path(const struct network *network)
{
return network->object_path;
}
enum security network_get_security(const struct network *network)
{
return network->info->type;
}
const uint8_t *network_get_psk(struct network *network)
{
return network->psk;
}
const char *network_get_passphrase(const struct network *network)
{
return network->passphrase;
}
struct l_queue *network_get_secrets(const struct network *network)
{
return network->secrets;
}
bool network_set_psk(struct network *network, const uint8_t *psk)
{
if (network->info->type != SECURITY_PSK)
return false;
if (!network_settings_load(network))
return false;
network_reset_psk(network);
network->psk = l_memdup(psk, 32);
return true;
}
int network_get_signal_strength(const struct network *network)
{
struct scan_bss *best_bss = l_queue_peek_head(network->bss_list);
return best_bss->signal_strength;
}
struct l_settings *network_get_settings(const struct network *network)
{
return network->settings;
}
static bool network_set_8021x_secrets(struct network *network)
{
const struct l_queue_entry *entry;
if (!network->settings)
return false;
for (entry = l_queue_get_entries(network->secrets); entry;
entry = entry->next) {
struct eap_secret_info *secret = entry->data;
char *setting;
switch (secret->type) {
case EAP_SECRET_LOCAL_PKEY_PASSPHRASE:
case EAP_SECRET_REMOTE_PASSWORD:
if (!l_settings_set_string(network->settings,
"Security", secret->id,
secret->value))
return false;
break;
case EAP_SECRET_REMOTE_USER_PASSWORD:
if (!l_settings_set_string(network->settings,
"Security", secret->id,
secret->value))
return false;
if (secret->id2)
setting = secret->id2;
else {
setting = alloca(strlen(secret->id) + 10);
sprintf(setting, "%s-Password", secret->id);
}
if (!l_settings_set_string(network->settings,
"Security", setting,
secret->value + 1 +
strlen(secret->value)))
return false;
break;
}
}
return true;
}
static int network_load_psk(struct network *network, bool need_passphrase)
{
size_t len;
const char *psk = l_settings_get_value(network->settings,
"Security", "PreSharedKey");
char *passphrase = l_settings_get_string(network->settings,
"Security", "Passphrase");
struct network_info *info = network->info;
int r;
/* PSK can be generated from the passphrase but not the other way */
if ((!psk || need_passphrase) && !passphrase)
return -ENOKEY;
network_reset_passphrase(network);
network_reset_psk(network);
network->passphrase = passphrase;
if (psk) {
char *path;
network->psk = l_util_from_hexstring(psk, &len);
if (network->psk && len == 32)
return 0;
network_reset_psk(network);
path = storage_get_network_file_path(info->type, info->ssid);
l_error("%s: invalid PreSharedKey format", path);
l_free(path);
if (!passphrase)
return -EINVAL;
}
network->psk = l_malloc(32);
r = crypto_psk_from_passphrase(passphrase, (uint8_t *) info->ssid,
strlen(info->ssid), network->psk);
if (!r) {
network->update_psk = true;
return 0;
}
if (r == -ERANGE || r == -EINVAL)
l_error("PSK generation failed: invalid passphrase format");
else
l_error("PSK generation failed: %s. "
"Ensure Crypto Engine is properly configured",
strerror(-r));
network_reset_passphrase(network);
network_reset_psk(network);
return -EINVAL;
}
void network_sync_psk(struct network *network)
{
struct l_settings *fs_settings;
if (!network->update_psk)
return;
network->update_psk = false;
fs_settings = storage_network_open(SECURITY_PSK, network->info->ssid);
if (network->psk) {
char *hex = l_util_hexstring(network->psk, 32);
l_settings_set_value(network->settings, "Security",
"PreSharedKey", hex);
if (fs_settings)
l_settings_set_value(fs_settings, "Security",
"PreSharedKey", hex);
l_free(hex);
}
if (network->passphrase) {
l_settings_set_string(network->settings, "Security",
"Passphrase",
network->passphrase);
if (fs_settings)
l_settings_set_string(fs_settings, "Security",
"Passphrase",
network->passphrase);
