/* * * Wireless daemon for Linux * * Copyright (C) 2013-2015 Intel Corporation. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include #include #include #include #include "src/missing.h" #include "src/ie.h" #include "src/crypto.h" #include "src/iwd.h" #include "src/common.h" #include "src/storage.h" #include "src/scan.h" #include "src/dbus.h" #include "src/agent.h" #include "src/netdev.h" #include "src/wiphy.h" #include "src/station.h" #include "src/eap.h" #include "src/knownnetworks.h" #include "src/network.h" #include "src/blacklist.h" #include "src/util.h" struct network { char *object_path; struct station *station; struct network_info *info; unsigned char *psk; char *passphrase; unsigned int agent_request; struct l_queue *bss_list; struct l_settings *settings; struct l_queue *secrets; struct l_queue *blacklist; /* temporary blacklist for BSS's */ uint8_t hessid[6]; char **nai_realms; bool update_psk:1; /* Whether PSK should be written to storage */ bool ask_passphrase:1; /* Whether we should force-ask agent */ int rank; }; static struct l_queue *networks; static bool network_settings_load(struct network *network) { if (network->settings) return true; network->settings = storage_network_open(network_get_security(network), network->info->ssid); return network->settings != NULL; } static void network_reset_psk(struct network *network) { if (network->psk) explicit_bzero(network->psk, 32); l_free(network->psk); network->psk = NULL; } static void network_reset_passphrase(struct network *network) { if (network->passphrase) explicit_bzero(network->passphrase, strlen(network->passphrase)); l_free(network->passphrase); network->passphrase = NULL; } static void network_settings_close(struct network *network) { if (!network->settings) return; network_reset_psk(network); network_reset_passphrase(network); l_settings_free(network->settings); network->settings = NULL; } bool network_info_match(const void *a, const void *b) { const struct network_info *ni_a = a; const struct network_info *ni_b = b; if (ni_a->type != ni_b->type) return false; if (strcmp(ni_a->ssid, ni_b->ssid)) return false; return true; } static bool network_secret_check_cacheable(void *data, void *user_data) { struct eap_secret_info *secret = data; if (secret->cache_policy == EAP_CACHE_NEVER) { eap_secret_info_free(secret); return true; } return false; } void network_connected(struct network *network) { int err; /* * This triggers an update to network->info->connected_time and * other possible actions in knownnetworks.c. */ err = storage_network_touch(network_get_security(network), network->info->ssid); switch (err) { case 0: break; case -ENOENT: /* * This is an open network seen for the first time: * * Write a settings file to keep track of the * last connected time. This will also make iwd autoconnect * to this network in the future. */ if (!network->settings) network->settings = l_settings_new(); storage_network_sync(network_get_security(network), network->info->ssid, network->settings); break; default: l_error("Error %i touching network config", err); break; } l_queue_foreach_remove(network->secrets, network_secret_check_cacheable, network); l_queue_clear(network->blacklist, NULL); } void network_disconnected(struct network *network) { network_settings_close(network); } struct network_find_rank_data { const struct network_info *info; int n; }; static bool network_find_rank_update(const struct network_info *network, void *user_data) { struct network_find_rank_data *data = user_data; if (network == data->info) return false; if (network->seen_count) data->n++; return true; } static int network_find_rank_index(const struct network_info *info) { struct network_find_rank_data data = { info, 0 }; if (!known_networks_foreach(network_find_rank_update, &data)) return data.n; return -1; } /* First 64 entries calculated by 1 / pow(n, 0.3) for n >= 1 */ static const double rankmod_table[] = { 1.0000000000, 0.8122523964, 0.7192230933, 0.6597539554, 0.6170338627, 0.5841906811, 0.5577898253, 0.5358867313, 0.5172818580, 0.5011872336, 0.4870596972, 0.4745102806, 0.4632516708, 0.4530661223, 0.4437850034, 0.4352752816, 0.4274303178, 0.4201634287, 0.4134032816, 0.4070905315, 0.4011753236, 