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PyLink/protocols/unreal.py

851 lines
40 KiB
Python

"""
unreal.py: UnrealIRCd 4.0 protocol module for PyLink.
"""
import time
import sys
import os
import codecs
import socket
import re
# Import hacks to access utils and classes...
curdir = os.path.dirname(__file__)
sys.path += [curdir, os.path.dirname(curdir)]
import utils
from log import log
from classes import *
from ts6_common import TS6BaseProtocol
class UnrealProtocol(TS6BaseProtocol):
def __init__(self, irc):
super(UnrealProtocol, self).__init__(irc)
# Set our case mapping (rfc1459 maps "\" and "|" together, for example)
self.casemapping = 'ascii'
self.proto_ver = 4000
self.min_proto_ver = 4000
self.hook_map = {'UMODE2': 'MODE', 'SVSKILL': 'KILL', 'SVSMODE': 'MODE',
'SVS2MODE': 'MODE', 'SJOIN': 'JOIN', 'SETHOST': 'CHGHOST',
'SETIDENT': 'CHGIDENT', 'SETNAME': 'CHGNAME',
'EOS': 'ENDBURST'}
self.uidgen = {}
self.sidgen = utils.TS6SIDGenerator(self.irc)
self.caps = {}
self.irc.prefixmodes = {'q': '~', 'a': '&', 'o': '@', 'h': '%', 'v': '+'}
self._unrealCmodes = {'l': 'limit', 'c': 'blockcolor', 'G': 'censor',
'D': 'delayjoin', 'n': 'noextmsg', 's': 'secret',
'T': 'nonotice', 'z': 'sslonly', 'b': 'ban', 'V': 'noinvite',
'Z': 'issecure', 'r': 'registered', 'N': 'nonick',
'e': 'banexception', 'R': 'regonly', 'M': 'regmoderated',
'p': 'private', 'Q': 'nokick', 'P': 'permanent', 'k': 'key',
'C': 'noctcp', 'O': 'operonly', 'S': 'stripcolor',
'm': 'moderated', 'K': 'noknock', 'o': 'op', 'v': 'voice',
'I': 'invex', 't': 'topiclock', 'f': 'flood_unreal'}
self._neededCaps = ["VL", "SID", "CHANMODES", "NOQUIT", "SJ3"]
# Some command aliases
self.handle_svskill = self.handle_kill
# Toggle whether we're using super hack mode for Unreal 3.2 mixed links.
self.mixed_link = self.irc.serverdata.get('mixed_link')
if self.mixed_link:
log.warning('(%s) mixed_link is experimental and may cause problems. '
'You have been warned!', self.irc.name)
def _send(self, source, msg):
"""
Sends a TS6-style raw command from a source numeric to the self.irc connection given.
This optionally provides the REALLY BAD HACK FOR UNREAL 3.2 SUPPORT edition, which
mangles message targets from pseudo UIDs to the target's nick.
"""
if self.mixed_link:
args = msg.split(" ")
for idx, arg in enumerate(args[:-1]):
# Look at every arg except the last one, which is usually message
# text or whatnot. For each, check if the argument is in the user
# DB and has a @ in it, since we reserve those for PUIDs.
if arg in self.irc.users and '@' in arg:
args[idx] = self.irc.users[arg].nick
msg = ' '.join(args)
self.irc.send(':%s %s' % (source, msg))
### OUTGOING COMMAND FUNCTIONS
def spawnClient(self, nick, ident='null', host='null', realhost=None, modes=set(),
server=None, ip='0.0.0.0', realname=None, ts=None, opertype='IRC Operator',
manipulatable=False):
"""Spawns a client with nick <nick> on the given IRC connection.
Note: No nick collision / valid nickname checks are done here; it is
up to plugins to make sure they don't introduce anything invalid."""
server = server or self.irc.sid
if not self.irc.isInternalServer(server):
raise ValueError('Server %r is not a PyLink server!' % server)
# Unreal 4.0 uses TS6-style UIDs. They don't start from AAAAAA like other IRCd's
# do, but that doesn't matter to us...
uid = self.uidgen.setdefault(server, utils.TS6UIDGenerator(server)).next_uid()
ts = ts or int(time.time())
realname = realname or self.irc.botdata['realname']
realhost = realhost or host
raw_modes = utils.joinModes(modes)
u = self.irc.users[uid] = IrcUser(nick, ts, uid, ident=ident, host=host, realname=realname,
realhost=realhost, ip=ip, manipulatable=manipulatable, opertype=opertype)
utils.applyModes(self.irc, uid, modes)
self.irc.servers[server].users.add(uid)
# UnrealIRCd requires encoding the IP by first packing it into a binary format,
# and then encoding the binary with Base64.
if ip == '0.0.0.0': # Dummy IP (for services, etc.) use a single *.
