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make server logging consistent with other logs
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parent
58517ad4e8
commit
4f106e7d3e
@ -118,9 +118,6 @@ func (client *Client) connectionClosed() {
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}
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func (client *Client) Destroy() {
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if DEBUG_CLIENT {
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log.Printf("%s: destroying", client)
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}
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// clean up self
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client.socket.Close()
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@ -121,19 +121,23 @@ func newListener(config ListenerConfig) (net.Listener, error) {
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func (s *Server) listen(config ListenerConfig) {
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listener, err := newListener(config)
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if err != nil {
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log.Fatal("Server.Listen: ", err)
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log.Fatal(s, "listen error: ", err)
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}
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log.Print("Server.Listen: listening on ", config.Address)
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if DEBUG_SERVER {
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log.Printf("%s listening on %s", s, config.Address)
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}
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for {
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conn, err := listener.Accept()
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if err != nil {
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log.Print("Server.Accept: ", err)
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if DEBUG_SERVER {
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log.Printf("%s accept error: %s", s, err)
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}
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continue
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}
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if DEBUG_SERVER {
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log.Print("Server.Accept: ", conn.RemoteAddr())
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log.Printf("%s accept: %s", s, conn.RemoteAddr())
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}
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s.conns <- conn
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@ -76,9 +76,6 @@ func (socket *Socket) readLines() {
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close(socket.receive)
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socket.Close()
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if DEBUG_NET {
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log.Printf("%s closed", socket)
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}
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}
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func (socket *Socket) writeLines() {
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@ -105,13 +102,14 @@ func (socket *Socket) writeLines() {
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}
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}
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if DEBUG_NET {
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log.Printf("%s closing", socket)
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}
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if done {
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socket.conn.Close()
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}
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if DEBUG_NET {
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log.Printf("%s closed", socket)
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}
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// read incoming messages and discard to avoid hangs
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for {
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select {
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