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Disable channel modes and remove some client modes.
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parent
c99bc6b453
commit
dbaa73a319
@ -1,17 +1,13 @@
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package irc
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type Channel struct {
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server *Server
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name string
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key string
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topic string
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members ClientSet
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invites map[string]bool
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// modes
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inviteOnly bool
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noOutside bool
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// modes with args
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password string
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server *Server
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name string
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key string
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topic string
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members ClientSet
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noOutside bool
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password string
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}
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type ChannelSet map[*Channel]bool
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@ -22,7 +18,6 @@ func NewChannel(s *Server, name string) *Channel {
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return &Channel{
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name: name,
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members: make(ClientSet),
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invites: make(map[string]bool),
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server: s,
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}
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}
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@ -57,11 +52,6 @@ func (ch *Channel) IsEmpty() bool {
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func (ch *Channel) Join(cl *Client, key string) {
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if ch.key != key {
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cl.send <- ErrInviteOnlyChannel(ch)
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return
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}
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if ch.inviteOnly && !ch.invites[cl.nick] {
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cl.send <- ErrBadChannelKey(ch)
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return
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}
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@ -122,20 +112,3 @@ func (ch *Channel) ChangeTopic(cl *Client, newTopic string) {
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ch.Send(RplNoTopic(ch), nil)
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}
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}
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func (ch *Channel) Invite(inviter *Client, invitee *Client) {
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if !ch.members[inviter] {
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inviter.send <- ErrNotOnChannel(ch)
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return
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}
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if ch.members[invitee] {
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inviter.send <- ErrUserOnChannel(ch, invitee)
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return
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}
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ch.invites[invitee.nick] = true
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invitee.send <- RplInviteMsg(ch, inviter)
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inviter.send <- RplInvitingMsg(ch, invitee)
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}
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@ -7,27 +7,19 @@ import (
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)
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type Client struct {
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// communication
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conn net.Conn
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send chan<- Reply
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recv <-chan string
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// basic info
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conn net.Conn
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send chan<- Reply
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recv <-chan string
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username string
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realname string
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hostname string
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nick string
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serverPass bool
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registered bool
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// modes
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away bool
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invisible bool
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wallOps bool
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restricted bool
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operator bool
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localOperator bool
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// relations
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server *Server
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channels ChannelSet
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away bool
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wallOps bool
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server *Server
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channels ChannelSet
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}
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type ClientSet map[*Client]bool
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@ -77,14 +69,10 @@ func (c *Client) Nick() string {
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}
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func (c *Client) UModeString() string {
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mode := "+"
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if c.invisible {
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mode += "i"
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}
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if c.wallOps {
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mode += "w"
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return "+w"
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}
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return mode
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return ""
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}
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func (c *Client) HasNick() bool {
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@ -226,6 +226,15 @@ func (m *ModeMessage) Handle(s *Server, c *Client) {
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s.ChangeUserMode(c, m.modes)
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}
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func (m *ChannelModeMessage) Handle(s *Server, c *Client) {
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channel := s.channels[m.channel]
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if channel != nil {
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c.send <- ErrNoChanModes(channel)
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} else {
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c.send <- ErrNoSuchChannel(s, m.channel)
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}
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}
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// JOIN ( <channel> *( "," <channel> ) [ <key> *( "," <key> ) ] ) / "0"
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type JoinMessage struct {
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@ -372,39 +381,6 @@ func (m *TopicMessage) Handle(s *Server, c *Client) {
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}
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}
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// INVITE <nickname> <channel>
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type InviteMessage struct {
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nickname string
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channel string
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}
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func NewInviteMessage(args []string) (Message, error) {
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if len(args) < 2 {
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return nil, NotEnoughArgsError
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}
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return &InviteMessage{
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nickname: args[0],
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channel: args[1],
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}, nil
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}
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func (m *InviteMessage) Handle(s *Server, c *Client) {
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channel := s.channels[m.channel]
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if channel == nil {
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c.send <- ErrNoSuchNick(s, m.channel)
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return
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}
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invitee := s.nicks[m.nickname]
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if invitee == nil {
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c.send <- ErrNoSuchNick(s, m.nickname)
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return
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}
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channel.Invite(c, invitee)
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}
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// OPER <name> <password>
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type OperMessage struct {
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@ -10,7 +10,6 @@ type ParseFunc func([]string) (Message, error)
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var (
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ErrParseMessage = errors.New("failed to parse message")
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parseCommandFuncs = map[string]ParseFunc{
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"INVITE": NewInviteMessage,
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"JOIN": NewJoinMessage,
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"MODE": NewModeMessage,
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"NICK": NewNickMessage,
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@ -77,7 +77,7 @@ func RplCreated(server *Server) Reply {
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func RplMyInfo(server *Server) Reply {
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return NewReply(server, RPL_MYINFO,
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fmt.Sprintf("%s %s w ikn", server.name, VERSION))
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fmt.Sprintf("%s %s w kn", server.name, VERSION))
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}
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func RplUModeIs(server *Server, client *Client) Reply {
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@ -187,3 +187,8 @@ func ErrNoSuchNick(source Identifier, nick string) Reply {
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func ErrPasswdMismatch(server *Server) Reply {
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return NewReply(server, ERR_PASSWDMISMATCH, ":Password incorrect")
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}
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func ErrNoChanModes(channel *Channel) Reply {
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return NewReply(channel.server, ERR_NOCHANMODES,
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channel.name+" :Channel doesn't support modes")
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}
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@ -142,16 +142,6 @@ func (s *Server) Quit(c *Client, message string) {
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func (s *Server) ChangeUserMode(c *Client, modes []string) {
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for _, mode := range modes {
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switch mode {
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case "+i":
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c.invisible = true
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case "-i":
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c.invisible = false
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case "-o":
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c.operator = false
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case "-O":
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c.localOperator = false
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case "+r":
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c.restricted = true
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case "+w":
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c.wallOps = true
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case "-w":
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