From 4fbb7b17912e995e42d09ef5b3eaf7a4bf2c10fd Mon Sep 17 00:00:00 2001 From: James Lu Date: Wed, 27 Jul 2016 17:37:56 -0700 Subject: [PATCH] unreal: remove obsolete comment about cloaked hosts (cherry picked from commit e7ccfc9156f0f4734a9caefc30253164e5eac70f) --- protocols/unreal.py | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/protocols/unreal.py b/protocols/unreal.py index c090b83..75fa7fb 100644 --- a/protocols/unreal.py +++ b/protocols/unreal.py @@ -375,9 +375,7 @@ class UnrealProtocol(TS6BaseProtocol): # The cloaked (+x) host is completely separate from the displayed host # and real host in that it is ONLY shown if the user is +x (cloak mode - # enabled) but NOT +t (vHost set). We'll store this separately for now, - # but more handling is needed so that plugins can update the cloak host - # appropriately. + # enabled) but NOT +t (vHost set). self.irc.users[uid].cloaked_host = args[9] if ('+o', None) in parsedmodes: