watbot/osrc/watbot_irc.py
alex 289684b0f1 sorry for rehosting ur stuff (。◕ ‿ ◕。)
Added original source
Fixed readme typo (I fat fingered your username again whoops)
Fiddling with golang config
2018-10-20 00:45:25 +01:00

103 lines
2.8 KiB
Python

#!/usr/bin/python
import irc.client
import ssl
class WatbotIRC:
"""irc frontend class"""
def __init__(self, config, game):
self.config = config
self.game = game
self.client = irc.client.IRC()
server = self.client.server()
if not config["ssl"]:
server.connect(
config["server"],
config["port"],
config["bot_nick"],
username = config["bot_nick"],
ircname = (config["prefix"] + " help"),
)
else:
ssl_factory = irc.connection.Factory(wrapper=ssl.wrap_socket)
server.connect(
config["server"],
config["port"],
config["bot_nick"],
username = config["bot_nick"],
ircname = (config["prefix"] + " help"),
connect_factory = ssl_factory
)
self.client.add_global_handler("welcome", self.on_connect)
self.client.add_global_handler("privmsg", self.on_msg)
self.client.add_global_handler("pubmsg", self.on_msg)
self.client.add_global_handler("disconnect", self.on_disconnect)
def main_loop(self):
self.client.process_forever()
def on_connect(self, connection, event):
if self.config["nickserv"]:
connection.privmsg("nickserv", "identify " + self.config["password"])
connection.join(self.config["channel"])
def on_msg(self, connection, event):
for a in event.arguments:
self.do_command(connection, event.source, event.target, a)
def do_command(self, connection, source, target, commandline):
cl_list = commandline.strip().split(" ", 2)
if len(cl_list) > 0:
if cl_list[0].lower() == "wat":
cl_list = [ self.config["prefix"], "wat" ]
if len(cl_list) < 2:
return
if cl_list[0].lower() != self.config["prefix"]:
return
command = cl_list[1].lower()
if len(cl_list) > 2:
args_list = cl_list[2].split(" ")
else:
args_list = []
if self.config["nickserv"]:
# The @ must be there, irc standard
host = source.split("@")[1]
host_split = host.split("/")
if len(host_split) < 3:
return
# Only allow nickserved users
if host_split[0] != "tripsit":
return
#nick = host_split[2]
nick = source.split("!", 1)[0]
output = self.game.do_command(nick, command, args_list)
if target == self.config["bot_nick"]:
target = nick
if not output is None:
connection.privmsg(target, output)
def on_disconnect(self, connection, event):
raise SystemExit()