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@ -25,20 +25,20 @@ If you want to take a look at a running Ergo instance or test some client code,
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* integrated services: NickServ for user accounts, ChanServ for channel registration, and HostServ for vanity hosts
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* bouncer-like features: storing and replaying history, allowing multiple clients to use the same nickname
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* UTF-8 nick and channel names with rfc7613 (PRECIS)
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* native TLS/SSL support, including support for client certificates
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* [IRCv3 support](https://ircv3.net/software/servers.html)
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* [yaml](https://yaml.org/) configuration
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* updating server config and TLS certificates on-the-fly (rehashing)
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* SASL authentication
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* [LDAP support](https://github.com/ergochat/ergo-ldap)
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* supports [multiple languages](https://crowdin.com/project/ergochat) (you can also set a default language for your network)
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* optional support for UTF-8 nick and channel names with RFC 8265 (PRECIS)
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* advanced security and privacy features (support for requiring SASL for all logins, cloaking IPs, and running as a Tor hidden service)
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* an extensible privilege system for IRC operators
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* ident lookups for usernames
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* automated client connection limits
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* passwords stored with [bcrypt](https://godoc.org/golang.org/x/crypto)
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* `UBAN`, a unified ban system that can target IPs, networks, masks, and registered accounts (`KLINE` and `DLINE` are also supported)
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* [IRCv3 support](https://ircv3.net/software/servers.html)
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* a focus on developing with [specifications](https://ergo.chat/specs.html)
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For more detailed information on Ergo's functionality, see:
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18
default.yaml
18
default.yaml
@ -131,15 +131,15 @@ server:
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# casemapping controls what kinds of strings are permitted as identifiers (nicknames,
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# channel names, account names, etc.), and how they are normalized for case.
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# with the recommended default of 'precis', UTF8 identifiers that are "sane"
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# (according to RFC 8265) are allowed, and the server additionally tries to protect
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# against confusable characters ("homoglyph attacks").
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# the other options are 'ascii' (traditional ASCII-only identifiers), and 'permissive',
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# which allows identifiers to contain unusual characters like emoji, but makes users
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# vulnerable to homoglyph attacks. unless you're really confident in your decision,
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# we recommend leaving this value at its default (changing it once the network is
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# already up and running is problematic).
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casemapping: "precis"
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# the recommended default is 'ascii' (traditional ASCII-only identifiers).
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# the other options are 'precis', which allows UTF8 identifiers that are "sane"
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# (according to UFC 8265), with additional mitigations for homoglyph attacks,
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# and 'permissive', which allows identifiers containing unusual characters like
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# emoji, at the cost of increased vulnerability to homoglyph attacks and potential
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# client compatibility problems. we recommend leaving this value at its default;
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# however, note that changing it once the network is already up and running is
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# problematic.
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casemapping: "ascii"
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# enforce-utf8 controls whether the server will preemptively discard non-UTF8
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# messages (since they cannot be relayed to websocket clients), or will allow
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@ -105,15 +105,15 @@ server:
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# casemapping controls what kinds of strings are permitted as identifiers (nicknames,
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# channel names, account names, etc.), and how they are normalized for case.
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# with the recommended default of 'precis', UTF8 identifiers that are "sane"
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# (according to RFC 8265) are allowed, and the server additionally tries to protect
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# against confusable characters ("homoglyph attacks").
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# the other options are 'ascii' (traditional ASCII-only identifiers), and 'permissive',
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# which allows identifiers to contain unusual characters like emoji, but makes users
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# vulnerable to homoglyph attacks. unless you're really confident in your decision,
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# we recommend leaving this value at its default (changing it once the network is
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# already up and running is problematic).
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casemapping: "precis"
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# the recommended default is 'ascii' (traditional ASCII-only identifiers).
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# the other options are 'precis', which allows UTF8 identifiers that are "sane"
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# (according to UFC 8265), with additional mitigations for homoglyph attacks,
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# and 'permissive', which allows identifiers containing unusual characters like
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# emoji, at the cost of increased vulnerability to homoglyph attacks and potential
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# client compatibility problems. we recommend leaving this value at its default;
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# however, note that changing it once the network is already up and running is
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# problematic.
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casemapping: "ascii"
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# enforce-utf8 controls whether the server will preemptively discard non-UTF8
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# messages (since they cannot be relayed to websocket clients), or will allow
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