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fix socket close race
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parent
baf83e73d2
commit
9c1ab4f610
@ -27,7 +27,6 @@ type Client struct {
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phase Phase
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quitTimer *time.Timer
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realname string
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replies chan Reply
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server *Server
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socket *Socket
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username string
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@ -43,14 +42,12 @@ func NewClient(server *Server, conn net.Conn) *Client {
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friends: make(map[*Client]uint),
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hostname: AddrLookupHostname(conn.RemoteAddr()),
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phase: server.InitPhase(),
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replies: make(chan Reply),
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server: server,
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socket: NewSocket(conn),
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}
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client.loginTimer = time.AfterFunc(LOGIN_TIMEOUT, client.connectionClosed)
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go client.readCommands()
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go client.writeReplies()
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return client
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}
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@ -72,16 +69,6 @@ func (client *Client) readCommands() {
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}
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}
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func (client *Client) writeReplies() {
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for reply := range client.replies {
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if DEBUG_CLIENT {
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log.Printf("%s ← %s", client, reply)
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}
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client.socket.Write(reply.Format(client))
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}
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}
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func (client *Client) Touch() {
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client.atime = time.Now()
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@ -133,18 +120,26 @@ func (client *Client) Destroy() {
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log.Printf("%s destroy", client)
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}
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// clean up self
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client.socket.Close()
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client.loginTimer.Stop()
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if client.idleTimer != nil {
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client.idleTimer.Stop()
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}
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if client.quitTimer != nil {
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client.quitTimer.Stop()
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}
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// clean up channels
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for channel := range client.channels {
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channel.Quit(client)
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}
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// clean up server
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client.server.clients.Remove(client)
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if DEBUG_CLIENT {
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@ -153,13 +148,7 @@ func (client *Client) Destroy() {
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}
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func (client *Client) Reply(reply Reply) {
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if client.replies == nil {
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if DEBUG_CLIENT {
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log.Printf("%s dropped %s", client, reply)
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}
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return
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}
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client.replies <- reply
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client.socket.Write(reply.Format(client)...)
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}
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func (client *Client) IdleTime() time.Duration {
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@ -250,10 +239,6 @@ func (client *Client) Quit(message string) {
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}
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}
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for channel := range client.channels {
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channel.Quit(client)
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}
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client.Reply(RplError(client.server, client))
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client.Destroy()
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}
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@ -344,9 +344,7 @@ func (m *UserCommand) HandleServer(s *Server) {
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}
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func (msg *QuitCommand) HandleServer(server *Server) {
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client := msg.Client()
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client.Quit(msg.message)
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server.clients.Remove(client)
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msg.Client().Quit(msg.message)
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}
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func (m *JoinCommand) HandleServer(s *Server) {
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@ -7,8 +7,15 @@ import (
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"strings"
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)
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const (
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R = '→'
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W = '←'
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)
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type Socket struct {
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closed bool
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conn net.Conn
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done chan bool
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reader *bufio.Reader
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receive chan string
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send chan string
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@ -18,6 +25,7 @@ type Socket struct {
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func NewSocket(conn net.Conn) *Socket {
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socket := &Socket{
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conn: conn,
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done: make(chan bool),
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reader: bufio.NewReader(conn),
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receive: make(chan string),
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send: make(chan string),
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@ -35,14 +43,20 @@ func (socket *Socket) String() string {
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}
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func (socket *Socket) Close() {
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socket.conn.Close()
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if socket.closed {
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return
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}
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socket.closed = true
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socket.done <- true
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close(socket.done)
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}
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func (socket *Socket) Read() <-chan string {
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return socket.receive
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}
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func (socket *Socket) Write(lines []string) {
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func (socket *Socket) Write(lines ...string) {
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for _, line := range lines {
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socket.send <- line
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}
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@ -52,10 +66,7 @@ func (socket *Socket) Write(lines []string) {
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func (socket *Socket) readLines() {
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for {
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line, err := socket.reader.ReadString('\n')
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if err != nil {
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if DEBUG_NET {
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log.Printf("%s → error: %s", socket, err)
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}
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if socket.isError(err, R) {
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break
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}
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@ -69,31 +80,51 @@ func (socket *Socket) readLines() {
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socket.receive <- line
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}
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close(socket.receive)
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if DEBUG_NET {
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log.Printf("%s closed", socket)
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}
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}
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func (socket *Socket) writeLines() {
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for line := range socket.send {
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done := false
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for !done {
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select {
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case line := <-socket.send:
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if _, err := socket.writer.WriteString(line); socket.isError(err, W) {
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break
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}
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if _, err := socket.writer.WriteString(CRLF); socket.isError(err, W) {
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break
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}
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if err := socket.writer.Flush(); socket.isError(err, W) {
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break
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}
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if DEBUG_NET {
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log.Printf("%s ← %s", socket, line)
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}
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if _, err := socket.writer.WriteString(line); socket.maybeLogWriteError(err) {
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break
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}
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if _, err := socket.writer.WriteString(CRLF); socket.maybeLogWriteError(err) {
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break
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}
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if err := socket.writer.Flush(); socket.maybeLogWriteError(err) {
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break
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}
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case done = <-socket.done:
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continue
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}
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}
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func (socket *Socket) maybeLogWriteError(err error) bool {
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if DEBUG_NET {
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log.Printf("%s closing", socket)
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}
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socket.conn.Close()
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for _ = range socket.send {
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// discard lines
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}
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}
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func (socket *Socket) isError(err error, dir rune) bool {
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if err != nil {
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if DEBUG_NET {
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log.Printf("%s ← error: %s", socket, err)
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log.Printf("%s %c error: %s", socket, dir, err)
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}
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return true
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}
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