0.3956154062, 0.3903746872, 0.3854221125, 0.3807307877, 0.3762772797, 0.3720410580, 0.3680040435, 0.3641502401, 0.3604654325, 0.3569369365, 0.3535533906, 0.3503045821, 0.3471812999, 0.3441752105, 0.3412787518, 0.3384850430, 0.3357878061, 0.3331812996, 0.3306602598, 0.3282198502, 0.3258556179, 0.3235634544, 0.3213395618, 0.3191804229, 0.3170827751, 0.3150435863, 0.3130600345, 0.3111294892, 0.3092494947, 0.3074177553, 0.3056321221, 0.3038905808, 0.3021912409, 0.3005323264, 0.2989121662, 0.2973291870, 0.2957819051, 0.2942689208, 0.2927889114, 0.2913406263, 0.2899228820, 0.2885345572, 0.2871745887, }; bool network_rankmod(const struct network *network, double *rankmod) { int n; int nmax; /* * Current policy is that only networks successfully connected * to at least once are autoconnectable. Known Networks that * we have never connected to are not. */ if (!network->info->connected_time.tv_sec) return false; n = network_find_rank_index(network->info); if (n == -1) return false; nmax = L_ARRAY_SIZE(rankmod_table); if (n >= nmax) n = nmax - 1; *rankmod = rankmod_table[n]; return true; } void network_info_free(void *data) { struct network_info *network = data; l_queue_destroy(network->known_frequencies, l_free); l_free(network); } static struct network_info *network_info_get(const char *ssid, enum security security) { struct network_info *network; network = known_networks_find(ssid, security); if (!network) { struct network_info search; search.type = security; strcpy(search.ssid, ssid); network = l_queue_find(networks, network_info_match, &search); } if (!network) { network = l_new(struct network_info, 1); strcpy(network->ssid, ssid); network->type = security; l_queue_push_tail(networks, network); } network->seen_count++; return network; } static void network_info_put(struct network_info *network) { if (--network->seen_count) return; if (!networks || network->is_known) return; l_queue_remove(networks, network); network_info_free(network); } struct network *network_create(struct station *station, const char *ssid, enum security security) { struct network *network; network = l_new(struct network, 1); network->station = station; network->info = network_info_get(ssid, security); network->bss_list = l_queue_new(); network->blacklist = l_queue_new(); return network; } const char *network_get_ssid(const struct network *network) { return network->info->ssid; } const char *network_get_path(const struct network *network) { return network->object_path; } enum security network_get_security(const struct network *network) { return network->info->type; } const uint8_t *network_get_psk(struct network *network) { return network->psk; } const char *network_get_passphrase(const struct network *network) { return network->passphrase; } struct l_queue *network_get_secrets(const struct network *network) { return network->secrets; } bool network_set_psk(struct network *network, const uint8_t *psk) { if (network->info->type != SECURITY_PSK) return false; if (!network_settings_load(network)) return false; network_reset_psk(network); network->psk = l_memdup(psk, 32); return true; } int network_get_signal_strength(const struct network *network) { struct scan_bss *best_bss = l_queue_peek_head(network->bss_list); return best_bss->signal_strength; } struct l_settings *network_get_settings(const struct network *network) { return network->settings; } static bool network_set_8021x_secrets(struct network *network) { const struct l_queue_entry *entry; if (!network->settings) return false; for (entry = l_queue_get_entries(network->secrets); entry; entry = entry->next) { struct eap_secret_info *secret = entry->data; char *setting; switch (secret->type) { case EAP_SECRET_LOCAL_PKEY_PASSPHRASE: case EAP_SECRET_REMOTE_PASSWORD: if (!l_settings_set_string(network->settings, "Security", secret->id, secret->value)) return false; break; case EAP_SECRET_REMOTE_USER_PASSWORD: if (!l_settings_set_string(network->settings, "Security", secret->id, secret->value)) return false; if (secret->id2) setting = secret->id2; else { setting = alloca(strlen(secret->id) + 10); sprintf(setting, "%s-Password", secret->id); } if (!l_settings_set_string(network->settings, "Security", setting, secret->value + 1 + strlen(secret->value))) return false; break; } } return true; } static int network_load_psk(struct network *network, bool need_passphrase) { size_t len; const char *psk = l_settings_get_value(network->settings, "Security", "PreSharedKey"); char *passphrase = l_settings_get_string(network->settings, "Security", "Passphrase"); struct network_info *info = network->info; int r; /* PSK can be generated from the passphrase but not the other way */ if ((!psk || need_passphrase) && !passphrase) return -ENOKEY; network_reset_passphrase(network); network_reset_psk(network); network->passphrase = passphrase; if (psk) { char *path; network->psk = l_util_from_hexstring(psk, &len); if (network->psk && len == 32) return 0; network_reset_psk(network); path = storage_get_network_file_path(info->type, info->ssid); l_error("%s: invalid PreSharedKey format", path); l_free(path); if (!passphrase) return -EINVAL; } network->psk = l_malloc(32); r = crypto_psk_from_passphrase(passphrase, (uint8_t *) info->ssid, strlen(info->ssid), network->psk); if (!r) { network->update_psk = true; return 0; } if (r == -ERANGE || r == -EINVAL) l_error("PSK generation failed: invalid passphrase format"); else l_error("PSK generation failed: %s. " "Ensure Crypto Engine is properly configured", strerror(-r)); network_reset_passphrase(network); network_reset_psk(network); return -EINVAL; } void network_sync_psk(struct network *network) { struct l_settings *fs_settings; if (!network->update_psk) return; network->update_psk = false; fs_settings = storage_network_open(SECURITY_PSK, network->info->ssid); if (network->psk) { char *hex = l_util_hexstring(network->psk, 32); l_settings_set_value(network->settings, "Security", "PreSharedKey", hex); if (fs_settings) l_settings_set_value(fs_settings, "Security", "PreSharedKey", hex); l_free(hex); } if (network->passphrase) { l_settings_set_string(network->settings, "Security", "Passphrase", network->passphrase); if (fs_settings) l_settings_set_string(fs_settings, "Security", "Passphrase", network->passphrase); } if (fs_settings) { storage_network_sync(SECURITY_PSK, network->info->ssid, fs_settings); l_settings_free(fs_settings); } else storage_network_sync(SECURITY_PSK, network->info->ssid, network->settings); } void network_set_hessid(struct network *network, uint8_t *hessid) { memcpy(network->hessid, hessid, 6); } void network_set_nai_realms(struct network *network, char **realms) { if (network->nai_realms) l_strv_free(network->nai_realms); network->nai_realms = realms; } uint8_t *network_get_hessid(struct network *network) { return network->hessid; } char **network_get_nai_realms(struct network *network) { return network->nai_realms; } static inline bool __bss_is_sae(const struct scan_bss *bss, const struct ie_rsn_info *rsn) { if (rsn->akm_suites & IE_RSN_AKM_SUITE_SAE_SHA256) return true; return false; } static bool bss_is_sae(const struct scan_bss *bss) { struct ie_rsn_info rsn; memset(&rsn, 0, sizeof(rsn)); scan_bss_get_rsn_info(bss, &rsn); return __bss_is_sae(bss, &rsn); } int network_autoconnect(struct network *network, struct scan_bss *bss) { struct station *station = network->station; struct wiphy *wiphy = station_get_wiphy(station); enum security security = network_get_security(network); struct ie_rsn_info rsn; bool is_rsn; int ret; switch (security) { case SECURITY_NONE: is_rsn = false; break; case SECURITY_PSK: if (network->ask_passphrase) return -ENOKEY; /* Fall through */ case SECURITY_8021X: is_rsn = true; break; default: return -ENOTSUP; } if (!network_settings_load(network)) return -ENOKEY; ret = -EPERM; if (!network->info->is_autoconnectable) goto close_settings; if (!is_rsn) goto done; memset(&rsn, 0, sizeof(rsn)); scan_bss_get_rsn_info(bss, &rsn); if (!wiphy_select_cipher(wiphy, rsn.pairwise_ciphers) || !wiphy_select_cipher(wiphy, rsn.group_cipher)) { l_debug("Cipher mis-match"); ret = -ENETUNREACH; goto close_settings; } if (security == SECURITY_PSK) { ret = network_load_psk(network, __bss_is_sae(bss, &rsn)); if (ret < 0) goto close_settings; } else if (security == SECURITY_8021X) { struct l_queue *missing_secrets = NULL; ret = eap_check_settings(network->settings, network->secrets, "EAP-", true, &missing_secrets); if (ret < 0) goto close_settings; ret = -ENOKEY; if (!l_queue_isempty(missing_secrets)) { l_queue_destroy(missing_secrets, eap_secret_info_free); goto close_settings; } if (!network_set_8021x_secrets(network)) goto close_settings; } done: return __station_connect_network(station, network, bss); close_settings: network_settings_close(network); return ret; } void network_connect_failed(struct network *network) { /* * Connection failed, if PSK try asking for the passphrase * once more */ if (network_get_security(network) == SECURITY_PSK) { network->update_psk = false; network->ask_passphrase = true; } l_queue_destroy(network->secrets, eap_secret_info_free); network->secrets = NULL; l_queue_clear(network->blacklist, NULL); } static bool known_frequency_match(const void *a, const void *b) { const struct known_frequency *known_freq = a; const uint32_t *frequency = b; return known_freq->frequency == *frequency; } bool network_bss_add(struct network *network, struct scan_bss *bss) { struct known_frequency *known_freq; if (!l_queue_insert(network->bss_list, bss, scan_bss_rank_compare, NULL)) return false; if (!network->info->known_frequencies) network->info->known_frequencies = l_queue_new(); known_freq = l_queue_remove_if(network->info->known_frequencies, known_frequency_match, &bss->frequency); if (!known_freq) { known_freq = l_new(struct known_frequency, 1); known_freq->frequency = bss->frequency; } l_queue_push_head(network->info->known_frequencies, known_freq); if (!util_mem_is_zero(bss->hessid, 6)) memcpy(network->hessid, bss->hessid, 6); return true; } bool network_bss_list_isempty(struct network *network) { return l_queue_isempty(network->bss_list); } void network_bss_list_clear(struct network *network) { l_queue_destroy(network->bss_list, NULL); network->bss_list = l_queue_new(); } struct scan_bss *network_bss_find_by_addr(struct network *network, const uint8_t *addr) { const struct l_queue_entry *bss_entry; for (bss_entry = l_queue_get_entries(network->bss_list); bss_entry; bss_entry = bss_entry->next) { struct scan_bss *bss = bss_entry->data; if (!memcmp(bss->addr, addr, sizeof(bss->addr))) return bss; } return NULL; } static bool match_bss(const void *a, const void *b) { return a == b; } struct scan_bss *network_bss_select(struct network *network, bool fallback_to_blacklist) { struct l_queue *bss_list = network->bss_list; struct wiphy *wiphy = station_get_wiphy(network->station); const struct l_queue_entry *bss_entry; struct scan_bss *candidate = NULL; for (bss_entry = l_queue_get_entries(bss_list); bss_entry; bss_entry = bss_entry->next) { struct scan_bss *bss = bss_entry->data; switch (network_get_security(network)) { case SECURITY_PSK: case SECURITY_8021X: if (!wiphy_can_connect(wiphy, bss)) continue; /* fall through */ case SECURITY_NONE: break; default: return NULL; } /* * We only want to record the first (best) candidate. In case * all our BSS's are blacklisted but we still want to connect * we want to hold only this first candidate */ if (!candidate) candidate = bss; /* check if temporarily blacklisted */ if (l_queue_find(network->blacklist, match_bss, bss)) continue; if (!blacklist_contains_bss(bss->addr)) return bss; } /* * No BSS was found, but if we are falling back to blacklisted BSS's we * can just use the first connectable candidate found above. */ if (fallback_to_blacklist) return candidate; return NULL; } static void passphrase_callback(enum agent_result result, const char *passphrase, struct l_dbus_message *message, void *user_data) { struct network *network = user_data; struct station *station = network->station; struct scan_bss *bss; int r; l_debug("result %d", result); network->agent_request = 0; /* * agent will release its reference to message after invoking this * callback. So if we want this message, we need to take a reference * to it */ l_dbus_message_ref(message); if (result != AGENT_RESULT_OK) { dbus_pending_reply(&message, dbus_error_aborted(message)); goto err; } bss = network_bss_select(network, true); /* Did all good BSSes go away while we waited */ if (!bss) { dbus_pending_reply(&message, dbus_error_failed(message)); goto err; } network_reset_psk(network); network->psk = l_malloc(32); r = crypto_psk_from_passphrase(passphrase, (uint8_t *) network->info->ssid, strlen(network->info->ssid), network->psk); if (r) { struct l_dbus_message *error; l_free(network->psk); network->psk = NULL; if (r == -ERANGE || r == -EINVAL) error = dbus_error_invalid_format(message); else { l_error("PSK generation failed: %s. " "Ensure Crypto Engine is properly configured", strerror(-r)); error = dbus_error_failed(message); } dbus_pending_reply(&message, error); goto err; } network_reset_passphrase(network); network->passphrase = l_strdup(passphrase); /* * We need to store the PSK in our permanent store. However, before * we do that, make sure the PSK works. We write to the store only * when we are connected */ network->update_psk = true; station_connect_network(station, network, bss, message); l_dbus_message_unref(message); return; err: network_settings_close(network); } static struct l_dbus_message *network_connect_psk(struct network *network, struct scan_bss *bss, struct l_dbus_message *message) { struct station *station = network->station; /* * A legacy psk file may only contain the PreSharedKey entry. For SAE * networks the raw Passphrase is required. So in this case where * the psk is found but no Passphrase, we ask the agent. The psk file * will then be re-written to contain the raw passphrase. */ bool need_passphrase = bss_is_sae(bss); l_debug("ask_passphrase: %s", network->ask_passphrase ? "true" : "false"); if (!network_settings_load(network)) { network->settings = l_settings_new(); network->ask_passphrase = true; } else if (!network->ask_passphrase) network->ask_passphrase = network_load_psk(network, need_passphrase) < 0; if (network->ask_passphrase) { network->ask_passphrase = false; network->agent_request = agent_request_passphrase(network->object_path, passphrase_callback, message, network, NULL); if (!network->agent_request) return dbus_error_no_agent(message); } else station_connect_network(station, network, bss, message); return NULL; } struct eap_secret_request { struct network *network; struct eap_secret_info *secret; struct l_queue *pending_secrets; void (*callback)(enum agent_result result, struct l_dbus_message *message, struct eap_secret_request *req); }; static void eap_secret_request_free(void *data) { struct eap_secret_request *req = data; eap_secret_info_free(req->secret); l_queue_destroy(req->pending_secrets, eap_secret_info_free); l_free(req); } static bool eap_secret_info_match_local(const void *a, const void *b) { const struct eap_secret_info *info = a; return info->type == EAP_SECRET_LOCAL_PKEY_PASSPHRASE; } static void eap_password_callback(enum agent_result result, const char *value, struct l_dbus_message *message, void *user_data) { struct eap_secret_request *req = user_data; req->network->agent_request = 0; req->secret->value = l_strdup(value); req->callback(result, message, req); } static void eap_user_password_callback(enum agent_result result, const char *user, const char *passwd, struct l_dbus_message *message, void *user_data) { struct eap_secret_request *req = user_data; req->network->agent_request = 0; if (user && passwd) { size_t len1 = strlen(user) + 1; size_t len2 = strlen(passwd) + 1; req->secret->value = l_malloc(len1 + len2); memcpy(req->secret->value, user, len1); memcpy(req->secret->value + len1, passwd, len2); } req->callback(result, message, req); } static bool eap_send_agent_req(struct network *network, struct l_queue *pending_secrets, struct l_dbus_message *message, void *callback) { struct eap_secret_request *req; struct eap_secret_info *info; /* * Request the locally-verifiable data first, i.e. * the private key encryption passphrases so that we don't bother * asking for any other data if these passphrases turn out to * be wrong. */ info = l_queue_remove_if(pending_secrets, eap_secret_info_match_local, NULL); if (!info) info = l_queue_pop_head(pending_secrets); req = l_new(struct eap_secret_request, 1); req->network = network; req->secret = info; req->pending_secrets = pending_secrets; req->callback = callback; switch (info->type) { case EAP_SECRET_LOCAL_PKEY_PASSPHRASE: network->agent_request = agent_request_pkey_passphrase( network->object_path, eap_password_callback, message, req, eap_secret_request_free); break; case