3
0
mirror of https://github.com/jlu5/PyLink.git synced 2024-12-27 05:03:07 +01:00
Commit Graph

1546 Commits

Author SHA1 Message Date
James Lu
553415f6f7 classes: higher default pingfreq (90) 2016-05-25 16:19:35 -07:00
James Lu
ed19c2b24a relay: block topic changes from the main SID, not the PyLink client 2016-05-22 19:12:11 -07:00
James Lu
a0d20df899 docs: tweak writing-plugins & TOC, move plugin_example to plugins
Closes #226.
2016-05-22 10:59:57 -07:00
James Lu
aea6657a8b docs: update hooks-reference
Closes #223.
2016-05-22 10:48:19 -07:00
James Lu
ed34c43b6c games: remove explicit random.seed()
AFAIK, random already defaults the seed to the system time, and random.seed() without any arguments thus sets it to something that is already set.
2016-05-22 10:28:56 -07:00
James Lu
8c55eb43e7 relay/commands: reformat showuser output slightly 2016-05-21 23:05:39 -07:00
James Lu
7338314e70 Remove leftover world.commands and world.whois_handlers 2016-05-21 23:02:46 -07:00
James Lu
fb496554a6 coreplugin: fix unload not clearing defined commands 2016-05-21 23:02:46 -07:00
James Lu
03790b5939 relay: implement LINKED <netname> to filter by network
Closes #227.
2016-05-21 22:55:06 -07:00
James Lu
e498a0cace games: implement fml (#122) 2016-05-20 21:33:50 -07:00
James Lu
9cae7682a8 games: implement eightball (#122) 2016-05-20 21:13:39 -07:00
James Lu
3ee240494e coreplugin: mark service bots with umode +B 2016-05-20 20:59:19 -07:00
James Lu
98003318cd coreplugin: support bot and hidechans umodes
Closes #214.
2016-05-20 20:57:44 -07:00
James Lu
4cfc262bfb coreplugin: optionally respect umode +H (hideoper) (#214) 2016-05-20 20:48:41 -07:00
James Lu
3856ee435c docs/t: rewrite parts of writing-plugins.md 2016-05-19 23:42:42 -07:00
James Lu
357eabe27a relay: optionally relay home server & login details in /WHOIS
Closes #221. Closes #222.
2016-05-19 23:32:43 -07:00
James Lu
4e8de60005 core: Rewrite WHOIS handlers to simply listen to a custom hook (PYLINK_CUSTOM_WHOIS) 2016-05-19 23:32:43 -07:00
James Lu
a2a009cac4 games: mark servicebot as manipulatable for now 2016-05-15 11:58:45 -07:00
James Lu
e4d42bf551 fantasy: fixes to respondtonick, allow configuring custom per-bot prefixes 2016-05-15 11:45:32 -07:00
James Lu
96cefb5be0 fantasy: rework to support service bots (#216) 2016-05-15 11:27:51 -07:00
James Lu
2877d7af4c ServiceBot.call_cmd: support notice and called_by keys 2016-05-15 11:25:47 -07:00
James Lu
ae87def11f Purge c_ and u_ prefixes from named modes
Closes #217.
2016-05-15 11:05:02 -07:00
James Lu
75798b5fba relay: don't relay kicks to service bots 2016-05-14 16:24:26 -07:00
James Lu
1816de307d coreplugin: use irc.isServiceBot() for kill, kick, & message handlers 2016-05-14 16:23:14 -07:00
James Lu
5d4765b30d games: call help() with the right arguments 2016-05-14 16:19:29 -07:00
James Lu
28f992d3cb relay: don't spawn clones for service bots 2016-05-14 16:17:20 -07:00
James Lu
2e1163fdb8 Irc: introduce isServiceBot checker 2016-05-14 16:17:12 -07:00
James Lu
523ef714a0 games: rewrite everything using the new ServiceBot API 2016-05-14 14:53:19 -07:00
James Lu
522b7b8b33 Move DataStore to structures (untested) 2016-05-14 14:53:19 -07:00
Daniel Oaks
c5242d1590 games: Fix help prefix stripper 2016-05-14 14:53:19 -07:00
Daniel Oaks
f1b0981f87 games: Write .help handler 2016-05-14 14:53:19 -07:00
Daniel Oaks
c2e3ce5bdf games: request/remove commands 2016-05-14 14:53:19 -07:00
Daniel Oaks
45651858e4 games: Use db adapted from DataStore I wrote for mammon. May not seem too useful right now, but I have plans(tm)(c) 2016-05-14 14:53:19 -07:00
Daniel Oaks
cbb2eb318f games: Only handle self messages if enabled 2016-05-14 14:53:19 -07:00
Daniel Oaks
c3e4cfa2de games: Create BotClient class, use bot_clients instead of games_user 2016-05-14 14:53:19 -07:00
Daniel Oaks
f6854ab673 games: Add example dice command from my bot 2016-05-14 14:53:19 -07:00
Daniel Oaks
ed15af72ec games: Simplify/betterise handlers, create example dice handler 2016-05-14 14:53:19 -07:00
Daniel Oaks
4054276ac0 games: Clean up CommandHandler 2016-05-14 14:53:19 -07:00
Daniel Oaks
967dafaf0d games: Very initial barebones command handler 2016-05-14 14:53:19 -07:00
Daniel Oaks
f5efc36bf2 games: Initial plugin. Does NOTHING 2016-05-14 14:53:19 -07:00
James Lu
5122aa8f9a utils: add unregisterService 2016-05-14 14:52:12 -07:00
James Lu
8f14e02f10 utils: return the ServiceBot instance in registerService 2016-05-14 14:23:52 -07:00
James Lu
6440922759 ServiceBot: disable request/remove commands by default
These are stubs at the moment, but still.
2016-05-14 14:15:46 -07:00
James Lu
7cc5988dac coreplugin: spawn main client as manipulatable 2016-05-14 14:14:44 -07:00
James Lu
2864c41d7a hybrid: only call endburst once per connection
Since this is based off TS6, both initial PING and EOB are handled as endburst. However, ENDBURST should only be called once per session, or things are respawned automatically and nick collisions happen.
2016-05-14 14:06:14 -07:00
James Lu
3930891e9f relay: don't rely on irc.pseudoclient as much during init 2016-05-14 14:03:59 -07:00
James Lu
1c4cfa680c log: fix check for irc.pseudoclient 2016-05-14 13:52:21 -07:00
James Lu
32bc5f120b core: migrate the main client to ServiceBot (#216)
- irc.spawnMain is dropped. Clients are now spawned in the endburst loop, after protocol negotiation completes. This allows PyLink to spawn clients with hideoper, etc., closing #194.
- utils.add_cmd and irc.callCommand are now just wrappers around world.services['pylink'].add_cmd and call_cmd respectively.
- coreplugin registers the main client while it is loaded up, before any commands are added.
2016-05-14 13:29:23 -07:00
James Lu
118d76fd5a core: allow defining service bots with custom nicks/idents 2016-05-14 12:52:32 -07:00
James Lu
bb265189a4 coreplugin: handle kicks and kills to service bots
Also, rename handle_newservice() to spawn_service(). The latter is more general as this function is reused by other handlers too.
2016-05-14 12:37:06 -07:00