ergo/irc/server.go

667 lines
13 KiB
Go

package irc
import (
"bufio"
"crypto/rand"
"crypto/tls"
"encoding/binary"
"fmt"
"log"
"net"
"os"
"strings"
"time"
)
type Server struct {
channels ChannelNameMap
clients ClientNameMap
commands chan Command
conns chan net.Conn
ctime time.Time
motdFile string
name string
operators map[string]string
password string
}
func NewServer(config *Config) *Server {
server := &Server{
channels: make(ChannelNameMap),
clients: make(ClientNameMap),
commands: make(chan Command),
conns: make(chan net.Conn),
ctime: time.Now(),
motdFile: config.MOTD,
name: config.Name,
operators: make(map[string]string),
password: config.Password,
}
for _, opConf := range config.Operators {
server.operators[opConf.Name] = opConf.Password
}
for _, listenerConf := range config.Listeners {
go server.listen(listenerConf)
}
return server
}
func (server *Server) ReceiveCommands() {
for {
select {
case conn := <-server.conns:
NewClient(server, conn)
case cmd := <-server.commands:
client := cmd.Client()
if DEBUG_SERVER {
log.Printf("%s → %s %s", client, server, cmd)
}
switch client.phase {
case Authorization:
authCmd, ok := cmd.(AuthServerCommand)
if !ok {
client.Destroy()
continue
}
authCmd.HandleAuthServer(server)
case Registration:
regCmd, ok := cmd.(RegServerCommand)
if !ok {
client.Destroy()
continue
}
regCmd.HandleRegServer(server)
default:
srvCmd, ok := cmd.(ServerCommand)
if !ok {
client.Reply(ErrUnknownCommand(server, cmd.Code()))
continue
}
client.Touch()
srvCmd.HandleServer(server)
}
}
}
}
func (server *Server) InitPhase() Phase {
if server.password == "" {
return Registration
}
return Authorization
}
func newListener(config ListenerConfig) (net.Listener, error) {
if config.IsTLS() {
certificate, err := tls.LoadX509KeyPair(config.Certificate, config.Key)
if err != nil {
return nil, err
}
return tls.Listen("tcp", config.Address, &tls.Config{
Certificates: []tls.Certificate{certificate},
PreferServerCipherSuites: true,
})
}
return net.Listen("tcp", config.Address)
}
func (s *Server) listen(config ListenerConfig) {
listener, err := newListener(config)
if err != nil {
log.Fatal("Server.Listen: ", err)
}
log.Print("Server.Listen: listening on ", config.Address)
for {
conn, err := listener.Accept()
if err != nil {
log.Print("Server.Accept: ", err)
continue
}
if DEBUG_SERVER {
log.Print("Server.Accept: ", conn.RemoteAddr())
}
s.conns <- conn
}
}
func (s *Server) GetOrMakeChannel(name string) *Channel {
channel, ok := s.channels[name]
if !ok {
channel = NewChannel(s, name)
s.channels[name] = channel
}
return channel
}
func (s *Server) GenerateGuestNick() string {
bytes := make([]byte, 8)
for {
_, err := rand.Read(bytes)
if err != nil {
panic(err)
}
randInt, n := binary.Uvarint(bytes)
if n <= 0 {
continue // TODO handle error
}
nick := fmt.Sprintf("guest%d", randInt)
if s.clients[nick] == nil {
return nick
}
}
}
//
// server functionality
//
func (s *Server) tryRegister(c *Client) {
if c.HasNick() && c.HasUsername() {
c.phase = Normal
c.loginTimer.Stop()
c.AddFriend(c)
c.Reply(RplWelcome(s, c))
c.Reply(RplYourHost(s))
c.Reply(RplCreated(s))
c.Reply(RplMyInfo(s))
s.MOTD(c)
}
}
func (server *Server) MOTD(client *Client) {
if server.motdFile == "" {
client.Reply(ErrNoMOTD(server))
return
}
file, err := os.Open(server.motdFile)
if err != nil {
client.Reply(ErrNoMOTD(server))
return
}
defer file.Close()
client.Reply(RplMOTDStart(server))
reader := bufio.NewReader(file)
for {
line, err := reader.ReadString('\n')
if err != nil {
break
}
line = strings.TrimRight(line, "\r\n")
if len(line) > 80 {
for len(line) > 80 {
client.Reply(RplMOTD(server, line[0:80]))
line = line[80:]
}
if len(line) > 0 {
client.Reply(RplMOTD(server, line))
}
} else {
client.Reply(RplMOTD(server, line))
}
}
client.Reply(RplMOTDEnd(server))
}
func (s *Server) Id() string {
return s.name
}
func (s *Server) String() string {
return s.name
}
func (s *Server) Nick() string {
return s.Id()
}
//
// authorization commands
//
func (msg *ProxyCommand) HandleAuthServer(server *Server) {
client := msg.Client()
client.hostname = LookupHostname(msg.sourceIP)
}
func (msg *CapCommand) HandleAuthServer(server *Server) {
// TODO
}
func (m *PassCommand) HandleAuthServer(s *Server) {
client := m.Client()
if s.password != m.password {
client.Reply(ErrPasswdMismatch(s))
client.Destroy()
return
}
client.phase = Registration
}
//
// registration commands
//
func (m *NickCommand) HandleRegServer(s *Server) {
client := m.Client()
if m.nickname == "" {
client.Reply(ErrNoNicknameGiven(s))
return
}
if s.clients.Get(m.nickname) != nil {
client.Reply(ErrNickNameInUse(s, m.nickname))
return
}
if !IsNickname(m.nickname) {
client.Reply(ErrErroneusNickname(s, m.nickname))
return
}
client.ChangeNickname(m.nickname)
s.clients.Add(client)
s.tryRegister(client)
}
func (msg *RFC1459UserCommand) HandleRegServer(server *Server) {
msg.HandleRegServer2(server)
}
func (msg *RFC2812UserCommand) HandleRegServer(server *Server) {
client := msg.Client()
flags := msg.Flags()
if len(flags) > 0 {
for _, mode := range msg.Flags() {
client.flags[mode] = true
}
client.Reply(RplUModeIs(server, client))
}
msg.HandleRegServer2(server)
}
func (msg *UserCommand) HandleRegServer2(server *Server) {
client := msg.Client()
client.username, client.realname = msg.username, msg.realname
server.tryRegister(client)
}
//
// normal commands
//
func (m *PassCommand) HandleServer(s *Server) {
m.Client().Reply(ErrAlreadyRegistered(s))
}
func (m *PingCommand) HandleServer(s *Server) {
m.Client().Reply(RplPong(s, m.Client()))
}
func (m *PongCommand) HandleServer(s *Server) {
// no-op
}
func (msg *NickCommand) HandleServer(server *Server) {
client := msg.Client()
if msg.nickname == "" {
client.Reply(ErrNoNicknameGiven(server))
return
}
if server.clients.Get(msg.nickname) != nil {
client.Reply(ErrNickNameInUse(server, msg.nickname))
return
}
server.clients.Remove(client)
client.ChangeNickname(msg.nickname)
server.clients.Add(client)
}
func (m *UserCommand) HandleServer(s *Server) {
m.Client().Reply(ErrAlreadyRegistered(s))
}
func (msg *QuitCommand) HandleServer(server *Server) {
msg.Client().Quit(msg.message)
}
func (m *JoinCommand) HandleServer(s *Server) {
client := m.Client()
if m.zero {
for channel := range client.channels {
channel.Part(client, client.Nick())
}
return
}
for name := range m.channels {
channel := s.GetOrMakeChannel(name)
channel.Join(client, m.channels[name])
}
}
func (m *PartCommand) HandleServer(server *Server) {
client := m.Client()
for _, chname := range m.channels {
channel := server.channels[chname]
if channel == nil {
m.Client().Reply(ErrNoSuchChannel(server, chname))
continue
}
channel.Part(client, m.Message())
}
}
func (msg *TopicCommand) HandleServer(server *Server) {
client := msg.Client()
channel := server.channels[msg.channel]
if channel == nil {
client.Reply(ErrNoSuchChannel(server, msg.channel))
return
}
if msg.setTopic {
channel.SetTopic(client, msg.topic)
} else {
channel.GetTopic(client)
}
}
func (msg *PrivMsgCommand) HandleServer(server *Server) {
client := msg.Client()
if IsChannel(msg.target) {
channel := server.channels[msg.target]
if channel == nil {
client.Reply(ErrNoSuchChannel(server, msg.target))
return
}
channel.PrivMsg(client, msg.message)
return
}
target := server.clients[msg.target]
if target == nil {
client.Reply(ErrNoSuchNick(server, msg.target))
return
}
target.Reply(RplPrivMsg(client, target, msg.message))
if target.flags[Away] {
client.Reply(RplAway(server, target))
}
}
func (m *ModeCommand) HandleServer(s *Server) {
client := m.Client()
target := s.clients.Get(m.nickname)
if target == nil {
client.Reply(ErrNoSuchNick(s, m.nickname))
return
}
if client != target && !client.flags[Operator] {
client.Reply(ErrUsersDontMatch(s))
return
}
changes := make(ModeChanges, 0)
for _, change := range m.changes {
switch change.mode {
case Invisible, ServerNotice, WallOps:
switch change.op {
case Add:
client.flags[change.mode] = true
changes = append(changes, change)
case Remove:
delete(client.flags, change.mode)
changes = append(changes, change)
}
case Operator, LocalOperator:
if change.op == Remove {
delete(client.flags, change.mode)
changes = append(changes, change)
}
}
}
if len(changes) > 0 {
client.Reply(RplMode(client, changes))
}
}
func (m *WhoisCommand) HandleServer(server *Server) {
client := m.Client()
// TODO implement target query
for _, mask := range m.masks {
// TODO implement wildcard matching
