James Lu
a60d746e3b
protocols: sed -i 's/_getUid/_get_UID/g'
2017-06-16 17:13:30 -07:00
James Lu
08c0082430
protocols: rename checkCollision -> check_nick_collision() ( #454 )
2017-05-09 20:44:48 -07:00
James Lu
029bb38af8
protocols: skip queuing when responding to PING
2017-03-28 22:30:33 -07:00
James Lu
efe468b0d2
protocols: declare slash-in-nicks, slash-in-hosts, underscore-in-hosts as necessary ( #337 )
2017-03-15 23:58:51 -07:00
James Lu
d318fbac77
protocols: migrate away from irc.botdata ( #273 )
2017-03-05 00:09:01 -08:00
James Lu
487a07671b
ts6: implement line wrapping in SJOIN ban bursts ( #253 )
2017-01-11 23:09:25 -08:00
James Lu
70deb5a285
ts6: rewrite MODE wrapping to check message length and argument count ( #253 )
2017-01-08 21:20:42 -08:00
James Lu
aafd734e3a
ts6: remove leftover mode filtering in mode()
2017-01-08 20:43:08 -08:00
James Lu
38350465c1
protocols: move handle_pong into ircs2s_common, be less strict about the ping argument
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This fixes issues on UnrealIRCd where PONGs get ignored if the argument doesn't match the server name entirely (e.g. different case).
Treating all PONGs from the uplink as valid is totally fine, as all we care about is that the uplink is alive.
2017-01-01 20:24:34 -08:00
James Lu
dc11638eb9
ts6 (and derivatives): don't burst bans that were already set
2017-01-01 00:28:55 -08:00
James Lu
5f6337a734
Merge branch 'master' into devel
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Conflicts:
plugins/networks.py
2016-12-18 00:15:24 -08:00
James Lu
194a62fcea
protocols: implement basic nick collision detection in UID handlers
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Closes #285 . Closes #375 .
2016-12-18 00:13:42 -08:00
James Lu
c57fabc9ef
core, protocols: add server argument to IrcUser ( #355 )
2016-11-09 18:40:16 -08:00
James Lu
aa0d1596b0
ts6: don't crash when CHGHOST target is a nick instead of UID
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(cherry picked from commit 4dcbc85a81
)
2016-10-01 13:43:18 -07:00
James Lu
4dd0709f66
protocols, core: remove unused imports
2016-10-01 12:43:12 -07:00
James Lu
4dcbc85a81
ts6: don't crash when CHGHOST target is a nick instead of UID
2016-10-01 00:34:38 -07:00
James Lu
39987b6dcc
ts6: supply SAVETS_100 capability for ratbox
2016-10-01 00:11:50 -07:00
James Lu
d9fdd9dfcb
ts6: modularize required capabilities
2016-09-30 23:33:04 -07:00
James Lu
fe5a40d632
ts6: handle legacy UID by wrapping around EUID
2016-09-18 14:13:05 -07:00
James Lu
8589feaedf
protocols: fix incomplete renames from c5c77eeb97
2016-09-12 20:16:56 -07:00
James Lu
c5c77eeb97
protocols: chandata->channeldata for MODE and JOIN hooks
2016-09-02 17:52:19 -07:00
James Lu
ae94bec6b8
protocols: add a chandata key to SJOIN hook payloads
2016-08-27 18:56:36 -07:00
James Lu
3c7b201f57
protocols: rename 'oldchan' in MODE payloads to 'chandata'
2016-08-27 17:46:35 -07:00
James Lu
8cf771be2f
ts6: fix typo
2016-08-20 17:36:56 -07:00
James Lu
ac358f4199
ts6: add CHW to required capabilities
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This is implicitly used by relay when relaying @#channel messages.
