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unreal: fix for Python 3.4 support
The general syntax for unpacking lists with *list was only introduced in Python 3.5: https://www.python.org/dev/peps/pep-0448/
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@ -831,6 +831,10 @@ class UnrealProtocol(TS6BaseProtocol):
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"""Handles incoming KILLs."""
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"""Handles incoming KILLs."""
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# <- :GL| KILL GLolol :hidden-1C620195!GL| (test)
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# <- :GL| KILL GLolol :hidden-1C620195!GL| (test)
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# Use ts6_common's handle_kill, but coerse UIDs to nicks first.
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# Use ts6_common's handle_kill, but coerse UIDs to nicks first.
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return super().handle_kill(numeric, command, [self._getNick(args[0]), *args[1:]])
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new_args = [self._getNick(args[0])]
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new_args.extend(args[1:])
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return super().handle_kill(numeric, command, new_args)
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Class = UnrealProtocol
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Class = UnrealProtocol
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