}
if (fs_settings) {
storage_network_sync(SECURITY_PSK, network->info->ssid,
fs_settings);
l_settings_free(fs_settings);
} else
storage_network_sync(SECURITY_PSK, network->info->ssid,
network->settings);
}
void network_set_hessid(struct network *network, uint8_t *hessid)
{
memcpy(network->hessid, hessid, 6);
}
void network_set_nai_realms(struct network *network, char **realms)
{
if (network->nai_realms)
l_strv_free(network->nai_realms);
network->nai_realms = realms;
}
uint8_t *network_get_hessid(struct network *network)
{
return network->hessid;
}
char **network_get_nai_realms(struct network *network)
{
return network->nai_realms;
}
static inline bool __bss_is_sae(const struct scan_bss *bss,
const struct ie_rsn_info *rsn)
{
if (rsn->akm_suites & IE_RSN_AKM_SUITE_SAE_SHA256)
return true;
return false;
}
static bool bss_is_sae(const struct scan_bss *bss)
{
struct ie_rsn_info rsn;
memset(&rsn, 0, sizeof(rsn));
scan_bss_get_rsn_info(bss, &rsn);
return __bss_is_sae(bss, &rsn);
}
int network_autoconnect(struct network *network, struct scan_bss *bss)
{
struct station *station = network->station;
struct wiphy *wiphy = station_get_wiphy(station);
enum security security = network_get_security(network);
struct ie_rsn_info rsn;
bool is_rsn;
int ret;
switch (security) {
case SECURITY_NONE:
is_rsn = false;
break;
case SECURITY_PSK:
if (network->ask_passphrase)
return -ENOKEY;
/* Fall through */
case SECURITY_8021X:
is_rsn = true;
break;
default:
return -ENOTSUP;
}
if (!network_settings_load(network))
return -ENOKEY;
ret = -EPERM;
if (!network->info->is_autoconnectable)
goto close_settings;
if (!is_rsn)
goto done;
memset(&rsn, 0, sizeof(rsn));
scan_bss_get_rsn_info(bss, &rsn);
if (!wiphy_select_cipher(wiphy, rsn.pairwise_ciphers) ||
!wiphy_select_cipher(wiphy, rsn.group_cipher)) {
l_debug("Cipher mis-match");
ret = -ENETUNREACH;
goto close_settings;
}
if (security == SECURITY_PSK) {
ret = network_load_psk(network, __bss_is_sae(bss, &rsn));
if (ret < 0)
goto close_settings;
} else if (security == SECURITY_8021X) {
struct l_queue *missing_secrets = NULL;
ret = eap_check_settings(network->settings, network->secrets,
"EAP-", true, &missing_secrets);
if (ret < 0)
goto close_settings;
ret = -ENOKEY;
if (!l_queue_isempty(missing_secrets)) {
l_queue_destroy(missing_secrets, eap_secret_info_free);
goto close_settings;
}
if (!network_set_8021x_secrets(network))
goto close_settings;
}
done:
return __station_connect_network(station, network, bss);
close_settings:
network_settings_close(network);
return ret;
}
void network_connect_failed(struct network *network)
{
/*
* Connection failed, if PSK try asking for the passphrase
* once more
*/
if (network_get_security(network) == SECURITY_PSK) {
network->update_psk = false;
network->ask_passphrase = true;
}
l_queue_destroy(network->secrets, eap_secret_info_free);
network->secrets = NULL;
l_queue_clear(network->blacklist, NULL);
}
static bool known_frequency_match(const void *a, const void *b)
{
const struct known_frequency *known_freq = a;
const uint32_t *frequency = b;
return known_freq->frequency == *frequency;
}
bool network_bss_add(struct network *network, struct scan_bss *bss)
{
struct known_frequency *known_freq;
if (!l_queue_insert(network->bss_list, bss, scan_bss_rank_compare,
NULL))
return false;
if (!network->info->known_frequencies)
network->info->known_frequencies = l_queue_new();
known_freq = l_queue_remove_if(network->info->known_frequencies,
known_frequency_match, &bss->frequency);
if (!known_freq) {
known_freq = l_new(struct known_frequency, 1);
known_freq->frequency = bss->frequency;
}
l_queue_push_head(network->info->known_frequencies, known_freq);
if (!util_mem_is_zero(bss->hessid, 6))
memcpy(network->hessid, bss->hessid, 6);
return true;
}
bool network_bss_list_isempty(struct network *network)
{
return l_queue_isempty(network->bss_list);