EAP_SECRET_REMOTE_PASSWORD: network->agent_request = agent_request_user_password( network->object_path, info->parameter, eap_password_callback, message, req, eap_secret_request_free); break; case EAP_SECRET_REMOTE_USER_PASSWORD: network->agent_request = agent_request_user_name_password( network->object_path, eap_user_password_callback, message, req, eap_secret_request_free); break; } if (network->agent_request) return true; eap_secret_request_free(req); return false; } static struct l_dbus_message *network_connect_8021x(struct network *network, struct scan_bss *bss, struct l_dbus_message *message); static void eap_secret_done(enum agent_result result, struct l_dbus_message *message, struct eap_secret_request *req) { struct network *network = req->network; struct eap_secret_info *secret = req->secret; struct l_queue *pending = req->pending_secrets; struct scan_bss *bss; l_debug("result %d", result); /* * Agent will release its reference to message after invoking this * callback. So if we want this message, we need to take a reference * to it. */ l_dbus_message_ref(message); if (result != AGENT_RESULT_OK) { dbus_pending_reply(&message, dbus_error_aborted(message)); goto err; } bss = network_bss_select(network, true); /* Did all good BSSes go away while we waited */ if (!bss) { dbus_pending_reply(&message, dbus_error_failed(message)); goto err; } if (!network->secrets) network->secrets = l_queue_new(); l_queue_push_tail(network->secrets, secret); req->secret = NULL; /* * If we have any other missing secrets in the queue, send the * next request immediately unless we've just received a passphrase * for a local private key. In that case we will first call * network_connect_8021x to have it validate the new passphrase. */ if (secret->type == EAP_SECRET_LOCAL_PKEY_PASSPHRASE || l_queue_isempty(req->pending_secrets)) { struct l_dbus_message *reply; reply = network_connect_8021x(network, bss, message); if (reply) dbus_pending_reply(&message, reply); else l_dbus_message_unref(message); return; } req->pending_secrets = NULL; if (eap_send_agent_req(network, pending, message, eap_secret_done)) { l_dbus_message_unref(message); return; } dbus_pending_reply(&message, dbus_error_no_agent(message)); err: network_settings_close(network); } static struct l_dbus_message *network_connect_8021x(struct network *network, struct scan_bss *bss, struct l_dbus_message *message) { struct station *station = network->station; int r; struct l_queue *missing_secrets = NULL; struct l_dbus_message *reply; l_debug(""); r = eap_check_settings(network->settings, network->secrets, "EAP-", true, &missing_secrets); if (r) { if (r == -EUNATCH) reply = dbus_error_not_available(message); else if (r == -ENOTSUP) reply = dbus_error_not_supported(message); else if (r == -EACCES) reply = dbus_error_failed(message); else reply = dbus_error_not_configured(message); goto error; } l_debug("supplied %u secrets, %u more needed for EAP", l_queue_length(network->secrets), l_queue_length(missing_secrets)); if (l_queue_isempty(missing_secrets)) { if (!network_set_8021x_secrets(network)) { reply = dbus_error_failed(message); goto error; } station_connect_network(station, network, bss, message); return NULL; } if (eap_send_agent_req(network, missing_secrets, message, eap_secret_done)) return NULL; reply = dbus_error_no_agent(message); error: network_settings_close(network); l_queue_destroy(network->secrets, eap_secret_info_free); network->secrets = NULL; return reply; } static struct l_dbus_message *network_connect(struct l_dbus *dbus, struct l_dbus_message *message, void *user_data) { struct network *network = user_data; struct station *station = network->station; struct scan_bss *bss; l_debug(""); if (station_is_busy(station)) return dbus_error_busy(message); /* * Select the best BSS to use at this time. If we have to query the * agent this may not be the final choice because BSS visibility can * change while we wait for the agent. */ bss = network_bss_select(network, true); /* None of the BSSes is compatible with our stack */ if (!bss) return dbus_error_not_supported(message); switch (network_get_security(network)) { case SECURITY_PSK: return