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unreal: remove obsolete comment about cloaked hosts
(cherry picked from commit e7ccfc9156
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@ -375,9 +375,7 @@ class UnrealProtocol(TS6BaseProtocol):
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# The cloaked (+x) host is completely separate from the displayed host
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# and real host in that it is ONLY shown if the user is +x (cloak mode
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# enabled) but NOT +t (vHost set). We'll store this separately for now,
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# but more handling is needed so that plugins can update the cloak host
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# appropriately.
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# enabled) but NOT +t (vHost set).
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self.irc.users[uid].cloaked_host = args[9]
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if ('+o', None) in parsedmodes:
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