}
void network_bss_list_clear(struct network *network)
{
l_queue_destroy(network->bss_list, NULL);
network->bss_list = l_queue_new();
}
struct scan_bss *network_bss_find_by_addr(struct network *network,
const uint8_t *addr)
{
const struct l_queue_entry *bss_entry;
for (bss_entry = l_queue_get_entries(network->bss_list); bss_entry;
bss_entry = bss_entry->next) {
struct scan_bss *bss = bss_entry->data;
if (!memcmp(bss->addr, addr, sizeof(bss->addr)))
return bss;
}
return NULL;
}
static bool match_bss(const void *a, const void *b)
{
return a == b;
}
struct scan_bss *network_bss_select(struct network *network,
bool fallback_to_blacklist)
{
struct l_queue *bss_list = network->bss_list;
struct wiphy *wiphy = station_get_wiphy(network->station);
const struct l_queue_entry *bss_entry;
struct scan_bss *candidate = NULL;
for (bss_entry = l_queue_get_entries(bss_list); bss_entry;
bss_entry = bss_entry->next) {
struct scan_bss *bss = bss_entry->data;
switch (network_get_security(network)) {
case SECURITY_PSK:
case SECURITY_8021X:
if (!wiphy_can_connect(wiphy, bss))
continue;
/* fall through */
case SECURITY_NONE:
break;
default:
return NULL;
}
/*
* We only want to record the first (best) candidate. In case
* all our BSS's are blacklisted but we still want to connect
* we want to hold only this first candidate
*/
if (!candidate)
candidate = bss;
/* check if temporarily blacklisted */
if (l_queue_find(network->blacklist, match_bss, bss))
continue;
if (!blacklist_contains_bss(bss->addr))
return bss;
}
/*
* No BSS was found, but if we are falling back to blacklisted BSS's we
* can just use the first connectable candidate found above.
*/
if (fallback_to_blacklist)
return candidate;
return NULL;
}
static void passphrase_callback(enum agent_result result,
const char *passphrase,
struct l_dbus_message *message,
void *user_data)
{
struct network *network = user_data;
struct station *station = network->station;
struct scan_bss *bss;
int r;
l_debug("result %d", result);
network->agent_request = 0;
/*
* agent will release its reference to message after invoking this
* callback. So if we want this message, we need to take a reference
* to it
*/
l_dbus_message_ref(message);
if (result != AGENT_RESULT_OK) {
dbus_pending_reply(&message, dbus_error_aborted(message));
goto err;
}
bss = network_bss_select(network, true);
/* Did all good BSSes go away while we waited */
if (!bss) {
dbus_pending_reply(&message, dbus_error_failed(message));
goto err;
}
network_reset_psk(network);
network->psk = l_malloc(32);
r = crypto_psk_from_passphrase(passphrase,
(uint8_t *) network->info->ssid,
strlen(network->info->ssid),
network->psk);
if (r) {
struct l_dbus_message *error;
l_free(network->psk);
network->psk = NULL;
if (r == -ERANGE || r == -EINVAL)
error = dbus_error_invalid_format(message);
else {
l_error("PSK generation failed: %s. "
"Ensure Crypto Engine is properly configured",
strerror(-r));
error = dbus_error_failed(message);
}
dbus_pending_reply(&message, error);
goto err;
}
network_reset_passphrase(network);
network->passphrase = l_strdup(passphrase);
/*
* We need to store the PSK in our permanent store. However, before
* we do that, make sure the PSK works. We write to the store only
* when we are connected
*/
network->update_psk = true;
station_connect_network(station, network, bss, message);
l_dbus_message_unref(message);
return;
err:
network_settings_close(network);
}
static struct l_dbus_message *network_connect_psk(struct network *network,
struct scan_bss *bss,
struct l_dbus_message *message)
{
struct station *station = network->station;
/*
* A legacy psk file may only contain the PreSharedKey entry. For SAE
* networks the raw Passphrase is required. So in this case where
* the psk is found but no Passphrase, we ask the agent. The psk file
* will then be re-written to contain the raw passphrase.
