fixes #6
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@ -223,9 +223,9 @@ func (g *WatGame) Bankrupt(player *Player, fields []string) string {
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if player.Coins > 10 {
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return fmt.Sprintf("hmm, with %d %s, you're too rich. go get poor.", player.Coins, currency)
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}
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minTime := int64(14400)
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minTime := int64(7200)
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if !g.CanAct(player, Action_Bankrupt, minTime) {
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return "pity is only valid once every 4 hours"
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return "pity is only valid once every 2 hours"
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}
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player.Coins += 50
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player.Bankrupcy += 1
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