encoded_ip = '*'
else:
try: # Try encoding as IPv4 first.
binary_ip = socket.inet_pton(socket.AF_INET, ip)
except OSError:
try: # That failed, try IPv6 next.
binary_ip = socket.inet_pton(socket.AF_INET6, ip)
except OSError:
raise ValueError("Invalid IPv4 or IPv6 address %r." % ip)
# Encode in Base64.
encoded_ip = codecs.encode(binary_ip, "base64")
# Now, strip the trailing \n and decode into a string again.
encoded_ip = encoded_ip.strip().decode()
# <- :001 UID GL 0 1441306929 gl localhost 0018S7901 0 +iowx * midnight-1C620195 fwAAAQ== :realname
self._send(server, "UID {nick} 0 {ts} {ident} {realhost} {uid} 0 {modes} "
"{host} * {ip} :{realname}".format(ts=ts, host=host,
nick=nick, ident=ident, uid=uid,
modes=raw_modes, realname=realname,
realhost=realhost, ip=encoded_ip))
# Force the virtual hostname to show correctly by running SETHOST on
# the user. Otherwise, Unreal will show the real host of the person
# instead, which is probably not what we want.
self.updateClient(uid, 'HOST', host)
return u
def join(self, client, channel):
"""Joins a PyLink client to a channel."""
channel = utils.toLower(self.irc, channel)
if not self.irc.isInternalClient(client):
raise LookupError('No such PyLink client exists.')
self._send(client, "JOIN %s" % channel)
self.irc.channels[channel].users.add(client)
self.irc.users[client].channels.add(channel)
def sjoin(self, server, channel, users, ts=None):
"""Sends an SJOIN for a group of users to a channel.
The sender should always be a server (SID). TS is optional, and defaults
to the one we've stored in the channel state if not given.
<users> is a list of (prefix mode, UID) pairs:
Example uses:
sjoin('100', '#test', [('', '100AAABBC'), ('o', 100AAABBB'), ('v', '100AAADDD')])
sjoin(self.irc.sid, '#test', [('o', self.irc.pseudoclient.uid)])
Note that for UnrealIRCd, no mode data is sent in an SJOIN command, only
The channel name, TS, and user list.
"""
# <- :001 SJOIN 1444361345 #test :001DJ1O02
# The nicklist consists of users joining the channel, with status prefixes for
# their status ('@+', '@', '+' or ''), for example:
# '@+1JJAAAAAB +2JJAAAA4C 1JJAAAADS'.
channel = utils.toLower(self.irc, channel)
server = server or self.irc.sid
assert users, "sjoin: No users sent?"
if not server:
raise LookupError('No such PyLink server exists.')
orig_ts = self.irc.channels[channel].ts
ts = ts or orig_ts
self.updateTS(channel, ts)
changedmodes = []
uids = []
namelist = []
for userpair in users:
assert len(userpair) == 2, "Incorrect format of userpair: %r" % userpair
prefixes, user = userpair
# Unreal uses slightly different prefixes in SJOIN. +q is * instead of ~,
# and +a is ~ instead of &.
# &, ", and ' are used for bursting bans.
sjoin_prefixes = {'q': '*', 'a': '~', 'o': '@', 'h': '%', 'v': '+'}
prefixchars = ''.join([sjoin_prefixes.get(prefix, '') for prefix in prefixes])
if prefixchars:
changedmodes + [('+%s' % prefix, user) for prefix in prefixes]
namelist.append(prefixchars+user)
uids.append(user)
try:
self.irc.users[user].channels.add(channel)
except KeyError: # Not initialized yet?
log.debug("(%s) sjoin: KeyError trying to add %r to %r's channel list?", self.irc.name, channel, user)
namelist = ' '.join(namelist)
self._send(server, "SJOIN {ts} {channel} :{users}".format(
ts=ts, users=namelist, channel=channel))
self.irc.channels[channel].users.update(uids)
if ts <= orig_ts:
# Only save our prefix modes in the channel state if our TS is lower than or equal to theirs.
utils.applyModes(self.irc, channel, changedmodes)
def ping(self, source=None, target=None):
"""Sends a PING to a target server. Periodic PINGs are sent to our uplink
automatically by the Irc() internals; plugins shouldn't have to use this."""
source = source or self.irc.sid
target = target or self.irc.uplink
if not (target is None or source is None):
self._send(source, 'PING %s %s' % (self.irc.servers[source].name, self.irc.servers[target].name))
def kill(self, numeric, target, reason):
"""Sends a kill from a PyLink client/server."""