*/
bool need_passphrase = bss_is_sae(bss);
l_debug("ask_passphrase: %s",
network->ask_passphrase ? "true" : "false");
if (!network_settings_load(network)) {
network->settings = l_settings_new();
network->ask_passphrase = true;
} else if (!network->ask_passphrase)
network->ask_passphrase =
network_load_psk(network, need_passphrase) < 0;
if (network->ask_passphrase) {
network->ask_passphrase = false;
network->agent_request =
agent_request_passphrase(network->object_path,
passphrase_callback,
message, network, NULL);
if (!network->agent_request)
return dbus_error_no_agent(message);
} else
station_connect_network(station, network, bss, message);
return NULL;
}
struct eap_secret_request {
struct network *network;
struct eap_secret_info *secret;
struct l_queue *pending_secrets;
void (*callback)(enum agent_result result,
struct l_dbus_message *message,
struct eap_secret_request *req);
};
static void eap_secret_request_free(void *data)
{
struct eap_secret_request *req = data;
eap_secret_info_free(req->secret);
l_queue_destroy(req->pending_secrets, eap_secret_info_free);
l_free(req);
}
static bool eap_secret_info_match_local(const void *a, const void *b)
{
const struct eap_secret_info *info = a;
return info->type == EAP_SECRET_LOCAL_PKEY_PASSPHRASE;
}
static void eap_password_callback(enum agent_result result, const char *value,
struct l_dbus_message *message,
void *user_data)
{
struct eap_secret_request *req = user_data;
req->network->agent_request = 0;
req->secret->value = l_strdup(value);
req->callback(result, message, req);
}
static void eap_user_password_callback(enum agent_result result,
const char *user, const char *passwd,
struct l_dbus_message *message,
void *user_data)
{
struct eap_secret_request *req = user_data;
req->network->agent_request = 0;
if (user && passwd) {
size_t len1 = strlen(user) + 1;
size_t len2 = strlen(passwd) + 1;
req->secret->value = l_malloc(len1 + len2);
memcpy(req->secret->value, user, len1);
memcpy(req->secret->value + len1, passwd, len2);
}
req->callback(result, message, req);
}
static bool eap_send_agent_req(struct network *network,
struct l_queue *pending_secrets,
struct l_dbus_message *message,
void *callback)
{
struct eap_secret_request *req;
struct eap_secret_info *info;
/*
* Request the locally-verifiable data first, i.e.
* the private key encryption passphrases so that we don't bother
* asking for any other data if these passphrases turn out to
* be wrong.
*/
info = l_queue_remove_if(pending_secrets, eap_secret_info_match_local,
NULL);
if (!info)
info = l_queue_pop_head(pending_secrets);
req = l_new(struct eap_secret_request, 1);
req->network = network;
req->secret = info;
req->pending_secrets = pending_secrets;
req->callback = callback;
switch (info->type) {
case EAP_SECRET_LOCAL_PKEY_PASSPHRASE:
network->agent_request = agent_request_pkey_passphrase(
network->object_path,
eap_password_callback,
message, req,
eap_secret_request_free);
break;
case EAP_SECRET_REMOTE_PASSWORD:
network->agent_request = agent_request_user_password(
network->object_path,
info->parameter,
eap_password_callback,
message, req,
eap_secret_request_free);
break;
case EAP_SECRET_REMOTE_USER_PASSWORD:
network->agent_request = agent_request_user_name_password(
network->object_path,
eap_user_password_callback,
message, req,
eap_secret_request_free);
break;
}
if (network->agent_request)
return true;
eap_secret_request_free(req);
return false;
}
static struct l_dbus_message *network_connect_8021x(struct network *network,
struct scan_bss *bss,
struct l_dbus_message *message);
static void eap_secret_done(enum agent_result result,
struct l_dbus_message *message,
struct eap_secret_request *req)
{
struct network *network = req->network;
struct eap_secret_info *secret = req->secret;
struct l_queue *pending = req->pending_secrets;
struct scan_bss *bss;
l_debug("result %d", result);
/*
* Agent will release its reference to message after invoking this
* callback. So if we want this message, we need to take a reference
* to it.
