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unreal: fix super() syntax in SQUIT handling
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@ -483,7 +483,7 @@ class UnrealProtocol(TS6BaseProtocol):
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# Convert the server name to a SID...
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args[0] = self._getSid(args[0])
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# Then, use the SQUIT handler in TS6BaseProtocol as usual.
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return super(UnrealProtocol, self).handle_squit(numeric, 'SQUIT', args)
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return super().handle_squit(numeric, 'SQUIT', args)
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def handle_protoctl(self, numeric, command, args):
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# <- PROTOCTL NOQUIT NICKv2 SJOIN SJOIN2 UMODE2 VL SJ3 TKLEXT TKLEXT2 NICKIP ESVID
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