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ergo/irc/server.go

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package irc
import (
"log"
"net"
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"time"
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)
type ChannelNameMap map[string]*Channel
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type ClientNameMap map[string]*Client
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type Server struct {
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channels ChannelNameMap
commands chan<- Command
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ctime time.Time
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hostname string
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name string
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password string
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clients ClientNameMap
}
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func NewServer(name string) *Server {
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commands := make(chan Command)
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server := &Server{
ctime: time.Now(),
name: name,
commands: commands,
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clients: make(ClientNameMap),
channels: make(ChannelNameMap),
}
go server.receiveCommands(commands)
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return server
}
func (server *Server) receiveCommands(commands <-chan Command) {
for command := range commands {
if DEBUG_SERVER {
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log.Printf("%s → %s : %s", command.Client(), server, command)
}
command.Client().atime = time.Now()
command.HandleServer(server)
}
}
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func (s *Server) Listen(addr string) {
listener, err := net.Listen("tcp", addr)
if err != nil {
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log.Fatal("Server.Listen: ", err)
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}
s.hostname = LookupHostname(listener.Addr())
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if DEBUG_SERVER {
log.Print("Server.Listen: listening on ", addr)
}
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for {
conn, err := listener.Accept()
if err != nil {
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log.Print("Server.Listen: ", err)
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continue
}
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if DEBUG_SERVER {
log.Print("Server.Listen: accepted ", conn.RemoteAddr())
}
NewClient(s, conn)
}
}
func (s *Server) GetOrMakeChannel(name string) *Channel {
channel := s.channels[name]
if channel == nil {
channel = NewChannel(s, name)
s.channels[name] = channel
}
return channel
}
// Send a message to clients of channels fromClient is a member.
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func (s *Server) interestedClients(fromClient *Client) ClientSet {
clients := make(ClientSet)
clients[fromClient] = true
for channel := range fromClient.channels {
for client := range channel.members {
clients[client] = true
}
}
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return clients
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}
// server functionality
func (s *Server) tryRegister(c *Client) {
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if !c.registered && c.HasNick() && c.HasUsername() && c.serverPass {
c.registered = true
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replies := []Reply{
RplWelcome(s, c),
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RplYourHost(s),
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RplCreated(s),
RplMyInfo(s),
}
for _, reply := range replies {
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c.Replies() <- reply
}
}
}
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func (s *Server) Id() string {
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return s.name
}
func (s *Server) String() string {
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return s.Id()
}
func (s *Server) PublicId() string {
return s.Id()
}
func (s *Server) Nick() string {
return s.name
}
func (s *Server) DeleteChannel(channel *Channel) {
delete(s.channels, channel.name)
}
//
// commands
//
func (m *UnknownCommand) HandleServer(s *Server) {
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m.Client().Replies() <- ErrUnknownCommand(s, m.command)
}
func (m *PingCommand) HandleServer(s *Server) {
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m.Client().Replies() <- RplPong(s)
}
func (m *PongCommand) HandleServer(s *Server) {
// no-op
}
func (m *PassCommand) HandleServer(s *Server) {
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if s.password != m.password {
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m.Client().Replies() <- ErrPasswdMismatch(s)
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// TODO disconnect
return
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}
m.Client().serverPass = true
// no reply?
}
func (m *NickCommand) HandleServer(s *Server) {
c := m.Client()
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if s.clients[m.nickname] != nil {
c.replies <- ErrNickNameInUse(s, m.nickname)
return
}
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reply := RplNick(c, m.nickname)
for iclient := range s.interestedClients(c) {
iclient.replies <- reply
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}
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if c.HasNick() {
delete(s.clients, c.nick)
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}
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s.clients[m.nickname] = c
c.nick = m.nickname
s.tryRegister(c)
}
func (m *UserMsgCommand) HandleServer(s *Server) {
c := m.Client()
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if c.registered {
c.replies <- ErrAlreadyRegistered(s)
return
}
c.username, c.realname = m.user, m.realname
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s.tryRegister(c)
}
func (m *QuitCommand) HandleServer(s *Server) {
c := m.Client()
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reply := RplQuit(c, m.message)
for client := range s.interestedClients(c) {
client.replies <- reply
}
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cmd := &PartCommand{
BaseCommand: BaseCommand{c},
}
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for channel := range c.channels {
channel.commands <- cmd
}
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c.conn.Close()
delete(s.clients, c.nick)
}
func (m *JoinCommand) HandleServer(s *Server) {
c := m.Client()
if m.zero {
cmd := &PartCommand{
BaseCommand: BaseCommand{c},
}
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for channel := range c.channels {
channel.commands <- cmd
}
return
}
for name := range m.channels {
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s.GetOrMakeChannel(name).commands <- m
}
}
func (m *PartCommand) HandleServer(s *Server) {
for _, chname := range m.channels {
channel := s.channels[chname]
if channel == nil {
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m.Client().replies <- ErrNoSuchChannel(s, channel.name)
continue
}
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channel.commands <- m
}
}
func (m *TopicCommand) HandleServer(s *Server) {
channel := s.channels[m.channel]
if channel == nil {
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m.Client().replies <- ErrNoSuchChannel(s, m.channel)
return
}
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channel.commands <- m
}
func (m *PrivMsgCommand) HandleServer(s *Server) {
if m.TargetIsChannel() {
channel := s.channels[m.target]
if channel == nil {
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m.Client().replies <- ErrNoSuchChannel(s, m.target)
return
}
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channel.commands <- m
return
}
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target := s.clients[m.target]
if target == nil {
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m.Client().replies <- ErrNoSuchNick(s, m.target)
return
}
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target.replies <- RplPrivMsg(m.Client(), target, m.message)
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}
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func (m *ModeCommand) HandleServer(s *Server) {
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m.Client().replies <- RplUModeIs(s, m.Client())
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}