2016-07-31 20:42:34 -07:00
James Lu
77a93b17ac
ts6: handle ETB
2016-07-31 20:25:17 -07:00
James Lu
791b124cf7
ts6: replace str.lower() with irc.toLower() for channel names
2016-07-31 20:22:12 -07:00
James Lu
358e03f6ce
ts6: don't unconditionally apply modes in outgoing sjoin()
2016-07-29 14:44:25 -07:00
James Lu
bced9506c3
ts6: add RSFNC to supported caps
2016-07-11 23:29:44 -07:00
James Lu
21d03e7b69
protocols: implement SVSNICK hooks for InspIRCd, Charybdis, UnrealIRCd ( #269 )
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More testing still needs to be done with this on Nefarious, as atheme (what I'm testing against) doesn't use P10 SVSNICK yet.
2016-07-11 23:21:08 -07:00
James Lu
d91589c4da
protocols: move handle_whois to ts6_common
2016-07-11 16:00:08 -07:00
James Lu
c1cd6f42a0
updateTS: Fix mode tracking again
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It looks like we actually do need to track whether we're sending or receiving modes. This time, do so /properly/.
2016-07-10 21:36:18 -07:00
James Lu
1675c43841
ts6: the @cooper fix
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Validate that incoming TS is valid, because bad user timestamps like 0 will cause InspIRCd networks to SQUIT if forwarded over Relay.
2016-07-10 20:37:07 -07:00
James Lu
3b80802d1a
protocols: rewrite encapsulated commands implicitly
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Closes #182 .
2016-07-05 13:27:31 -07:00
James Lu
3457da16bd
protocols: Move kill() into ts6_common, and make unreal.py use it
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Ref #239 . protocols/unreal was hardcoding a killpath, lazy me...
2016-07-04 23:43:11 -07:00
James Lu
d0b7d44f1a
ts6: implement kill paths in outgoing KILL ( #239 )
2016-07-04 23:43:11 -07:00
James Lu
55e0da96c3
Merge remote-tracking branch 'origin/master' into devel
2016-07-01 20:42:46 -07:00
James Lu
fde7860fc7
ts6: fix wrong args in TB handling
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I'm not sure where I got that example from. It's wrong.
2016-07-01 19:45:13 -07:00
James Lu
e8ecc1c775
ts6: 10 modes per line, not 9
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I must've made it shorter just to be safe, but that isn't necessary.
2016-06-27 23:40:58 -07:00
James Lu
982e7c43f2
ts6: cut off BMASK at 12 args per line to prevent message cutoff
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Ref #253 .
2016-06-27 23:35:56 -07:00
James Lu
12f1cce6a9
ts6: 12 users max are allowed in each SJOIN message, not 10
2016-06-27 23:13:39 -07:00
James Lu
fbeb3a3747
protocols: fix ts actually defaulting to None in sjoin()
2016-06-25 13:56:24 -07:00
James Lu
167963ddc4
updateTS: fix handling for outbound modes
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Outgoing and incoming modes should be handled the same way - we're only dealing with a "received TS" which could originate from PyLink (sjoin() in protocols) OR the uplink.
2016-06-24 13:24:44 -07:00
James Lu
f2b139c828
core: make inbound SJOINs also respect the updateTS() rules
2016-06-22 22:28:15 -07:00
James Lu
6b8e80cd5b
core/protocols: add modes option in sjoin(), TS6 BMASK, and mode TS rules in updateTS()
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Closes #249 .
Closes #250 .
2016-06-22 21:34:16 -07:00
James Lu
8969cfb74e
Merge branch 'master' into devel
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Conflicts:
plugins/networks.py
2016-06-22 19:10:59 -07:00
James Lu
6060a8857f
ts6: fix incorrect WHOIS syntax
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Thanks to @cooper for reporting.
2016-06-22 18:34:17 -07:00
James Lu
481d70eff8
New import paths for properly installed pylinkirc
2016-06-20 18:18:54 -07:00
James Lu
26df48c26d
ts6: add missing definition for cmode +i
2016-06-19 21:13:14 -07:00
James Lu
d18e9c82f9
ts6: recognize umode +p (override)
2016-05-31 20:57:17 -07:00
James Lu
ae87def11f
Purge c_ and u_ prefixes from named modes
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Closes #217 .
