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It's not really used and I'd rather not have it here unless I'm able to actively maintain it properly and build out the web interface. I might re-add it later but for now I'd rather not have it unless anyone's actively using it.
93 lines
4.2 KiB
Markdown
93 lines
4.2 KiB
Markdown
# Oragono Information
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Here's a bunch of misc info about the Oragono server! This can include questions, plans on
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how I'm going forward, how to properly use features, or why Oragono does/doesn't do
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something.
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Essentially, this document acts as a braindump about Oragono while we figure out a better
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place to put all this information.
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## Accounts and Channels
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Most IRC servers out there offer IRC account and channel registration through external
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services such as NickServ and ChanServ. In Oragono, we bundle accounts and channel ownership
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in as a native server feature instead!
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Because there's a lot of aspects of accounts/channels that haven't been specified as native
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commands and all yet, Oragono includes the pseudo-clients NickServ and ChanServ to roughly
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mimic the functionality that other IRCds get from services packages, in a user-facing set
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of commands that's familiar to everyone.
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The plan is to move more features and functionality (such as channel registration, channel
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permissions and all) over to native commands first and to use the NickServ/ChanServ as
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legacy interfaces to access these functions. However, it's gonna be a while before all of
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this is specified by someone like the IRCv3 WG.
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## PROXY
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The PROXY command, specified by [HAProxy's PROXY v1 specifications](https://www.haproxy.org/download/1.8/doc/proxy-protocol.txt),
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allows someone to setup HAProxy in front of Oragono. This allows them to use HAProxy for
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TLS negotiation (allowing older versions of SSL/TLS than Go's inbuilt TLS support does).
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However, it also allows them to update TLS certificates by updating them with HAProxy,
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rather than relying on our `REHASH` command (which is less-well-tested than I'd like
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right now).
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This is a toss-up of course – allowing older versions of TLS might be seen as undesired,
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and I wouldn't use the feature myself, but it's useful for real-world installations which
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is why it exists. The command is only allowed from specific hosts which should restrict it
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appropriately.
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## Server-to-Server Linking (or Federation)
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Right now Oragono doesn't support linking multiple servers together. It's certainly planned,
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but it's a fair while away.
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When I do add S2S linking to Oragono, I want to use it as a testbed for a new sort of
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linking protocol. Mostly, I want a meshy protocol that minimises the effects of netsplits
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while still ensuring that messages get delivered, and preserves the AP nature of IRC
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reliability (in terms of the CAP theorem), which is something that traditional solutions
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based on the Raft protocol don't do.
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Basically, I'm going to continue working on my [DCMI](https://github.com/DanielOaks/dcmi)
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protocol, get that to a point where I'm happy with it and _then_ start looking at S2S
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linking properly. If anyone is interested in server protocols and wants to look at this with
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me, please feel free to reach out!
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## Rehashing
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Rehashing is reloading the config files and TLS certificates. Of course, you can rehash the
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server by connect, opering-up and using the `/REHASH` command. However, similar to other
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IRCds, you can also make the server rehash by sending an appropriate signal to it!
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To make the server rehash from the command line, send it a `SIGHUP` signal. In *nix and OSX,
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you can do this by performing the following command:
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killall -HUP oragono
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This will make the server rehash its configuration files and TLS certificates, and so can be
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useful if you're automatically updating your TLS certs!
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## Rejected Features
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'Rejected' sounds harsh, but basically these are features I've decided I'm not gonna
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implement in Oragono (at least, not until someone convinces me they're worth doing).
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### Force/Auto-Join Channels on Connect
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When a user connects, some IRC servers let you force-join them to a given channel. For
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instance, this could be a channel like `#coolnet` for a network named CoolNet, a lobby
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channel, or something similar.
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My main objection to having this feature is just that I don't like it that much. It doesn't
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seem nice to forcibly join clients to a channel, and I know I'm always annoyed when networks
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do it to me.
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To network operators that want to do this, I'd suggest instead mentioning the channel(s) in
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your MOTD so that your users know the channels exist! If they want to join in, they can do
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it from there :)
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