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91 lines
2.5 KiB
Markdown
91 lines
2.5 KiB
Markdown
schema
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======
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[![GoDoc](https://godoc.org/github.com/gorilla/schema?status.svg)](https://godoc.org/github.com/gorilla/schema) [![Build Status](https://travis-ci.org/gorilla/schema.png?branch=master)](https://travis-ci.org/gorilla/schema)
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[![Sourcegraph](https://sourcegraph.com/github.com/gorilla/schema/-/badge.svg)](https://sourcegraph.com/github.com/gorilla/schema?badge)
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Package gorilla/schema converts structs to and from form values.
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## Example
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Here's a quick example: we parse POST form values and then decode them into a struct:
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```go
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// Set a Decoder instance as a package global, because it caches
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// meta-data about structs, and an instance can be shared safely.
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var decoder = schema.NewDecoder()
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type Person struct {
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Name string
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Phone string
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}
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func MyHandler(w http.ResponseWriter, r *http.Request) {
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err := r.ParseForm()
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if err != nil {
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// Handle error
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}
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var person Person
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// r.PostForm is a map of our POST form values
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err = decoder.Decode(&person, r.PostForm)
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if err != nil {
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// Handle error
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}
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// Do something with person.Name or person.Phone
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}
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```
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Conversely, contents of a struct can be encoded into form values. Here's a variant of the previous example using the Encoder:
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```go
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var encoder = schema.NewEncoder()
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func MyHttpRequest() {
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person := Person{"Jane Doe", "555-5555"}
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form := url.Values{}
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err := encoder.Encode(person, form)
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if err != nil {
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// Handle error
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}
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// Use form values, for example, with an http client
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client := new(http.Client)
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res, err := client.PostForm("http://my-api.test", form)
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}
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```
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To define custom names for fields, use a struct tag "schema". To not populate certain fields, use a dash for the name and it will be ignored:
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```go
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type Person struct {
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Name string `schema:"name,required"` // custom name, must be supplied
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Phone string `schema:"phone"` // custom name
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Admin bool `schema:"-"` // this field is never set
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}
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```
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The supported field types in the struct are:
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* bool
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* float variants (float32, float64)
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* int variants (int, int8, int16, int32, int64)
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* string
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* uint variants (uint, uint8, uint16, uint32, uint64)
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* struct
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* a pointer to one of the above types
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* a slice or a pointer to a slice of one of the above types
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Unsupported types are simply ignored, however custom types can be registered to be converted.
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More examples are available on the Gorilla website: https://www.gorillatoolkit.org/pkg/schema
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## License
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BSD licensed. See the LICENSE file for details.
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