2016-05-15 11:05:02 -07:00
James Lu
998d57dbb3
ts6: recognize elemental-ircd +G (blockcaps)
2016-05-11 21:49:57 -07:00
James Lu
3bb1208e74
core: move toLower to Irc ( #199 )
2016-04-30 16:57:38 -07:00
James Lu
064cb9b6aa
core: move reverseModes, joinModes into Irc
2016-04-30 16:33:46 -07:00
James Lu
bd0874a484
Merge branch 'wip/split-utils' into devel
2016-04-29 23:32:52 -07:00
James Lu
b61ac21e86
hybrid, ts6: adjust umode definitions again
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- Prefix non-standard snomask umodes with sno_ to avoid confusion
- Remove _hybrid suffixes and chary_ prefixes, they serve little use
- Re-map some hybrid modes to match existing definitions: showadmin->admin, smessages->snomask, hideops->hideoper, softcallerid->deaf_commonchan
2016-04-29 22:39:37 -07:00
James Lu
a8fc9428cf
protocols: migrate to irc.parseModes/applyModes ( #199 )
2016-04-24 21:44:31 -07:00
James Lu
40a86de040
protocols: reword spawnClient description text
2016-04-24 21:17:56 -07:00
James Lu
f8c2ee3ed3
protocols: use KeyedDefaultdict to enumerate UID generators
2016-04-24 21:16:41 -07:00
James Lu
2c60aa6395
Separate UID/SID generators into various protocol modules ( #199 )
2016-04-24 21:08:07 -07:00
James Lu
c59997827f
hybrid, ts6: update mode definitions
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- +p is actually just noknock on hybrid & charybdis
- Fill in *A-*D lists (they were incomplete)
2016-04-18 11:22:54 -07:00
James Lu
36683fc70e
ts6: keep state properly when handling JOIN
2016-04-16 17:03:57 -07:00
James Lu
abcf3b6082
ts6: re-add some of the ircd traffic examples
2016-04-07 18:23:21 -07:00
James Lu
1e3aba2cce
protocols: simplify super() syntax
2016-04-05 18:37:09 -07:00
James Lu
f620b5b4e8
protocols: initialize sidgen/uidgen in ts6_common
2016-04-05 18:34:54 -07:00
James Lu
19ac5b59a5
protocols: drop underscores from pre-defined opertypes
2016-03-26 13:15:22 -07:00
James Lu
44083ccd5e
core: Store opertype info in all IrcUser objects
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This allows plugins to define custom opertypes for their clients, and still have them show in WHOIS queries.
2016-03-26 12:55:23 -07:00
James Lu
e183078645
protocols: Remove "secret" testing channel name
2016-03-20 17:34:13 -07:00
James Lu
6962f3b73e
ts6: unset has_eob correctly on reconnects
2016-03-19 18:19:41 -07:00
James Lu
15b35f1853
ts6: support charybdis +T mode ( closes #173 )
2016-03-07 21:38:57 -08:00
James Lu
0fff91edfd
ts6: implement services account tracking ( #25 )
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This adds a new protocol hook: [user_logging_in, 'CLIENT_SERVICES_LOGIN', {'text': account_name}], sent whenever someone logs in to services. Actual state tracking is done in coreplugin.py
2016-02-07 18:38:22 -08:00
James Lu
5877031203
Merge branch 'master' into devel
2016-01-30 23:39:08 -08:00
James Lu
341c208513
inspircd, ts6: don't crash when receiving an unrecognized UID
2016-01-27 18:41:25 -08:00
James Lu
fdad7c9c16
ts6: record null IPs as 0.0.0.0 instead of 0
2016-01-23 13:52:37 -08:00
James Lu
4b939ea641
ts6: rewrite end-of-burst code (EOB is literally just a PING in ts6)
2016-01-23 13:52:37 -08:00
James Lu
06d22722dc
protocols: parse modes on the TARGET, not the sender
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This fixes crashes on AssertionError when the sender of a MODE is a server.