*/
l_dbus_message_ref(message);
if (result != AGENT_RESULT_OK) {
dbus_pending_reply(&message, dbus_error_aborted(message));
goto err;
}
bss = network_bss_select(network, true);
/* Did all good BSSes go away while we waited */
if (!bss) {
dbus_pending_reply(&message, dbus_error_failed(message));
goto err;
}
if (!network->secrets)
network->secrets = l_queue_new();
l_queue_push_tail(network->secrets, secret);
req->secret = NULL;
/*
* If we have any other missing secrets in the queue, send the
* next request immediately unless we've just received a passphrase
* for a local private key. In that case we will first call
* network_connect_8021x to have it validate the new passphrase.
*/
if (secret->type == EAP_SECRET_LOCAL_PKEY_PASSPHRASE ||
l_queue_isempty(req->pending_secrets)) {
struct l_dbus_message *reply;
reply = network_connect_8021x(network, bss, message);
if (reply)
dbus_pending_reply(&message, reply);
else
l_dbus_message_unref(message);
return;
}
req->pending_secrets = NULL;
if (eap_send_agent_req(network, pending, message,
eap_secret_done)) {
l_dbus_message_unref(message);
return;
}
dbus_pending_reply(&message, dbus_error_no_agent(message));
err:
network_settings_close(network);
}
static struct l_dbus_message *network_connect_8021x(struct network *network,
struct scan_bss *bss,
struct l_dbus_message *message)
{
struct station *station = network->station;
int r;
struct l_queue *missing_secrets = NULL;
struct l_dbus_message *reply;
l_debug("");
r = eap_check_settings(network->settings, network->secrets, "EAP-",
true, &missing_secrets);
if (r) {
if (r == -EUNATCH)
reply = dbus_error_not_available(message);
else if (r == -ENOTSUP)
reply = dbus_error_not_supported(message);
else if (r == -EACCES)
reply = dbus_error_failed(message);
else
reply = dbus_error_not_configured(message);
goto error;
}
l_debug("supplied %u secrets, %u more needed for EAP",
l_queue_length(network->secrets),
l_queue_length(missing_secrets));
if (l_queue_isempty(missing_secrets)) {
if (!network_set_8021x_secrets(network)) {
reply = dbus_error_failed(message);
goto error;
}
station_connect_network(station, network, bss, message);
return NULL;
}
if (eap_send_agent_req(network, missing_secrets, message,
eap_secret_done))
return NULL;
reply = dbus_error_no_agent(message);
error:
network_settings_close(network);
l_queue_destroy(network->secrets, eap_secret_info_free);
network->secrets = NULL;
return reply;
}
static struct l_dbus_message *network_connect(struct l_dbus *dbus,
struct l_dbus_message *message,
void *user_data)
{
struct network *network = user_data;
struct station *station = network->station;
struct scan_bss *bss;
l_debug("");
if (station_is_busy(station))
return dbus_error_busy(message);
/*
* Select the best BSS to use at this time. If we have to query the
* agent this may not be the final choice because BSS visibility can
* change while we wait for the agent.
*/
bss = network_bss_select(network, true);
/* None of the BSSes is compatible with our stack */
if (!bss)
return dbus_error_not_supported(message);
switch (network_get_security(network)) {
case SECURITY_PSK:
return network_connect_psk(network, bss, message);
case SECURITY_NONE:
station_connect_network(station, network, bss, message);
return NULL;
case SECURITY_8021X:
if (!network_settings_load(network))
return dbus_error_not_configured(message);
return network_connect_8021x(network, bss, message);
default:
return dbus_error_not_supported(message);
}
}
void network_connect_new_hidden_network(struct network *network,
struct l_dbus_message *message)
{
struct station *station = network->station;
struct scan_bss *bss;
struct l_dbus_message *error;
l_debug("");
/*
* This is not a Known Network. If connection succeeds, either
* network_sync_psk or network_connected will save this network
* as hidden and trigger an update to the hidden networks count.
