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Commit Graph

5 Commits

Author SHA1 Message Date
James Lu
bd30bc862e unreal: Implement spawnClient and (most of) inbound UID handling 2015-09-04 11:51:00 -07:00
James Lu
83725f90ff unreal: coerse sender names to UIDs if they're not given
Unreal's protocol isn't quite consistent with UIDs yet... Some commands (PART, QUIT, NICK) use them, while others (KILL, MODE) don't.
2015-09-04 11:51:00 -07:00
James Lu
6d00309f9f unreal: update imports, add (shared) handlers for QUIT, PART, NICK, and KILL 2015-09-04 11:51:00 -07:00
James Lu
18dc1591aa unreal: Niceties like PING/PONG handling and enumerating our uplink's server 2015-09-03 16:07:30 -07:00
James Lu
58b00d1c23 Initial UnrealIRCd protocol stub (#39) 2015-09-03 13:32:59 -07:00