# <- :GL KILL 38QAAAAAA :hidden-1C620195!GL (test)
if (not self.irc.isInternalClient(numeric)) and \
(not self.irc.isInternalServer(numeric)):
raise LookupError('No such PyLink client/server exists.')
assert target in self.irc.users, "Unknown target %r for kill()!" % target
# The killpath doesn't really matter here...
self._send(numeric, 'KILL %s :%s!PyLink (%s)' % (target, self.irc.serverdata['hostname'], reason))
self.removeClient(target)
def mode(self, numeric, target, modes, ts=None):
"""
Sends mode changes from a PyLink client/server. The mode list should be
a list of (mode, arg) tuples, i.e. the format of utils.parseModes() output.
"""
# <- :unreal.midnight.vpn MODE #test +ntCo GL 1444361345
if (not self.irc.isInternalClient(numeric)) and \
(not self.irc.isInternalServer(numeric)):
raise LookupError('No such PyLink client/server exists.')
utils.applyModes(self.irc, target, modes)
joinedmodes = utils.joinModes(modes)
if utils.isChannel(target):
# The MODE command is used for channel mode changes only
ts = ts or self.irc.channels[utils.toLower(self.irc, target)].ts
self._send(numeric, 'MODE %s %s %s' % (target, joinedmodes, ts))
else:
# For user modes, the only way to set modes (for non-U:Lined servers)
# is through UMODE2, which sets the modes on the caller.
# U:Lines can use SVSMODE/SVS2MODE, but I won't expect people to
# U:Line a PyLink daemon...
if not self.irc.isInternalClient(target):
raise ProtocolError('Cannot force mode change on external clients!')
self._send(target, 'UMODE2 %s' % joinedmodes)
def topicBurst(self, numeric, target, text):
"""Sends a TOPIC change from a PyLink server."""
if not self.irc.isInternalServer(numeric):
raise LookupError('No such PyLink server exists.')
self._send(numeric, 'TOPIC %s :%s' % (target, text))
self.irc.channels[target].topic = text
self.irc.channels[target].topicset = True
def updateClient(self, target, field, text):
"""Updates the ident, host, or realname of any connected client."""
field = field.upper()
if field not in ('IDENT', 'HOST', 'REALNAME', 'GECOS'):
raise NotImplementedError("Changing field %r of a client is "
"unsupported by this protocol." % field)
if self.irc.isInternalClient(target):
# It is one of our clients, use SETIDENT/HOST/NAME.
if field == 'IDENT':
self.irc.users[target].ident = text
self._send(target, 'SETIDENT %s' % text)
elif field == 'HOST':
self.irc.users[target].host = text
self._send(target, 'SETHOST %s' % text)
elif field in ('REALNAME', 'GECOS'):
self.irc.users[target].realname = text
self._send(target, 'SETNAME :%s' % text)
else:
# It is a client on another server, use CHGIDENT/HOST/NAME.
if field == 'IDENT':
self.irc.users[target].ident = text
self._send(self.irc.sid, 'CHGIDENT %s %s' % (target, text))
# Send hook payloads for other plugins to listen to.
self.irc.callHooks([self.irc.sid, 'CHGIDENT',
{'target': target, 'newident': text}])
elif field == 'HOST':
self.irc.users[target].host = text
self._send(self.irc.sid, 'CHGHOST %s %s' % (target, text))
self.irc.callHooks([self.irc.sid, 'CHGHOST',
{'target': target, 'newhost': text}])
elif field in ('REALNAME', 'GECOS'):
self.irc.users[target].realname = text
self._send(self.irc.sid, 'CHGNAME %s :%s' % (target, text))
self.irc.callHooks([self.irc.sid, 'CHGNAME',
{'target': target, 'newgecos': text}])
def invite(self, numeric, target, channel):
"""Sends an INVITE from a PyLink client.."""
if not self.irc.isInternalClient(numeric):
raise LookupError('No such PyLink client exists.')
self._send(numeric, 'INVITE %s %s' % (target, channel))
def knock(self, numeric, target, text):
"""Sends a KNOCK from a PyLink client."""
# KNOCKs in UnrealIRCd are actually just specially formatted NOTICEs,
# sent to all ops in a channel.
# <- :unreal.midnight.vpn NOTICE @#test :[Knock] by GL|!gl@hidden-1C620195 (test)
assert utils.isChannel(target), "Can only knock on channels!"
sender = self.irc.getServer(numeric)
s = '[Knock] by %s (%s)' % (utils.getHostmask(self.irc, numeric), text)
self._send(sender, 'NOTICE @%s :%s' % (target, s))
### HANDLERS
def connect(self):
"""Initializes a connection to a server."""