mclient := server.clients.Get(mask)
if mclient == nil {
client.Reply(ErrNoSuchNick(server, mask))
continue
}
client.Reply(RplWhoisUser(mclient))
if client.flags[Operator] {
client.Reply(RplWhoisOperator(mclient))
}
client.Reply(RplWhoisIdle(mclient))
client.Reply(NewWhoisChannelsReply(mclient))
client.Reply(RplEndOfWhois(server))
}
}
func (msg *ChannelModeCommand) HandleServer(server *Server) {
client := msg.Client()
channel := server.channels[msg.channel]
if channel == nil {
client.Reply(ErrNoSuchChannel(server, msg.channel))
return
}
channel.Mode(client, msg.changes)
}
func whoChannel(client *Client, channel *Channel) {
for member := range channel.members {
if !client.flags[Invisible] {
client.Reply(RplWhoReply(channel, member))
}
}
}
func (msg *WhoCommand) HandleServer(server *Server) {
client := msg.Client()
// TODO implement wildcard matching
mask := string(msg.mask)
if mask == "" {
for _, channel := range server.channels {
whoChannel(client, channel)
}
} else if IsChannel(mask) {
channel := server.channels[mask]
if channel != nil {
whoChannel(client, channel)
}
} else {
mclient := server.clients[mask]
if mclient != nil && !mclient.flags[Invisible] {
client.Reply(RplWhoReply(nil, mclient))
}
}
client.Reply(RplEndOfWho(server, mask))
}
func (msg *OperCommand) HandleServer(server *Server) {
client := msg.Client()
if server.operators[msg.name] != msg.password {
client.Reply(ErrPasswdMismatch(server))
return
}
client.flags[Operator] = true
client.Reply(RplYoureOper(server))
client.Reply(RplUModeIs(server, client))
}
func (msg *AwayCommand) HandleServer(server *Server) {
client := msg.Client()
if msg.away {
client.flags[Away] = true
} else {
delete(client.flags, Away)
}
client.awayMessage = msg.text
if client.flags[Away] {
client.Reply(RplNowAway(server))
} else {
client.Reply(RplUnAway(server))
}
}
func (msg *IsOnCommand) HandleServer(server *Server) {
client := msg.Client()
ison := make([]string, 0)
for _, nick := range msg.nicks {
if iclient := server.clients.Get(nick); iclient != nil {
ison = append(ison, iclient.Nick())
}
}
client.Reply(RplIsOn(server, ison))
}
func (msg *MOTDCommand) HandleServer(server *Server) {
server.MOTD(msg.Client())
}
func (msg *NoticeCommand) HandleServer(server *Server) {
client := msg.Client()
if IsChannel(msg.target) {
channel := server.channels[msg.target]
if channel == nil {
client.Reply(ErrNoSuchChannel(server, msg.target))
return
}
channel.Notice(client, msg.message)
return
}
target := server.clients.Get(msg.target)
if target == nil {
client.Reply(ErrNoSuchNick(server, msg.target))
return
}
target.Reply(RplNotice(client, target, msg.message))
}
func (msg *KickCommand) HandleServer(server *Server) {
client := msg.Client()
for chname, nickname := range msg.kicks {
channel := server.channels[chname]
if channel == nil {
client.Reply(ErrNoSuchChannel(server, chname))
continue
}
target := server.clients[nickname]
if target == nil {
client.Reply(ErrNoSuchNick(server, nickname))
continue
}
channel.Kick(client, target, msg.Comment())
}
}
func (msg *ListCommand) HandleServer(server *Server) {
client := msg.Client()
// TODO target server
if msg.target != "" {
client.Reply(ErrNoSuchServer(server, msg.target))
return
}
if len(msg.channels) == 0 {
for _, channel := range server.channels {
if !client.flags[Operator] &&
(channel.flags[Secret] || channel.flags[Private]) {
continue
}
client.Reply(RplList(channel))
}
} else {
for _, chname := range msg.channels {
channel := server.channels[chname]
if channel == nil || (!client.flags[Operator] &&
(channel.flags[Secret] || channel.flags[Private])) {
client.Reply(ErrNoSuchChannel(server, chname))
continue
}
client.Reply(RplList(channel))
}
}
client.Reply(RplListEnd(server))
}
func (msg *ClientIdle) HandleServer(server *Server) {
client := msg.Client()
client.Reply(RplPing(server, client))
}
func (msg *NamesCommand) HandleServer(server *Server) {
client := msg.Client()
if len(server.channels) == 0 {
for _, channel := range server.channels {
channel.Names(client)
}
return
}
for _, chname := range msg.channels {
channel := server.channels[chname]
if channel == nil {
client.Reply(ErrNoSuchChannel(server, chname))
continue
}
channel.Names(client)
}
}