*/
network->info->is_hidden = true;
bss = network_bss_select(network, true);
if (!bss) {
/* This should never happened for the hidden networks. */
error = dbus_error_not_supported(message);
goto reply_error;
}
network->settings = l_settings_new();
l_settings_set_bool(network->settings, "Settings", "Hidden", true);
switch (network_get_security(network)) {
case SECURITY_PSK:
error = network_connect_psk(network, bss, message);
break;
case SECURITY_NONE:
station_connect_network(station, network, bss, message);
return;
default:
error = dbus_error_not_supported(message);
break;
}
if (error)
goto reply_error;
return;
reply_error:
dbus_pending_reply(&message, error);
}
void network_blacklist_add(struct network *network, struct scan_bss *bss)
{
l_queue_push_head(network->blacklist, bss);
}
static bool network_property_get_name(struct l_dbus *dbus,
struct l_dbus_message *message,
struct l_dbus_message_builder *builder,
void *user_data)
{
struct network *network = user_data;
l_dbus_message_builder_append_basic(builder, 's', network->info->ssid);
return true;
}
static bool network_property_is_connected(struct l_dbus *dbus,
struct l_dbus_message *message,
struct l_dbus_message_builder *builder,
void *user_data)
{
struct network *network = user_data;
struct station *station = network->station;
bool connected;
connected = station_get_connected_network(station) == network;
l_dbus_message_builder_append_basic(builder, 'b', &connected);
return true;
}
static bool network_property_get_device(struct l_dbus *dbus,
struct l_dbus_message *message,
struct l_dbus_message_builder *builder,
void *user_data)
{
struct network *network = user_data;
struct station *station = network->station;
struct netdev *netdev = station_get_netdev(station);
l_dbus_message_builder_append_basic(builder, 'o',
netdev_get_path(netdev));
return true;
}
static bool network_property_get_type(struct l_dbus *dbus,
struct l_dbus_message *message,
struct l_dbus_message_builder *builder,
void *user_data)
{
struct network *network = user_data;
enum security security = network_get_security(network);
l_dbus_message_builder_append_basic(builder, 's',
security_to_str(security));
return true;
}
static bool network_property_get_known_network(struct l_dbus *dbus,
struct l_dbus_message *message,
struct l_dbus_message_builder *builder,
void *user_data)
{
struct network *network = user_data;
if (!network->info->is_known)
return false;
l_dbus_message_builder_append_basic(builder, 'o',
known_network_get_path(network->info));
return true;
}
bool network_register(struct network *network, const char *path)
{
if (!l_dbus_object_add_interface(dbus_get_bus(), path,
IWD_NETWORK_INTERFACE, network)) {
l_info("Unable to register %s interface",
IWD_NETWORK_INTERFACE);
return false;
}
if (!l_dbus_object_add_interface(dbus_get_bus(), path,
L_DBUS_INTERFACE_PROPERTIES, network))
l_info("Unable to register %s interface",
L_DBUS_INTERFACE_PROPERTIES);
network->object_path = l_strdup(path);
return true;
}
static void network_unregister(struct network *network, int reason)
{
struct l_dbus *dbus = dbus_get_bus();
agent_request_cancel(network->agent_request, reason);
network_settings_close(network);
l_dbus_unregister_object(dbus, network->object_path);
l_free(network->object_path);
network->object_path = NULL;
}
void network_remove(struct network *network, int reason)
{
if (network->object_path)
network_unregister(network, reason);
l_queue_destroy(network->secrets, eap_secret_info_free);
network->secrets = NULL;
l_queue_destroy(network->bss_list, NULL);
network_info_put(network->info);
l_queue_destroy(network->blacklist, NULL);
if (network->nai_realms)
l_strv_free(network->nai_realms);
l_free(network);
}
int network_rank_compare(const void *a, const void *b, void *user)
{
const struct network *new_network = a;
const struct network *network = b;
return network->rank - new_network->rank;
}
void network_rank_update(struct network *network, bool connected)
{
/*
* Theoretically there may be difference between the BSS selection
* here and in network_bss_select but those should be rare cases.