ts = self.irc.start_ts
self.irc.prefixmodes = {'q': '~', 'a': '&', 'o': '@', 'h': '%', 'v': '+'}
# Track usages of legacy nicks.
self.legacy_nickcount = 1
self.irc.umodes.update({'deaf': 'd', 'invisible': 'i', 'hidechans': 'p',
'protected': 'q', 'registered': 'r',
'snomask': 's', 'vhost': 't', 'wallops': 'w',
'bot': 'B', 'cloak': 'x', 'ssl': 'z',
'filter': 'G', 'hideoper': 'H', 'hideidle': 'I',
'regdeaf': 'R', 'servprotect': 'S',
'u_noctcp': 'T', 'showwhois': 'W',
'*A': '', '*B': '', '*C': '', '*D': 'dipqrstwBxzGHIRSTW'})
f = self.irc.send
host = self.irc.serverdata["hostname"]
f('PASS :%s' % self.irc.serverdata["sendpass"])
# https://github.com/unrealircd/unrealself.ircd/blob/2f8cb55e/doc/technical/protoctl.txt
# We support the following protocol features:
# SJ3 - extended SJOIN
# NOQUIT - QUIT messages aren't sent for all users in a netsplit
# NICKv2 - Extended NICK command, sending MODE and CHGHOST info with it
# SID - Use UIDs and SIDs (unreal 3.4)
# VL - Sends version string in below SERVER message
# UMODE2 - used for users setting modes on themselves (one less argument needed)
# EAUTH - Early auth? (Unreal 3.4 linking protocol)
f('PROTOCTL SJ3 NOQUIT NICKv2 VL UMODE2 PROTOCTL EAUTH=%s SID=%s' % (self.irc.serverdata["hostname"], self.irc.sid))
sdesc = self.irc.serverdata.get('serverdesc') or self.irc.botdata['serverdesc']
f('SERVER %s 1 U%s-h6e-%s :%s' % (host, self.proto_ver, self.irc.sid, sdesc))
f('NETINFO 1 %s %s * 0 0 0 :%s' % (self.irc.start_ts, self.proto_ver, self.irc.serverdata.get("netname", self.irc.name)))
self._send(self.irc.sid, 'EOS')
def handle_eos(self, numeric, command, args):
"""EOS is used to denote end of burst."""
return {}
def handle_uid(self, numeric, command, args):
# <- :001 UID GL 0 1441306929 gl localhost 0018S7901 0 +iowx * midnight-1C620195 fwAAAQ== :realname
# <- :001 UID GL| 0 1441389007 gl 10.120.0.6 001ZO8F03 0 +iwx * 391A9CB9.26A16454.D9847B69.IP CngABg== :realname
# arguments: nick, hopcount?, ts, ident, real-host, UID, services account (0 if none), modes,
# displayed host, cloaked (+x) host, base64-encoded IP, and realname
nick = args[0]
ts, ident, realhost, uid, accountname, modestring, host = args[2:9]
if host == '*':
# A single * means that there is no displayed/virtual host, and
# that it's the same as the real host
host = args[9]
# Decode UnrealIRCd's IPs, which are stored in base64-encoded network structure
raw_ip = args[10].encode() # codecs.decode only takes bytes, not str
if raw_ip == b'*': # Dummy IP (for services, etc.)
ip = '0.0.0.0'
else:
# First, decode the Base64 string into a packed binary IP address.
ip = codecs.decode(raw_ip, "base64")
try: # IPv4 address.
ip = socket.inet_ntop(socket.AF_INET, ip)
except ValueError: # IPv6 address.
ip = socket.inet_ntop(socket.AF_INET6, ip)
# HACK: make sure a leading ":" in the IPv6 address (e.g. ::1)
# doesn't cause it to be misinterpreted as the last argument
# in a line, should it be mirrored to other networks.
if ip.startswith(':'):
ip = '0' + ip
realname = args[-1]
self.irc.users[uid] = IrcUser(nick, ts, uid, ident, host, realname, realhost, ip)
self.irc.servers[numeric].users.add(uid)
# Handle user modes
parsedmodes = utils.parseModes(self.irc, uid, [modestring])
utils.applyModes(self.irc, uid, parsedmodes)
# The cloaked (+x) host is completely separate from the displayed host
# and real host in that it is ONLY shown if the user is +x (cloak mode
# enabled) but NOT +t (vHost set). We'll store this separately for now,
# but more handling is needed so that plugins can update the cloak host
# appropriately.
self.irc.users[uid].cloaked_host = args[9]
if ('+o', None) in parsedmodes:
# If +o being set, call the CLIENT_OPERED internal hook.
self.irc.callHooks([uid, 'CLIENT_OPERED', {'text': 'IRC Operator'}])
if ('+x', None) not in parsedmodes:
# If +x is not set, update to use the person's real host.
self.irc.users[uid].host = realhost
# Set the accountname if present
if accountname != "0":
self.irc.callHooks([uid, 'CLIENT_SERVICES_LOGIN', {'text': accountname}])
return {'uid': uid, 'ts': ts, 'nick': nick, 'realhost': realhost, 'host': host, 'ident': ident, 'ip': ip}
def handle_pass(self, numeric, command, args):
# <- PASS :abcdefg
if args[0] != self.irc.serverdata['recvpass']:
raise ProtocolError("Error: RECVPASS from uplink does not match configuration!")
