// server set k_minrate 2500 // minimum rate setting for players/spectators set sv_maxrate 50000 // maximum rate setting for players/spectators set k_autoreset 1 // exec configs/reset.cfg when last player leaves set k_noframechecks 1 // check for fps/speed manipulation (0 = no, 1 = yes) set k_no_fps_physics 0 // fps independent physics (0 = off, 1 = on) set k_short_gib 0 // remove gibs after 2 seconds (0 = no, 1 = yes) set k_exclusive 0 // number of players gets locked on game start (0 = no, 1 = yes) set k_master 0 // only let admins change match settings (0 = no, 1 = yes) set k_admins 1 // allow admins on server (0 = no, 1 = yes) set k_lockmax 32 // maximum number of teams in game set k_lockmin 0 // minimum number of teams in game set k_membercount 1 // minimum number of players in each team to start match set k_lock_hdp 0 // allow handicap (0 = yes, 1 = no) set k_count 10 // countdown before match starts (seconds) set k_idletime 0 // after how many seconds the idlebot kick players who are not ready (0 = disable) set k_extralog 0 // log extra information (0 = no, 1 = yes) // gameplay set k_highspeed 320 // maximum allowed runspeed (cmd speed will switch between this setting and sv_maxspeed) set k_timetop 30 // maximum time in minutes allocateable by a player for a game set k_dm2mod 1 // modified deathmatch 2 mode (0 = standard qw dmm2, 1 = modified dmm2) set k_midair 0 // midair (0 = off, 1 = on) set k_yawnmode 0 // yawnmode (0 = off, 1 = on) set k_pow 0 // powerups (0 = off, 1 = on) set dq 0 // drop quad (0 = off, 1 = on) set dr 0 // drop ring (0 = off, 1 = on) set dp 1 // drop backpacks (0 = off, 1 = on) set k_dis 1 // discharge (0 = off, 1 = on, 2 = only discharge players in liquid) set k_666 0 // respawn 666 (0 = off, 1 = on) set k_bzk 0 // berzerk (0 = off, 1 = on) set k_btime 20 // berzerk time (seconds) set k_frp 0 // fairpacks (0 = drop equipped weapon, 1 = drop best weapon, 2 = drop last fired weapon) set k_overtime 1 // overtime mode (0 = off, 1 = time, 2 = suddendeath) set k_exttime 3 // overtime length in minutes if k_overtime = 1 set k_fallbunny 1 // fallbunny (0 = off (broken ankle), 1 = on (standard qw behaviour)) set k_disallow_kfjump 1 // kfjump (0 = on, 1 = off) set k_disallow_krjump 1 // krjump (0 = on, 1 = off) set k_teamoverlay 0 // team overlay (0 = disabled, 1 = enabled) set k_free_mode 5 // who can issue XonX/ffa/ctf commands (0 = noone, 1 = admins, 2 = elected admins, 3 = judges, 4 = elected judges, 5 = all) set k_spw 3 // spawn mode (0 = qw respawns, 1 = kombat teams spawn safety, 2 = kombat teams respawns, 3 = ktx respawns) set k_spm_custom_model 1 // use new spawn.mdl instead of goldkey to show spawn locations (0 = use goldkey, 1 = use spawn.mdl) set k_spm_glow 1 // enable yellow glow for spawn markers (0 = off, 1 = on) set k_spm_show 0 // Show spawn point markers (0 = off, 1 on) // visible weapons set k_allow_vwep 1 // allow visible weapons on server (0 = no, 1 = yes) set k_vwep 0 // enable visible weapons (0 = off, 1 = on) // instagib set k_instagib 2 // instagib (0 = off, 1 = fast coilgun, 2 = slow coilgun) set k_instagib_custom_models 1 // custom models for instagib mode (0 = no, 1 = yes) // dmm4 set dmm4_invinc_time 0 // spawn invincibility time for dmm4 in seconds (-1 = disable, 0 = default (2 seconds)) set k_dmm4_gren_mode 0 // grenade explosions (0 = default, 1 = only on direct impact) set k_disallow_weapons 16 // weapons allowed in dmm4 (bit mask): // 1=sg, 2=ssg, 4=ng, 8=sng, 16=gl, 32=rl, 64=lg, 4096=axe // map support set add_q_aerowalk 1 // add quad on aerowalk (0 = no, 1 = yes) set k_end_tele_spawn 0 // remove tele spawn on map end (0 = yes, 1 = no) set k_remove_end_hurt 1 // end modifications (0 = no modifications, 1 = remove hurt and changelevel triggers, 2 = remove hurt trigger) // ctf set k_ctf_custom_models 1 // ctf models (0 = use original quake models, 1 = use ctf models) // prewar set k_prewar 1 // prewar setting (0 = prewar fire is disallowed, 1 = prewar fire is allowed, 2 = no fire or jump until ready) set k_sready 1 // players glow when not ready (0 = no, 1 = yes) set k_freeze 0 // freeze platforms and doors before matchstart (0 = no, 1 = yes) // race mode set k_race_simultaneous 1 // multi player race mode on/off // timing players set allow_timing 0 // timing/lagged players manipulation (0 = off, 1 = on) set timing_players_time 6 // how long a player should lag before manipulation starts (seconds) set timing_players_action 1 // timing/lagged players manipulation (bit mask): // 1=info, 2=glow, 4=invincible, 8=autokpause // demo recording set demo_tmp_record 1 // enable mvd-autorecording (0 = off) set demo_skip_ktffa_record 0 // record ffa games (0 = yes, 1 = no) set demo_scoreslength 6 // how many seconds to show score table at end of game set k_demo_mintime 360 // if the game is breaked, save demo if this many seconds has passed set k_demoname_date "%Y%m%d-%H%M" // will add date at end of demoname in form of YYYY-MM-DD set k_demotxt_format "json" // .txt files generated next to .mvd files will be in json format // central server integration set sv_www_address "https://badplace.eu" // URL to send match/race results to set sv_www_authkey "" // contact meag to find out what string to put here // voting set k_allowvoteadmin 1 // allow admin election (0 = no, 1 = yes) set k_lockmap 0 // prevent players from changing map (0 = no, 1 = yes) set k_vp_break 51 // vote percentage for breaking set k_vp_admin 75 // vote percentage for admin election set k_vp_captain 51 // vote percentage for captain election set k_vp_map 51 // vote percentage for map change set k_vp_pickup 51 // vote percentage for pickup set k_vp_rpickup 51 // vote percentage for random pickup // flood protection set k_fp 1 // floodprot: max X messages per Y seconds, else silence for Z seconds (1 = 9 1 1, 2 = 4 1 5, 3 = 5 3 7) set k_cmd_fp_kick 3 // warnings given before kicking set k_cmd_fp_dontkick 1 // kick command flooders (0 = on, 1 = off) set k_cmd_fp_disabled 0 // flood protection (0 = on, 1 = off) // practice set allow_toggle_practice 5 // toggle practice mode (0 = noone, 1 = admins, 2 = elected admins, 3 = judges, 4 = elected judges, 5 = all) set lock_practice 1 // lock practice mode (0 = unlock on reset, 1 = allow_toggle_practice, 2 = locked) set srv_practice_mode 0 // practice mode (0 = off, 1 = on) // spectators set k_ann 0 // announce spectator join/quits during game (0 = no, 1 = yes) set k_spectalk 0 // spectators can talk to players during game (0 = no, 1 = yes) set k_spec_info 1 // moreinfo (bit mask): // 0=infospec off, 1=infospec on, 2=infolock admins