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@ -142,7 +142,7 @@ func (g *WatGame) Punch(player *Player, fields []string) string {
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ret := fmt.Sprintf("%s rolls a d6... %s ", player.Nick, player.Nick)
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if chance > 3 {
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dmg += player.Level(player.Anarchy)
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ret += fmt.Sprintf("hits %s for %d points of damage!", target.Nick, dmg)
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ret += fmt.Sprintf("hits %s for %d points of damage! ", target.Nick, dmg)
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target.Health -= dmg
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g.db.Update(target)
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if target.Health <= 0 {
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@ -267,6 +267,8 @@ func (g *WatGame) Leech(player *Player, fields []string) string {
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player.Health += hpDown
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player.Anarchy += 1
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reply += fmt.Sprintf("The deal is done, you took %d HP from %s. They now have %d HP, you have %d.", hpDown, target.Nick, target.Health, player.Health)
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g.db.Update(target)
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g.db.Update(player)
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} else {
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reply += "The gods do not smile upon you this waturday. Your money vanishes and nothing happens."
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}
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@ -323,12 +325,12 @@ func (g *WatGame) Send(player *Player, fields []string) string {
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func (g *WatGame) Mine(player *Player, _ []string) string {
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delta := time.Now().Unix() - player.LastMined
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if delta < 1800 {
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if delta < 600 {
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return fmt.Sprintf("wat? 2 soon. u earn more when u wait long (%d)", delta)
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}
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value := int64(0)
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if delta < 36000 {
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value = delta/1800
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value = delta/600
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} else if delta < 86400 {
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value = 10
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} else if delta < 2592000 {
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