def handle_ping(self, numeric, command, args):
if numeric == self.irc.uplink:
self.irc.send('PONG %s :%s' % (self.irc.serverdata['hostname'], args[-1]))
def handle_pong(self, source, command, args):
log.debug('(%s) Ping received from %s for %s.', self.irc.name, source, args[-1])
if source in (self.irc.uplink, self.irc.servers[self.irc.uplink].name) and args[-1] == self.irc.serverdata['hostname']:
log.debug('(%s) Set self.irc.lastping.', self.irc.name)
self.irc.lastping = time.time()
def handle_server(self, numeric, command, args):
"""Handles the SERVER command, which is used for both authentication and
introducing legacy (non-SID) servers."""
# <- SERVER unreal.midnight.vpn 1 :U3999-Fhin6OoEM UnrealIRCd test server
sname = args[0]
if numeric == self.irc.uplink and not self.irc.connected.is_set(): # We're doing authentication
for cap in self._neededCaps:
if cap not in self.caps:
raise ProtocolError("Not all required capabilities were met "
"by the remote server. Your version of UnrealIRCd "
"is probably too old! (Got: %s, needed: %s)" %
(sorted(self.caps.keys()),
sorted(_neededCaps)))
sdesc = args[-1].split(" ")
# Get our protocol version :)
vline = sdesc[0].split('-', 1)
try:
protover = int(vline[0].strip('U'))
except ValueError:
raise ProtocolError("Protocol version too old! (needs at least %s "
"(Unreal 4.0.0-rc1), got something invalid; "
"is VL being sent?)" % self.min_proto_ver)
sdesc = args[-1][1:]
if protover < self.min_proto_ver:
raise ProtocolError("Protocol version too old! (needs at least %s "
"(Unreal 4.0.0-rc1), got %s)" % (self.min_proto_ver, protover))
self.irc.servers[numeric] = IrcServer(None, sname)
# Set irc.connected to True, meaning that protocol negotiation passed.
log.debug('(%s) self.irc.connected set!', self.irc.name)
self.irc.connected.set()
else:
# Legacy (non-SID) servers can still be introduced using the SERVER command.
# <- :services.int SERVER a.bc 2 :(H) [GL] a
servername = args[0].lower()
sdesc = args[-1]
self.irc.servers[servername] = IrcServer(numeric, servername, desc=sdesc)
return {'name': servername, 'sid': None, 'text': sdesc}
def handle_sid(self, numeric, command, args):
"""Handles the SID command, used for introducing remote servers by our uplink."""
# <- SID services.int 2 00A :Shaltúre IRC Services
sname = args[0].lower()
sid = args[2]
sdesc = args[-1]
self.irc.servers[sid] = IrcServer(numeric, sname, desc=sdesc)
return {'name': sname, 'sid': sid, 'text': sdesc}
def handle_squit(self, numeric, command, args):
"""Handles the SQUIT command."""
# <- SQUIT services.int :Read error
# Convert the server name to a SID...
args[0] = self._getSid(args[0])
# Then, use the SQUIT handler in TS6BaseProtocol as usual.
return super().handle_squit(numeric, 'SQUIT', args)
def handle_protoctl(self, numeric, command, args):
# <- PROTOCTL NOQUIT NICKv2 SJOIN SJOIN2 UMODE2 VL SJ3 TKLEXT TKLEXT2 NICKIP ESVID
# <- PROTOCTL CHANMODES=beI,k,l,psmntirzMQNRTOVKDdGPZSCc NICKCHARS= SID=001 MLOCK TS=1441314501 EXTSWHOIS
for cap in args:
if cap.startswith('SID'):
self.irc.uplink = cap.split('=', 1)[1]
self.caps['SID'] = True
elif cap.startswith('CHANMODES'):
cmodes = cap.split('=', 1)[1]
self.irc.cmodes['*A'], self.irc.cmodes['*B'], self.irc.cmodes['*C'], self.irc.cmodes['*D'] = cmodes.split(',')
for m in cmodes:
if m in self._unrealCmodes:
self.irc.cmodes[self._unrealCmodes[m]] = m
self.caps['CHANMODES'] = True
self.irc.cmodes['*B'] += 'f' # Add +f to the list too, dunno why it isn't there.
