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unreal: use an awful outFilter hack to convert PUIDs->nicks when sending outgoing commands
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@ -18,9 +18,6 @@ from log import log
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from classes import *
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from ts6_common import TS6BaseProtocol
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def is_uid(s):
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return s[0].isdigit()
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class UnrealProtocol(TS6BaseProtocol):
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def __init__(self, irc):
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super(UnrealProtocol, self).__init__(irc)
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@ -55,6 +52,26 @@ class UnrealProtocol(TS6BaseProtocol):
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# Toggle whether we're using super hack mode for Unreal 3.2 mixed links.
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self.mixed_link = self.irc.serverdata.get('mixed_link')
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def _send(self, source, msg):
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"""
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Sends a TS6-style raw command from a source numeric to the self.irc connection given.
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This optionally provides the REALLY BAD HACK FOR UNREAL 3.2 SUPPORT edition, which
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mangles message targets from pseudo UIDs to the target's nick.
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"""
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if self.mixed_link:
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args = msg.split(" ")
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for idx, arg in enumerate(args[:-1]):
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# Look at every arg except the last one, which is usually message
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# text or whatnot.
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if arg in self.irc.users and '@' in arg:
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args[idx] = self.irc.users[arg].nick
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msg = ' '.join(args)
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self.irc.send(':%s %s' % (source, msg))
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### OUTGOING COMMAND FUNCTIONS
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def spawnClient(self, nick, ident='null', host='null', realhost=None, modes=set(),
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server=None, ip='0.0.0.0', realname=None, ts=None, opertype='IRC Operator',
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@ -599,17 +616,6 @@ class UnrealProtocol(TS6BaseProtocol):
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# :70MAAAAAA NICK GL-devel 1434744242
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super().handle_nick(numeric, command, args)
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'''
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# NICK changed, rename the person in the users index accordingly.
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oldnick = numeric
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newnick = args[0]
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if self.mixed_link and not oldnick[0].isdigit():
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log.debug('(%s) got NICK change for legacy user: %s -> %s', self.irc.name, oldnick, newnick)
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self.irc.users[newnick] = self.irc.users[oldnick]
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del self.irc.users[oldnick]
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'''
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def handle_mode(self, numeric, command, args):
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# <- :unreal.midnight.vpn MODE #test +bb test!*@* *!*@bad.net
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# <- :unreal.midnight.vpn MODE #test +q GL 1444361345
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