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PyLink/protocols
James Lu 0ccdf4cfce unreal: require UMODE2 cap too
I realize we don't handle MODE being used for users at all. UMODE2 is always used when enabled, which is what we're expecting right now.
2016-04-09 11:43:26 -07:00
..
hybrid.py hybrid: virtual umodes +d/+x don't take arguments 2016-04-08 22:20:23 -07:00
inspircd.py protocols: simplify super() syntax 2016-04-05 18:37:09 -07:00
ts6_common.py protocols: s/_getNick/_getUid/g 2016-04-08 22:21:37 -07:00
ts6.py ts6: re-add some of the ircd traffic examples 2016-04-07 18:23:21 -07:00
unreal.py unreal: require UMODE2 cap too 2016-04-09 11:43:26 -07:00