# Because more than one PROTOCTL line is sent, we have to delay the
# check to see whether our needed capabilities are all there...
# That's done by handle_server(), which comes right after PROTOCTL.
elif cap == 'VL':
self.caps['VL'] = True
elif cap == 'NOQUIT':
self.caps['NOQUIT'] = True
elif cap == 'SJ3':
self.caps['SJ3'] = True
self.irc.cmodes.update({'halfop': 'h', 'admin': 'a', 'owner': 'q',
'op': 'o', 'voice': 'v'})
def handle_privmsg(self, source, command, args):
# Convert nicks to UIDs, where they exist.
target = self._getNick(args[0])
# We use lowercase channels internally, but uppercase UIDs.
if utils.isChannel(target):
target = utils.toLower(self.irc, target)
return {'target': target, 'text': args[1]}
handle_notice = handle_privmsg
def handle_join(self, numeric, command, args):
"""Handles the UnrealIRCd JOIN command."""
# <- :GL JOIN #pylink,#test
for channel in args[0].split(','):
c = self.irc.channels[channel]
if args[0] == '0':
# /join 0; part the user from all channels
oldchans = self.irc.users[numeric].channels.copy()
log.debug('(%s) Got /join 0 from %r, channel list is %r',
self.irc.name, numeric, oldchans)
for ch in oldchans:
self.irc.channels[ch].users.discard(numeric)
self.irc.users[numeric].channels.discard(ch)
return {'channels': oldchans, 'text': 'Left all channels.', 'parse_as': 'PART'}
self.irc.users[numeric].channels.add(channel)
self.irc.channels[channel].users.add(numeric)
# Call hooks manually, because one JOIN command in UnrealIRCd can
# have multiple channels...
self.irc.callHooks([numeric, command, {'channel': channel, 'users': [numeric], 'modes':
c.modes, 'ts': c.ts}])
def handle_sjoin(self, numeric, command, args):
"""Handles the UnrealIRCd SJOIN command."""
# <- :001 SJOIN 1444361345 #test :001DJ1O02
# memberlist should be a list of UIDs with their channel status prefixes, as
# in ":001AAAAAA @001AAAAAB +001AAAAAC".
# Interestingly, no modes are ever sent in this command as far as I've seen.
channel = utils.toLower(self.irc, args[1])
userlist = args[-1].split()
our_ts = self.irc.channels[channel].ts
their_ts = int(args[0])
self.updateTS(channel, their_ts)
namelist = []
log.debug('(%s) handle_sjoin: got userlist %r for %r', self.irc.name, userlist, channel)
for userpair in userlist:
if userpair.startswith("&\"'"): # TODO: handle ban bursts too
# &, ", and ' entries are used for bursting bans:
# https://www.unrealircd.org/files/docs/technical/serverprotocol.html#S5_1
break
r = re.search(r'([^\d]*)(.*)', userpair)
user = r.group(2)
# Unreal uses slightly different prefixes in SJOIN. +q is * instead of ~,
# and +a is ~ instead of &.
modeprefix = (r.group(1) or '').replace("~", "&").replace("*", "~")
finalprefix = ''
assert user, 'Failed to get the UID from %r; our regex needs updating?' % userpair
log.debug('(%s) handle_sjoin: got modeprefix %r for user %r', self.irc.name, modeprefix, user)
for m in modeprefix:
# Iterate over the mapping of prefix chars to prefixes, and
# find the characters that match.
for char, prefix in self.irc.prefixmodes.items():
if m == prefix:
finalprefix += char
namelist.append(user)
self.irc.users[user].channels.add(channel)
# Only merge the remote's prefix modes if their TS is smaller or equal to ours.
if their_ts <= our_ts:
utils.applyModes(self.irc, channel, [('+%s' % mode, user) for mode in finalprefix])
self.irc.channels[channel].users.add(user)
return {'channel': channel, 'users': namelist, 'modes': self.irc.channels[channel].modes, 'ts': their_ts}
def handle_nick(self, numeric, command, args):
"""Handles NICK changes, and legacy NICK introductions from pre-4.0 servers."""
if self.mixed_link and len(args) > 2:
# Handle legacy NICK introduction here.
# I don't want to rewrite all the user introduction stuff, so I'll just reorder the arguments
# so that handle_uid can handle this instead.
# But since legacy nicks don't have any UIDs attached, we'll have to store the users
# internally by their nicks. In other words, we need to convert from this:
# <- NICK Global 3 1456843578 services novernet.com services.novernet.com 0 +ioS * :Global Noticer
# & nick hopcount timestamp username hostname server service-identifier-token :realname
# to this:
# <- :001 UID GL 0 1441306929 gl localhost 0018S7901 0 +iowx * midnight-1C620195 fwAAAQ== :realname
log.debug('(%s) got legacy NICK args: %s', self.irc.name, ' '.join(args))
new_args = args[:] # Clone the old args list
servername = new_args[5].lower() # Get the name of the users' server.
