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ergo/irc/channel.go

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package irc
import (
"log"
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"sync"
)
type Channel struct {
banList []UserMask
commands chan<- ChannelCommand
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destroyed bool
key string
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members ClientSet
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mutex *sync.Mutex
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name string
noOutside bool
password string
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replies chan<- Reply
server *Server
topic string
}
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func IsChannel(target string) bool {
if target == "" {
return false
}
switch target[0] {
case '&', '#', '+', '!':
return true
}
return false
}
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// NewChannel creates a new channel from a `Server` and a `name`
// string, which must be unique on the server.
func NewChannel(s *Server, name string) *Channel {
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commands := make(chan ChannelCommand)
replies := make(chan Reply)
channel := &Channel{
banList: make([]UserMask, 0),
commands: commands,
members: make(ClientSet),
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mutex: &sync.Mutex{},
name: name,
replies: replies,
server: s,
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}
go channel.receiveCommands(commands)
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go channel.receiveReplies(replies)
return channel
}
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func (channel *Channel) Destroy() {
if channel.destroyed {
return
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}
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channel.destroyed = true
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channel.members = make(ClientSet)
channel.server.channels.Remove(channel)
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}
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func (channel *Channel) Command(command ChannelCommand) {
channel.commands <- command
}
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func (channel *Channel) Reply(replies ...Reply) {
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for _, reply := range replies {
channel.replies <- reply
}
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}
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func (channel *Channel) receiveCommands(commands <-chan ChannelCommand) {
for command := range commands {
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if channel.destroyed {
if DEBUG_CHANNEL {
log.Printf("%s → %s %s dropped", command.Source(), channel, command)
}
continue
}
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if DEBUG_CHANNEL {
log.Printf("%s → %s %s", command.Source(), channel, command)
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}
command.HandleChannel(channel)
}
}
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func (channel *Channel) receiveReplies(replies <-chan Reply) {
for reply := range replies {
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if channel.destroyed {
if DEBUG_CHANNEL {
log.Printf("%s ← %s %s dropped", channel, reply.Source(), reply)
}
continue
}
if DEBUG_CHANNEL {
log.Printf("%s ← %s %s", channel, reply.Source(), reply)
}
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channel.mutex.Lock()
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for client := range channel.members {
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if reply.Source() != Identifier(client) {
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client.Reply(reply)
}
}
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channel.mutex.Unlock()
}
}
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func (channel *Channel) IsEmpty() bool {
return len(channel.members) == 0
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}
func (channel *Channel) GetTopic(replier Replier) {
if channel.topic == "" {
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replier.Reply(RplNoTopic(channel))
return
}
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replier.Reply(RplTopic(channel))
}
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func (channel *Channel) GetUsers(replier Replier) {
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replier.Reply(NewNamesReply(channel))
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}
func (channel *Channel) ClientIsOperator(client *Client) bool {
// TODO client-channel relations
return false
}
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func (channel *Channel) Nicks() []string {
nicks := make([]string, len(channel.members))
i := 0
for client := range channel.members {
nicks[i] = client.Nick()
i += 1
}
return nicks
}
func (channel *Channel) Id() string {
return channel.name
}
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func (channel *Channel) Nick() string {
return channel.name
}
func (channel *Channel) String() string {
return channel.Id()
}
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// <mode> <mode params>
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func (channel *Channel) ModeString() (str string) {
if channel.noOutside {
str += NoOutside.String()
}
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if len(str) > 0 {
str = "+" + str
}
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return
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}
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func (channel *Channel) Join(client *Client) {
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channel.mutex.Lock()
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channel.members.Add(client)
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channel.mutex.Unlock()
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client.channels.Add(channel)
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reply := RplJoin(client, channel)
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client.Reply(reply)
channel.Reply(reply)
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channel.GetTopic(client)
channel.GetUsers(client)
}
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//
// commands
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//
func (m *JoinCommand) HandleChannel(channel *Channel) {
client := m.Client()
if channel.key != m.channels[channel.name] {
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client.Reply(ErrBadChannelKey(channel))
return
}
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channel.Join(client)
}
func (m *PartCommand) HandleChannel(channel *Channel) {
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client := m.Client()
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if !channel.members.Has(client) {
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client.Reply(ErrNotOnChannel(channel))
return
}
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reply := RplPart(client, channel, m.Message())
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client.Reply(reply)
channel.Reply(reply)
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channel.members.Remove(client)
client.channels.Remove(channel)
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// TODO persistent channels
if channel.IsEmpty() {
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channel.Destroy()
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}
}
func (m *TopicCommand) HandleChannel(channel *Channel) {
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client := m.Client()
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if !channel.members.Has(client) {
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client.Reply(ErrNotOnChannel(channel))
return
}
if m.setTopic {
channel.topic = m.topic
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channel.GetTopic(client)
reply := RplTopicMsg(client, channel)
client.Reply(reply)
channel.Reply(reply)
return
}
channel.GetTopic(client)
return
}
func (m *PrivMsgCommand) HandleChannel(channel *Channel) {
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client := m.Client()
if channel.noOutside && !channel.members.Has(client) {
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client.Reply(ErrCannotSendToChan(channel))
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return
}
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channel.Reply(RplPrivMsg(client, channel, m.message))
}
func (msg *ChannelModeCommand) HandleChannel(channel *Channel) {
client := msg.Client()
for _, modeOp := range msg.modeOps {
switch modeOp.mode {
case BanMask:
// TODO add/remove
for _, banMask := range channel.banList {
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client.Reply(RplBanList(channel, banMask))
}
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client.Reply(RplEndOfBanList(channel))
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case NoOutside:
if channel.ClientIsOperator(client) {
switch modeOp.op {
case Add:
channel.noOutside = true
case Remove:
channel.noOutside = false
}
} else {
client.Reply(ErrChanOPrivIsNeeded(channel))
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}
}
}
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client.Reply(RplChannelModeIs(channel))
}
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func (m *NoticeCommand) HandleChannel(channel *Channel) {
client := m.Client()
if channel.noOutside && !channel.members.Has(client) {
client.Reply(ErrCannotSendToChan(channel))
return
}
channel.Reply(RplNotice(client, channel, m.message))
}