2016-01-19 21:23:07 -08:00
James Lu
814ebc9fe0
ts6: use new-style module design ( #156 )
2016-01-16 18:14:46 -08:00
James Lu
812a866a4e
protocols: rename pingServer -> ping
2016-01-16 17:11:23 -08:00
James Lu
3d0bf18001
protocols: rename topicClient -> topic; topicServer -> topicBurst
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This is one of the few commands that I won't consolidate at this time, because there is actually a difference in how most IRCds handle topic bursts and normal topic changes
2016-01-16 17:09:52 -08:00
James Lu
5ccf204c75
protocols: consolidate modeClient and modeServer into mode()
2016-01-16 17:08:17 -08:00
James Lu
eef97ac035
protocols: consolidate killServer / killClient into kill()
2016-01-16 17:03:22 -08:00
James Lu
ee65ac60e1
protocols: rename sjoinServer(...) -> sjoin(...)
2016-01-16 16:53:46 -08:00
James Lu
108be5e25e
protocols: rename knockClient -> knock
2016-01-16 16:41:17 -08:00
James Lu
b4e5c57a35
protocols: rename inviteClient(...) -> invite(...)
2016-01-16 16:38:27 -08:00
James Lu
acdd7dbb78
protocols: rename joinClient(...) -> join(...)
2016-01-16 16:36:45 -08:00
James Lu
48203ff321
protocols: reword error text
2016-01-09 17:44:18 -08:00
James Lu
eac934c237
classes: sort code, move nickToUid, clientToServer, isInternalClient, isInternalServer into the Irc class
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The following BREAKING changes are made:
utils.nickToUid(irc, nick) -> irc.nickToUid(nick)
utils.isInternalClient(irc, uid) -> irc.isInternalClient(uid)
utils.isInternalServer(irc, uid) -> irc.isInternalServer(uid)
utils.clientToServer(irc, uid) -> utils.getServer(uid)
2015-12-31 17:28:47 -08:00
James Lu
8b8895988d
ts6: map EUID hook to UID
2015-12-30 16:53:35 -08:00
James Lu
741fed9acd
protocols: allow changing remote users' hosts in updateClient
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Closes #142 .
2015-12-30 15:54:09 -08:00
James Lu
f3d8c35219
ts6: fix sending wrong UID in handle_chghost hook payload
2015-12-30 15:53:31 -08:00
James Lu
bf7522697a
Rename PYLINK_CLIENT_OPERED hook -> CLIENT_OPERED
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To be consistent, any PYLINK_* hooks should internal hooks sent out by PyLink itself. CLIENT_OPERED, on the other hand, requires protocol modules to send it and thus, shouldn't be labeled as a PYLINK_* hook.
2015-12-26 15:41:22 -08:00
James Lu
11adee9d78
Yet another documentation refresh ( #113 )
2015-12-26 14:45:28 -08:00
James Lu
349cff36e1
protocols: in TOPIC hooks, send the topic as keyword "text" instead of keyword "topic"
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This is just to be more consistent, as other hooks usually use "text" for text fields.
2015-12-18 22:05:10 -08:00
James Lu
5c0517ba40
unreal/ts6/relay: add some more user mode support
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Cloaking is still a bit iffy on UnrealIRCd networks - Unreal insists on applying its own cloaking for +x users, but vHosts for non +x remote users don't apply at all (their real host is shown instead)
2015-11-21 23:57:24 -08:00
James Lu
f3428d264b
ts6: actually send original TS in INVITE hook
2015-11-15 21:16:03 -08:00
James Lu
e167be2a69
move awayClient/handle_away to ts6_common
2015-11-15 09:34:26 -08:00
James Lu
ac48c49591
Move squitServer/spawnServer to ts6_common, add topicServer for Unreal
2015-11-15 09:12:21 -08:00
James Lu
eeedeb0135
Move numericServer to ts6_common
2015-11-11 19:40:10 -08:00
James Lu
2008df047c
Fix logic in last commit
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ts has to be set to orig_ts if missing, otherwise a later comparison would try to check for None <= some int, which would error
2015-11-08 15:14:03 -08:00
James Lu
2eeba50a2a
Modularize TS updating code ( Closes #129 )
2015-11-08 10:49:09 -08:00