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do idle in the server goroutine instead of the timeout goroutine
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parent
4f106e7d3e
commit
2bc1b952a0
@ -79,26 +79,24 @@ func (client *Client) Touch() {
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}
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if client.idleTimer == nil {
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client.idleTimer = time.AfterFunc(IDLE_TIMEOUT, client.Idle)
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client.idleTimer = time.AfterFunc(IDLE_TIMEOUT, client.connectionIdle)
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} else {
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client.idleTimer.Reset(IDLE_TIMEOUT)
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}
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}
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type ClientIdle struct {
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BaseCommand
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}
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func (client *Client) Idle() {
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client.Reply(RplPing(client.server, client))
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if client.quitTimer == nil {
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client.quitTimer = time.AfterFunc(QUIT_TIMEOUT, client.connectionTimeout)
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} else {
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client.quitTimer.Reset(QUIT_TIMEOUT)
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}
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}
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cmd := &ClientIdle{}
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cmd.SetClient(client)
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client.server.commands <- cmd
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func (client *Client) connectionIdle() {
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client.server.idle <- client
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}
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func (client *Client) connectionTimeout() {
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@ -19,6 +19,7 @@ type Server struct {
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commands chan Command
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conns chan net.Conn
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ctime time.Time
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idle chan *Client
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motdFile string
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name string
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operators map[string]string
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@ -33,6 +34,7 @@ func NewServer(config *Config) *Server {
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commands: make(chan Command),
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conns: make(chan net.Conn),
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ctime: time.Now(),
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idle: make(chan *Client),
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motdFile: config.MOTD,
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name: config.Name,
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operators: make(map[string]string),
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@ -60,6 +62,9 @@ func (server *Server) ReceiveCommands() {
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case client := <-server.toDestroy:
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client.Destroy()
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case client := <-server.idle:
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client.Idle()
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case cmd := <-server.commands:
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client := cmd.Client()
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if DEBUG_SERVER {
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@ -650,11 +655,6 @@ func (msg *ListCommand) HandleServer(server *Server) {
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client.Reply(RplListEnd(server))
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}
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func (msg *ClientIdle) HandleServer(server *Server) {
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client := msg.Client()
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client.Reply(RplPing(server, client))
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}
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func (msg *NamesCommand) HandleServer(server *Server) {
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client := msg.Client()
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if len(server.channels) == 0 {
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