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games: Create BotClient class, use bot_clients instead of games_user
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@ -44,6 +44,7 @@ class Irc():
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self.serverdata = conf['servers'][netname]
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self.serverdata = conf['servers'][netname]
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self.sid = self.serverdata["sid"]
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self.sid = self.serverdata["sid"]
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self.botdata = conf['bot']
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self.botdata = conf['bot']
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self.bot_clients = {}
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self.protoname = proto.__name__
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self.protoname = proto.__name__
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self.proto = proto.Class(self)
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self.proto = proto.Class(self)
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self.pingfreq = self.serverdata.get('pingfreq') or 30
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self.pingfreq = self.serverdata.get('pingfreq') or 30
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@ -34,25 +34,33 @@ class Command:
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class CommandHandler:
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class CommandHandler:
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def __init__(self):
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def __init__(self, default_help_cmd=True):
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self.public_command_prefix = '.'
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self.public_command_prefix = '.'
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self.commands = {}
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self.commands = {}
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self.command_help = ''
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self.command_help = None
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def add_command(self, name, handler):
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# default commands
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if default_help_cmd:
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self.add('help', self.help_cmd)
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def add(self, name, handler):
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self.commands[name.casefold()] = handler
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self.commands[name.casefold()] = handler
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self.regenerate_help()
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self.command_help = None
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def regenerate_help(self):
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@staticmethod
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log.warning('games: regenerate_help not written')
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def help_cmd(self, irc, user, command):
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"[command] -- Help for the given commands"
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print('COMMAND DETAILS:', command)
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# TODO(dan): Write help handler
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irc.proto.notice(user.uid, command.sender, '== Help ==')
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def handle_messages(self, irc, numeric, command, args):
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def handle_messages(self, user, irc, numeric, command, args):
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notice = (command in ('NOTICE', 'PYLINK_SELF_NOTICE'))
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notice = (command in ('NOTICE', 'PYLINK_SELF_NOTICE'))
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target = args['target']
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target = args['target']
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text = args['text']
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text = args['text']
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# check sender
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# check sender
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if target != irc.games_user.uid:
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if target != user.uid:
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# message not targeted at us
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# message not targeted at us
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return
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return
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elif numeric not in irc.users:
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elif numeric not in irc.users:
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@ -94,22 +102,44 @@ class CommandHandler:
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# check for matching handler and dispatch
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# check for matching handler and dispatch
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handler = self.commands.get(command_name)
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handler = self.commands.get(command_name)
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if handler:
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if handler:
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handler(self, irc, command)
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handler(self, irc, user, command)
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cmdhandler = CommandHandler()
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# bot clients
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class BotClient:
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def __init__(self, name, cmd_handler=None):
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self.name = name
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# cmd_handler
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if cmd_handler is None:
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cmd_handler = CommandHandler()
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self.cmds = cmd_handler
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# events
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utils.add_hook(self.handle_endburst, "ENDBURST")
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for cmd in ('PRIVMSG', 'NOTICE', 'PYLINK_SELF_NOTICE', 'PYLINK_SELF_PRIVMSG'):
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utils.add_hook(self.handle_messages, cmd)
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def handle_endburst(self, irc, numeric, command, args):
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# TODO(dan): name/user/hostname to be configurable, possible status channel?
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user = irc.proto.spawnClient(self.name, "g", irc.serverdata["hostname"])
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irc.bot_clients[self.name] = user
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if numeric == irc.uplink:
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initializeAll(irc)
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def handle_messages(self, irc, numeric, command, args):
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# make sure we're spawned
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user = irc.bot_clients.get(self.name)
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if user is None:
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return
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self.cmds.handle_messages(user, irc, numeric, command, args)
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gameclient = BotClient('games')
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# commands
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# commands
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def help_cmd(command_handler, irc, command):
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def dice_cmd(command_handler, irc, user, command):
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"[command] -- Help for the given commands"
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print('COMMAND DETAILS:', command)
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# TODO(dan): Write help handler
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irc.proto.notice(irc.games_user.uid, command.sender, '== Help ==')
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cmdhandler.add_command('help', help_cmd)
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def dice_cmd(command_handler, irc, command):
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"<dice string> -- Roll the dice!"
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"<dice string> -- Roll the dice!"
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try:
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try:
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iline = command.args
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iline = command.args
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@ -186,7 +216,7 @@ def dice_cmd(command_handler, irc, command):
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if len(out_dice_line.split(',')) < 13:
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if len(out_dice_line.split(',')) < 13:
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output += ' = ' + out_dice_line[:-2]
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output += ' = ' + out_dice_line[:-2]
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irc.proto.message(irc.games_user.uid, command.from_to, output)
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irc.proto.message(user.uid, command.from_to, output)
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except Exception:
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except Exception:
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output_lines = ['DICE SYNTAX: {}d <dice>'.format(command_handler.public_command_prefix),
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output_lines = ['DICE SYNTAX: {}d <dice>'.format(command_handler.public_command_prefix),
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@ -196,10 +226,10 @@ def dice_cmd(command_handler, irc, command):
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for i in range(0, len(output_lines)):
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for i in range(0, len(output_lines)):
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output = output_lines[i]
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output = output_lines[i]
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irc.proto.message(irc.games_user.uid, command.from_to, output)
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irc.proto.message(user.uid, command.from_to, output)
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cmdhandler.add_command('d', dice_cmd)
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gameclient.cmds.add('d', dice_cmd)
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cmdhandler.add_command('dice', dice_cmd)
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gameclient.cmds.add('dice', dice_cmd)
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# loading
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# loading
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@ -230,20 +260,6 @@ def initializeAll(irc):
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# which would break connections.
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# which would break connections.
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world.started.wait(2)
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world.started.wait(2)
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def handle_endburst(irc, numeric, command, args):
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# TODO(dan): name/user/hostname to be configurable, possible status channel?
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user = irc.proto.spawnClient("games", "g", irc.serverdata["hostname"])
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# TODO(dan): handle this more nicely, don't just append to games_user (esp.
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# when/as we make CommandHandler applicable to more bots)
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irc.games_user = user
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if numeric == irc.uplink:
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initializeAll(irc)
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utils.add_hook(handle_endburst, "ENDBURST")
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# handle_messages
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for cmd in ('PRIVMSG', 'NOTICE', 'PYLINK_SELF_NOTICE', 'PYLINK_SELF_PRIVMSG'):
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utils.add_hook(cmdhandler.handle_messages, cmd)
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def scheduleExport(starting=False):
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def scheduleExport(starting=False):
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"""
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"""
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Schedules exporting of the games database in a repeated loop.
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Schedules exporting of the games database in a repeated loop.
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@ -281,4 +297,3 @@ def exportDB():
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log.debug("Games: exporting links database to %s", dbname)
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log.debug("Games: exporting links database to %s", dbname)
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with open(dbname, 'wb') as f:
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with open(dbname, 'wb') as f:
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f.write(json.dumps(db).encode('utf8'))
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f.write(json.dumps(db).encode('utf8'))
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