*/
struct scan_bss *best_bss = l_queue_peek_head(network->bss_list);
int rank;
/*
* The rank should separate networks into four groups that use
* non-overlapping ranges for:
* - current connected network,
* - other networks we've connected to before,
* - networks with preprovisioned settings file that we haven't
* used yet,
* - other networks.
*
* Within the 2nd group the last connection time is the main factor,
* for the other two groups it's the BSS rank - mainly signal strength.
*/
if (connected)
rank = INT_MAX;
else if (network->info->connected_time.tv_sec != 0) {
int n = network_find_rank_index(network->info);
if (n >= (int) L_ARRAY_SIZE(rankmod_table))
n = L_ARRAY_SIZE(rankmod_table) - 1;
rank = rankmod_table[n] * best_bss->rank + USHRT_MAX;
} else if (network->info->is_known)
rank = best_bss->rank;
else
rank = (int) best_bss->rank - USHRT_MAX; /* Negative rank */
network->rank = rank;
}
static void emit_known_network_changed(struct station *station, void *user_data)
{
struct network_info *info = user_data;
struct network *network;
network = station_network_find(station, info->ssid, info->type);
if (!network)
return;
l_dbus_property_changed(dbus_get_bus(),
network_get_path(network),
IWD_NETWORK_INTERFACE,
"KnownNetwork");
}
struct network_info *network_info_add_known(const char *ssid,
enum security security)
{
struct network_info *network;
struct network_info search;
strcpy(search.ssid, ssid);
search.type = security;
network = l_queue_remove_if(networks, network_info_match, &search);
if (network) {
/* Promote network to is_known */
network->is_known = true;
station_foreach(emit_known_network_changed, network);
return network;
}
network = l_new(struct network_info, 1);
strcpy(network->ssid, ssid);
network->type = security;
network->is_known = true;
return network;
}
static void disconnect_no_longer_known(struct station *station, void *user_data)
{
struct network_info *info = user_data;
struct network *network;
network = station_get_connected_network(station);
if (network && network->info == info)
station_disconnect(station);
}
void network_info_forget_known(struct network_info *network)
{
network->is_known = false;
memset(&network->connected_time, 0, sizeof(network->connected_time));
station_foreach(emit_known_network_changed, network);
station_foreach(disconnect_no_longer_known, network);
/*
* Network is no longer a Known Network, see if we still need to
* keep the network_info around.
*/
if (network->seen_count)
l_queue_push_tail(networks, network);
else
network_info_free(network);
}
static void setup_network_interface(struct l_dbus_interface *interface)
{
l_dbus_interface_method(interface, "Connect", 0,
network_connect,
"", "");
l_dbus_interface_property(interface, "Name", 0, "s",
network_property_get_name, NULL);
l_dbus_interface_property(interface, "Connected", 0, "b",
network_property_is_connected,
NULL);
l_dbus_interface_property(interface, "Device", 0, "o",
network_property_get_device, NULL);
l_dbus_interface_property(interface, "Type", 0, "s",
network_property_get_type, NULL);
l_dbus_interface_property(interface, "KnownNetwork", 0, "o",
network_property_get_known_network, NULL);
}
static int network_init(void)
{
if (!l_dbus_register_interface(dbus_get_bus(), IWD_NETWORK_INTERFACE,
setup_network_interface, NULL, false))
l_error("Unable to register %s interface",
IWD_NETWORK_INTERFACE);
networks = l_queue_new();
return 0;
}
static void network_exit(void)
{
l_queue_destroy(networks, network_info_free);
networks = NULL;
l_dbus_unregister_interface(dbus_get_bus(), IWD_NETWORK_INTERFACE);
}
IWD_MODULE(network, network_init, network_exit)