# Fake a UID and put it where it belongs in the new-style UID command.
fake_uid = '%s@%s' % (args[0], self.legacy_nickcount)
self.legacy_nickcount += 1
new_args[5] = fake_uid
# Insert a fake IP for the user (this isn't sent by the NICK command)
new_args.insert(-1, '*')
# Insert a fake cloaked host (just make it equal the real host, I don't care)
new_args.insert(-2, args[4])
log.debug('(%s) translating legacy NICK args to: %s', self.irc.name, ' '.join(new_args))
return self.handle_uid(servername, 'UID_LEGACY', new_args)
else:
# Normal NICK change, just let ts6_common handle it.
# :70MAAAAAA NICK GL-devel 1434744242
try:
return super().handle_nick(numeric, command, args)
except KeyError:
log.exception('(%s) Malformed NICK command received. If you are linking PyLink to a '
'mixed UnrealIRCd 3.2/4.0 network, enable the mixed_link option in the '
'server config and restart your PyLink daemon.', self.irc.name)
self.irc.disconnect()
def handle_mode(self, numeric, command, args):
# <- :unreal.midnight.vpn MODE #test +bb test!*@* *!*@bad.net
# <- :unreal.midnight.vpn MODE #test +q GL 1444361345
# <- :unreal.midnight.vpn MODE #test +ntCo GL 1444361345
# <- :unreal.midnight.vpn MODE #test +mntClfo 5 [10t]:5 GL 1444361345
# <- :GL MODE #services +v GL
# This seems pretty relatively inconsistent - why do some commands have a TS at the end while others don't?
# Answer: the first syntax (MODE sent by SERVER) is used for channel bursts - according to Unreal 3.2 docs,
# the last argument should be interpreted as a timestamp ONLY if it is a number and the sender is a server.
# Ban bursting does not give any TS, nor do normal users setting modes. SAMODE is special though, it will
# send 0 as a TS argument (which should be ignored unless breaking the internal channel TS is desired).
# Also, we need to get rid of that extra space following the +f argument. :|
if utils.isChannel(args[0]):
channel = utils.toLower(self.irc, args[0])
oldobj = self.irc.channels[channel].deepcopy()
modes = list(filter(None, args[1:])) # normalize whitespace
parsedmodes = utils.parseModes(self.irc, channel, modes)
if parsedmodes:
utils.applyModes(self.irc, channel, parsedmodes)
if numeric in self.irc.servers and args[-1].isdigit():
# Sender is a server AND last arg is number. Perform TS updates.
their_ts = int(args[-1])
if their_ts > 0:
self.updateTS(channel, their_ts)
return {'target': channel, 'modes': parsedmodes, 'oldchan': oldobj}
else:
log.warning("(%s) received MODE for non-channel target: %r",
self.irc.name, args)
raise NotImplementedError
def checkCloakChange(self, uid, parsedmodes):
"""
Checks whether +x/-x was set in the mode query, and changes the
hostname of the user given to or from their cloaked host if True.
"""
userobj = self.irc.users[uid]
final_modes = userobj.modes
oldhost = userobj.host
if (('+x', None) in parsedmodes and ('t', None) not in final_modes) \
or (('-t', None) in parsedmodes and ('x', None) in final_modes):
# If either:
# 1) +x is being set, and the user does NOT have +t.
# 2) -t is being set, but the user has +x set already.
# We should update the user's host to their cloaked host and send
# out a hook payload saying that the host has changed.
newhost = userobj.host = userobj.cloaked_host
elif ('-x', None) in parsedmodes or ('-t', None) in parsedmodes:
# Otherwise, if either:
# 1) -x is being set.
# 2) -t is being set, but the person doesn't have +x set already.
# (the case where the person DOES have +x is handled above)
# Restore the person's host to the uncloaked real host.
newhost = userobj.host = userobj.realhost
else:
# Nothing changed, just return.
return
if newhost != oldhost:
# Only send a payload if the old and new hosts are different.
self.irc.callHooks([uid, 'SETHOST',
{'target': uid, 'newhost': newhost}])
def handle_svsmode(self, numeric, command, args):
"""Handles SVSMODE, used by services for setting user modes on others."""
# <- :source SVSMODE target +usermodes
target = self._getNick(args[0])
modes = args[1:]
parsedmodes = utils.parseModes(self.irc, target, modes)
utils.applyModes(self.irc, target, parsedmodes)
# If +x/-x is being set, update cloaked host info.
self.checkCloakChange(target, parsedmodes)
return {'target': target, 'modes': parsedmodes}
def handle_svs2mode(self, sender, command, args):
"""
Handles SVS2MODE, which sets services login information, and user modes on
the given target.
