289684b0f1
Added original source Fixed readme typo (I fat fingered your username again whoops) Fiddling with golang config
103 lines
2.8 KiB
Python
103 lines
2.8 KiB
Python
#!/usr/bin/python
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import irc.client
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import ssl
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class WatbotIRC:
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"""irc frontend class"""
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def __init__(self, config, game):
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self.config = config
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self.game = game
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self.client = irc.client.IRC()
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server = self.client.server()
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if not config["ssl"]:
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server.connect(
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config["server"],
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config["port"],
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config["bot_nick"],
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username = config["bot_nick"],
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ircname = (config["prefix"] + " help"),
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)
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else:
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ssl_factory = irc.connection.Factory(wrapper=ssl.wrap_socket)
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server.connect(
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config["server"],
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config["port"],
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config["bot_nick"],
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username = config["bot_nick"],
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ircname = (config["prefix"] + " help"),
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connect_factory = ssl_factory
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)
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self.client.add_global_handler("welcome", self.on_connect)
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self.client.add_global_handler("privmsg", self.on_msg)
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self.client.add_global_handler("pubmsg", self.on_msg)
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self.client.add_global_handler("disconnect", self.on_disconnect)
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def main_loop(self):
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self.client.process_forever()
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def on_connect(self, connection, event):
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if self.config["nickserv"]:
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connection.privmsg("nickserv", "identify " + self.config["password"])
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connection.join(self.config["channel"])
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def on_msg(self, connection, event):
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for a in event.arguments:
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self.do_command(connection, event.source, event.target, a)
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def do_command(self, connection, source, target, commandline):
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cl_list = commandline.strip().split(" ", 2)
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if len(cl_list) > 0:
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if cl_list[0].lower() == "wat":
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cl_list = [ self.config["prefix"], "wat" ]
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if len(cl_list) < 2:
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return
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if cl_list[0].lower() != self.config["prefix"]:
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return
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command = cl_list[1].lower()
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if len(cl_list) > 2:
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args_list = cl_list[2].split(" ")
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else:
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args_list = []
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if self.config["nickserv"]:
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# The @ must be there, irc standard
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host = source.split("@")[1]
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host_split = host.split("/")
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if len(host_split) < 3:
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return
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# Only allow nickserved users
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if host_split[0] != "tripsit":
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return
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#nick = host_split[2]
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nick = source.split("!", 1)[0]
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output = self.game.do_command(nick, command, args_list)
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if target == self.config["bot_nick"]:
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target = nick
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if not output is None:
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connection.privmsg(target, output)
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def on_disconnect(self, connection, event):
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raise SystemExit()
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