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ergo/irc/fakelag_test.go
Shivaram Lingamneni f6d2dade4e fix fakelag double-rate issue
Basically, fakelag was counting the time imposed by its own sleeps as though
the user had themselves paused for that amount of time. Therefore, if a user
sent a large number of consecutive commands, every other command would pause
for the expected throttle interval, but the subsequent command would be
processed instantly (you'd get two back-to-back commands). This resulted in
throttled users being able to send at double the expected rate.
2018-04-16 04:32:57 -04:00

117 lines
2.6 KiB
Go

// Copyright (c) 2018 Shivaram Lingamneni <slingamn@cs.stanford.edu>
// released under the MIT license
package irc
import (
"testing"
"time"
)
type mockTime struct {
now time.Time
sleepList []time.Duration
lastCheckedSleep int
}
func (mt *mockTime) Now() (now time.Time) {
return mt.now
}
func (mt *mockTime) Sleep(dur time.Duration) {
mt.sleepList = append(mt.sleepList, dur)
mt.pause(dur)
}
func (mt *mockTime) pause(dur time.Duration) {
mt.now = mt.now.Add(dur)
}
func (mt *mockTime) lastSleep() (slept bool, duration time.Duration) {
if mt.lastCheckedSleep == len(mt.sleepList)-1 {
slept = false
return
}
slept = true
mt.lastCheckedSleep += 1
duration = mt.sleepList[mt.lastCheckedSleep]
return
}
func newFakelagForTesting(window time.Duration, burstLimit uint, throttleMessagesPerWindow uint, cooldown time.Duration) (*Fakelag, *mockTime) {
fl := NewFakelag(window, burstLimit, throttleMessagesPerWindow, cooldown)
mt := new(mockTime)
mt.now, _ = time.Parse("Mon Jan 2 15:04:05 -0700 MST 2006", "Mon Jan 2 15:04:05 -0700 MST 2006")
mt.lastCheckedSleep = -1
fl.nowFunc = mt.Now
fl.sleepFunc = mt.Sleep
return fl, mt
}
func TestFakelag(t *testing.T) {
window, _ := time.ParseDuration("1s")
fl, mt := newFakelagForTesting(window, 3, 2, window)
fl.Touch()
slept, _ := mt.lastSleep()
if slept {
t.Fatalf("should not have slept")
}
interval, _ := time.ParseDuration("100ms")
for i := 0; i < 2; i++ {
mt.pause(interval)
fl.Touch()
slept, _ := mt.lastSleep()
if slept {
t.Fatalf("should not have slept")
}
}
mt.pause(interval)
fl.Touch()
if fl.state != FakelagThrottled {
t.Fatalf("should be throttled")
}
slept, duration := mt.lastSleep()
if !slept {
t.Fatalf("should have slept due to fakelag")
}
expected, _ := time.ParseDuration("400ms")
if duration != expected {
t.Fatalf("incorrect sleep time: %v != %v", expected, duration)
}
// send another message without a pause; we should have to sleep for 500 msec
fl.Touch()
if fl.state != FakelagThrottled {
t.Fatalf("should be throttled")
}
slept, duration = mt.lastSleep()
expected, _ = time.ParseDuration("500ms")
if duration != expected {
t.Fatalf("incorrect sleep time: %v != %v", duration, expected)
}
mt.pause(interval * 6)
fl.Touch()
if fl.state != FakelagThrottled {
t.Fatalf("should still be throttled")
}
slept, duration = mt.lastSleep()
if duration != 0 {
t.Fatalf("we paused for long enough that we shouldn't sleep here")
}
mt.pause(window * 2)
fl.Touch()
if fl.state != FakelagBursting {
t.Fatalf("should be bursting again")
}
slept, _ = mt.lastSleep()
if slept {
t.Fatalf("should not have slept")
}
}