"""
# Logging in:
# <- :NickServ SVS2MODE GL +rd GL
# Logging out:
# <- :NickServ SVS2MODE GL -r+d 0
# Logging in to account from a different nick:
# <- :NickServ SVS2MODE somenick +d GL
# Handle the mode part first, the same was as SVSMODE.
mode_hook = self.handle_svsmode(sender, command, args)
self.irc.callHooks([sender, 'SVSMODE', mode_hook])
# Get the target and the account name being set. 0 for accountname
# indicates a logout.
target = self._getNick(args[0])
try:
account = args[2]
if account == '0':
account = ''
except IndexError:
# No services account change, ignore
return
else:
self.irc.callHooks([target, 'CLIENT_SERVICES_LOGIN', {'text': account}])
def handle_umode2(self, numeric, command, args):
"""Handles UMODE2, used to set user modes on oneself."""
# <- :GL UMODE2 +W
parsedmodes = utils.parseModes(self.irc, numeric, args)
utils.applyModes(self.irc, numeric, parsedmodes)
if ('+o', None) in parsedmodes:
# If +o being set, call the CLIENT_OPERED internal hook.
self.irc.callHooks([numeric, 'CLIENT_OPERED', {'text': 'IRC Operator'}])
self.checkCloakChange(numeric, parsedmodes)
return {'target': numeric, 'modes': parsedmodes}
def handle_topic(self, numeric, command, args):
"""Handles the TOPIC command."""
# <- GL TOPIC #services GL 1444699395 :weeee
# <- TOPIC #services devel.relay 1452399682 :test
channel = utils.toLower(self.irc, args[0])
topic = args[-1]
setter = args[1]
ts = args[2]
oldtopic = self.irc.channels[channel].topic
self.irc.channels[channel].topic = topic
self.irc.channels[channel].topicset = True
return {'channel': channel, 'setter': setter, 'ts': ts, 'text': topic,
'oldtopic': oldtopic}
def handle_whois(self, numeric, command, args):
"""Handles WHOIS queries."""
# <- :GL WHOIS PyLink-devel :pylink-devel
# In this case, the first argument is actually the server that the
# WHOIS query is requested from - IRCds should pass these requests on
# to the server in question. Since we're a services server, we can just
# process it regardless.
# The second argument is the ACTUAL nick requested.
# The actual WHOIS handling is done protocol-independently by coreplugin.
return {'target': self._getNick(args[-1])}
def handle_setident(self, numeric, command, args):
"""Handles SETIDENT, used for self ident changes."""
# <- :70MAAAAAB SETIDENT test
self.irc.users[numeric].ident = newident = args[0]
return {'target': numeric, 'newident': newident}
def handle_sethost(self, numeric, command, args):
"""Handles CHGHOST, used for self hostname changes."""
# <- :70MAAAAAB SETIDENT some.host
self.irc.users[numeric].host = newhost = args[0]
# When SETHOST or CHGHOST is used, modes +xt are implicitly set on the
# target.
utils.applyModes(self.irc, numeric, [('+x', None), ('+t', None)])
return {'target': numeric, 'newhost': newhost}
def handle_setname(self, numeric, command, args):
"""Handles SETNAME, used for self real name/gecos changes."""
# <- :70MAAAAAB SETNAME :afdsafasf
self.irc.users[numeric].realname = newgecos = args[0]
return {'target': numeric, 'newgecos': newgecos}
def handle_chgident(self, numeric, command, args):
"""Handles CHGIDENT, used for denoting ident changes."""
# <- :GL CHGIDENT GL test
target = self._getNick(args[0])
self.irc.users[target].ident = newident = args[1]
return {'target': target, 'newident': newident}
def handle_chghost(self, numeric, command, args):
"""Handles CHGHOST, used for denoting hostname changes."""
# <- :GL CHGHOST GL some.host
target = self._getNick(args[0])
self.irc.users[target].host = newhost = args[1]
# When SETHOST or CHGHOST is used, modes +xt are implicitly set on the
# target.
utils.applyModes(self.irc, target, [('+x', None), ('+t', None)])
return {'target': target, 'newhost': newhost}
def handle_chgname(self, numeric, command, args):
"""Handles CHGNAME, used for denoting real name/gecos changes."""
# <- :GL CHGNAME GL :afdsafasf
target = self._getNick(args[0])
self.irc.users[target].realname = newgecos = args[1]
return {'target': target, 'newgecos': newgecos}
def handle_invite(self, numeric, command, args):
"""Handles incoming INVITEs."""
# <- :GL INVITE PyLink-devel :#a
target = self._getNick(args[0])
channel = args[1].lower()
# We don't actually need to process this; it's just something plugins/hooks can use
return {'target': target, 'channel': channel}
def handle_kill(self, numeric, command, args):
"""Handles incoming KILLs."""
# <- :GL| KILL GLolol :hidden-1C620195!GL| (test)
# Use ts6_common's handle_kill, but coerse UIDs to nicks first.
new_args = [self._getNick(args[0])]
new_args.extend(args[1:])
return super().handle_kill(numeric, command, new_args)
Class = UnrealProtocol