diff --git a/README.md b/README.md index bc0db026..d7fcddf1 100644 --- a/README.md +++ b/README.md @@ -25,20 +25,20 @@ If you want to take a look at a running Ergo instance or test some client code, * integrated services: NickServ for user accounts, ChanServ for channel registration, and HostServ for vanity hosts * bouncer-like features: storing and replaying history, allowing multiple clients to use the same nickname -* UTF-8 nick and channel names with rfc7613 (PRECIS) * native TLS/SSL support, including support for client certificates +* [IRCv3 support](https://ircv3.net/software/servers.html) * [yaml](https://yaml.org/) configuration * updating server config and TLS certificates on-the-fly (rehashing) * SASL authentication * [LDAP support](https://github.com/ergochat/ergo-ldap) * supports [multiple languages](https://crowdin.com/project/ergochat) (you can also set a default language for your network) +* optional support for UTF-8 nick and channel names with RFC 8265 (PRECIS) * advanced security and privacy features (support for requiring SASL for all logins, cloaking IPs, and running as a Tor hidden service) * an extensible privilege system for IRC operators * ident lookups for usernames * automated client connection limits * passwords stored with [bcrypt](https://godoc.org/golang.org/x/crypto) * `UBAN`, a unified ban system that can target IPs, networks, masks, and registered accounts (`KLINE` and `DLINE` are also supported) -* [IRCv3 support](https://ircv3.net/software/servers.html) * a focus on developing with [specifications](https://ergo.chat/specs.html) For more detailed information on Ergo's functionality, see: diff --git a/default.yaml b/default.yaml index d4e5cbd0..ccd9b246 100644 --- a/default.yaml +++ b/default.yaml @@ -131,15 +131,15 @@ server: # casemapping controls what kinds of strings are permitted as identifiers (nicknames, # channel names, account names, etc.), and how they are normalized for case. - # with the recommended default of 'precis', UTF8 identifiers that are "sane" - # (according to RFC 8265) are allowed, and the server additionally tries to protect - # against confusable characters ("homoglyph attacks"). - # the other options are 'ascii' (traditional ASCII-only identifiers), and 'permissive', - # which allows identifiers to contain unusual characters like emoji, but makes users - # vulnerable to homoglyph attacks. unless you're really confident in your decision, - # we recommend leaving this value at its default (changing it once the network is - # already up and running is problematic). - casemapping: "precis" + # the recommended default is 'ascii' (traditional ASCII-only identifiers). + # the other options are 'precis', which allows UTF8 identifiers that are "sane" + # (according to UFC 8265), with additional mitigations for homoglyph attacks, + # and 'permissive', which allows identifiers containing unusual characters like + # emoji, at the cost of increased vulnerability to homoglyph attacks and potential + # client compatibility problems. we recommend leaving this value at its default; + # however, note that changing it once the network is already up and running is + # problematic. + casemapping: "ascii" # enforce-utf8 controls whether the server will preemptively discard non-UTF8 # messages (since they cannot be relayed to websocket clients), or will allow diff --git a/traditional.yaml b/traditional.yaml index 21e46945..ff609cfa 100644 --- a/traditional.yaml +++ b/traditional.yaml @@ -105,15 +105,15 @@ server: # casemapping controls what kinds of strings are permitted as identifiers (nicknames, # channel names, account names, etc.), and how they are normalized for case. - # with the recommended default of 'precis', UTF8 identifiers that are "sane" - # (according to RFC 8265) are allowed, and the server additionally tries to protect - # against confusable characters ("homoglyph attacks"). - # the other options are 'ascii' (traditional ASCII-only identifiers), and 'permissive', - # which allows identifiers to contain unusual characters like emoji, but makes users - # vulnerable to homoglyph attacks. unless you're really confident in your decision, - # we recommend leaving this value at its default (changing it once the network is - # already up and running is problematic). - casemapping: "precis" + # the recommended default is 'ascii' (traditional ASCII-only identifiers). + # the other options are 'precis', which allows UTF8 identifiers that are "sane" + # (according to UFC 8265), with additional mitigations for homoglyph attacks, + # and 'permissive', which allows identifiers containing unusual characters like + # emoji, at the cost of increased vulnerability to homoglyph attacks and potential + # client compatibility problems. we recommend leaving this value at its default; + # however, note that changing it once the network is already up and running is + # problematic. + casemapping: "ascii" # enforce-utf8 controls whether the server will preemptively discard non-UTF8 # messages (since they cannot be relayed to websocket clients), or will allow