network_connect_psk(network, bss, message); case SECURITY_NONE: station_connect_network(station, network, bss, message); return NULL; case SECURITY_8021X: if (!network_settings_load(network)) return dbus_error_not_configured(message); return network_connect_8021x(network, bss, message); default: return dbus_error_not_supported(message); } } void network_connect_new_hidden_network(struct network *network, struct l_dbus_message *message) { struct station *station = network->station; struct scan_bss *bss; struct l_dbus_message *error; l_debug(""); /* * This is not a Known Network. If connection succeeds, either * network_sync_psk or network_connected will save this network * as hidden and trigger an update to the hidden networks count. */ network->info->is_hidden = true; bss = network_bss_select(network, true); if (!bss) { /* This should never happened for the hidden networks. */ error = dbus_error_not_supported(message); goto reply_error; } network->settings = l_settings_new(); l_settings_set_bool(network->settings, "Settings", "Hidden", true); switch (network_get_security(network)) { case SECURITY_PSK: error = network_connect_psk(network, bss, message); break; case SECURITY_NONE: station_connect_network(station, network, bss, message); return; default: error = dbus_error_not_supported(message); break; } if (error) goto reply_error; return; reply_error: dbus_pending_reply(&message, error); } void network_blacklist_add(struct network *network, struct scan_bss *bss) { l_queue_push_head(network->blacklist, bss); } static bool network_property_get_name(struct l_dbus *dbus, struct l_dbus_message *message, struct l_dbus_message_builder *builder, void *user_data) { struct network *network = user_data; l_dbus_message_builder_append_basic(builder, 's', network->info->ssid); return true; } static bool network_property_is_connected(struct l_dbus *dbus, struct l_dbus_message *message, struct l_dbus_message_builder *builder, void *user_data) { struct network *network = user_data; struct station *station = network->station; bool connected; connected = station_get_connected_network(station) == network; l_dbus_message_builder_append_basic(builder, 'b', &connected); return true; } static bool network_property_get_device(struct l_dbus *dbus, struct l_dbus_message *message, struct l_dbus_message_builder *builder, void *user_data) { struct network *network = user_data; struct station *station = network->station; struct netdev *netdev = station_get_netdev(station); l_dbus_message_builder_append_basic(builder, 'o', netdev_get_path(netdev)); return true; } static bool network_property_get_type(struct l_dbus *dbus, struct l_dbus_message *message, struct l_dbus_message_builder *builder, void *user_data) { struct network *network = user_data; enum security security = network_get_security(network); l_dbus_message_builder_append_basic(builder, 's', security_to_str(security)); return true; } static bool network_property_get_known_network(struct l_dbus *dbus, struct l_dbus_message *message, struct l_dbus_message_builder *builder, void *user_data) { struct network *network = user_data; if (!network->info->is_known) return false; l_dbus_message_builder_append_basic(builder, 'o', known_network_get_path(network->info)); return true; } bool network_register(struct network *network, const char *path) { if (!l_dbus_object_add_interface(dbus_get_bus(), path, IWD_NETWORK_INTERFACE, network)) { l_info("Unable to register %s interface", IWD_NETWORK_INTERFACE); return false; } if (!l_dbus_object_add_interface(dbus_get_bus(), path, L_DBUS_INTERFACE_PROPERTIES, network)) l_info("Unable to register %s interface", L_DBUS_INTERFACE_PROPERTIES); network->object_path = l_strdup(path); return true; } static void network_unregister(struct network *network, int reason) { struct l_dbus *dbus = dbus_get_bus(); agent_request_cancel(network->agent_request, reason); network_settings_close(network); l_dbus_unregister_object(dbus, network->object_path); l_free(network->object_path); network->object_path = NULL; } void network_remove(struct network *network, int reason) { if (network->object_path) network_unregister(network, reason); l_queue_destroy(network->secrets, eap_secret_info_free); network->secrets = NULL; l_queue_destroy(network->bss_list, NULL); network_info_put(network->info); l_queue_destroy(network->blacklist, NULL); if (network->nai_realms) l_strv_free(network->nai_realms); l_free(network); } int network_rank_compare(const void *a, const void *b, void *user) { const struct network *new_network = a; const struct network *network = b; return network->rank - new_network->rank; } void network_rank_update(struct network *network, bool connected) { /* * Theoretically there may be difference between the BSS selection * here and in network_bss_select but those should be rare cases. */ struct scan_bss *best_bss = l_queue_peek_head(network->bss_list); int rank; /* * The rank should separate networks into four groups that use * non-overlapping ranges for: * - current connected network, * - other networks we've connected to before, * - networks with preprovisioned settings file that we haven't * used yet, * - other networks. * * Within the 2nd group the last connection time is the main factor, * for the other two groups it's the BSS rank - mainly signal strength. */ if (connected) rank = INT_MAX; else if (network->info->connected_time.tv_sec != 0) { int n = network_find_rank_index(network->info); if (n >= (int) L_ARRAY_SIZE(rankmod_table)) n = L_ARRAY_SIZE(rankmod_table) - 1; rank = rankmod_table[n] * best_bss->rank + USHRT_MAX; } else if (network->info->is_known) rank = best_bss->rank; else rank = (int) best_bss->rank - USHRT_MAX; /* Negative rank */ network->rank = rank; } static void emit_known_network_changed(struct station *station, void *user_data) { struct network_info *info = user_data; struct network *network; network = station_network_find(station, info->ssid, info->type); if (!network) return; l_dbus_property_changed(dbus_get_bus(), network_get_path(network), IWD_NETWORK_INTERFACE, "KnownNetwork"); } struct network_info *network_info_add_known(const char *ssid, enum security security) { struct network_info *network; struct network_info search; strcpy(search.ssid, ssid); search.type = security; network = l_queue_remove_if(networks, network_info_match, &search); if (network) { /* Promote network to is_known */ network->is_known = true; station_foreach(emit_known_network_changed, network); return network; } network = l_new(struct network_info, 1); strcpy(network->ssid, ssid); network->type = security; network->is_known = true; return network; } static void disconnect_no_longer_known(struct station *station, void *user_data) { struct network_info *info = user_data; struct network *network; network = station_get_connected_network(station); if (network && network->info == info) station_disconnect(station); } void network_info_forget_known(struct network_info *network) { network->is_known = false; memset(&network->connected_time, 0, sizeof(network->connected_time)); station_foreach(emit_known_network_changed, network); station_foreach(disconnect_no_longer_known, network); /* * Network is no longer a Known Network, see if we still need to * keep the network_info around. */ if (network->seen_count) l_queue_push_tail(networks, network); else network_info_free(network); } static void setup_network_interface(struct l_dbus_interface *interface) { l_dbus_interface_method(interface, "Connect", 0, network_connect, "", ""); l_dbus_interface_property(interface, "Name", 0, "s", network_property_get_name, NULL); l_dbus_interface_property(interface, "Connected", 0, "b", network_property_is_connected, NULL); l_dbus_interface_property(interface, "Device", 0, "o", network_property_get_device, NULL); l_dbus_interface_property(interface, "Type", 0, "s", network_property_get_type, NULL); l_dbus_interface_property(interface, "KnownNetwork", 0, "o", network_property_get_known_network, NULL); } static int network_init(void) { if (!l_dbus_register_interface(dbus_get_bus(), IWD_NETWORK_INTERFACE, setup_network_interface, NULL, false)) l_error("Unable to register %s interface", IWD_NETWORK_INTERFACE); networks = l_queue_new(); return 0; } static void network_exit(void) { l_queue_destroy(networks, network_info_free); networks = NULL; l_dbus_unregister_interface(dbus_get_bus(), IWD_NETWORK_INTERFACE); } IWD_MODULE(network, network_init, network_exit)