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// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/12/MemoryTest/Main.jack
/** Test program for the OS Memory class. */
class Main {
/** Test Memory.peek(), poke(), alloc() and deAlloc().
*
* This test is also a diagnostic. RAM[17000] is incremented before and
* after every call so that the failure point can be accurately determined
* when using command line testing. Return values from all alloc() calls
* are also stored in the test results to aid debugging.
*/
function void main() {
var int temp;
var Array a, b, c, out;
let out = 17000; // Address where test results will be stored.
// Test poke() and peek().
let out[0] = 10; // poke test
do Memory.poke(out + 1, 333); // RAM[17001] = 333
let out[0] = 11; // peek test
let temp = Memory.peek(out + 1);
let out[2] = temp + 1; // RAM[17002] = 334
let out[0] = 12; // peek/poke test complete
// Allocate a memory block.
// Validate that the returned block is entirely within the heap,
// Test aborts if the block is not valid.
let out[0] = 20;
let a = Memory.alloc(20);
let out[3] = a; // RAM[17003] = block address
let out[0] = 21;
do Main.checkRange(a, 20);
let out[0] = 22;
// Allocate a SMALLER memory block.
// Validate that the returned block is entirely within the heap,
// and that it does not overlap block 'a'.
// Test aborts if the block is not valid or overlaps.
//
// Common failure: first block was not removed from free list so space
// for this block was found within the first block.
let out[0] = 30;
let b = Memory.alloc(3);
let out[4] = b; // RAM[17004] = block address
let out[0] = 31;
do Main.checkRange(b, 3);
let out[0] = 32;
do Main.checkOverlap(b, 3, a, 3);
let out[0] = 33;
// Allocate a memory block.
// Validate that the returned block is entirely within the heap,
// and that it does not overlap blocks 'a' or 'b'.
// Test aborts if the block is not valid or overlaps.
let out[0] = 40;
let c = Memory.alloc(500);
let out[5] = c; // RAM[17005] = block address
let out[0] = 41;
do Main.checkRange(c, 500);
let out[0] = 42;
do Main.checkOverlap(c, 500, a, 3);
let out[0] = 43;
do Main.checkOverlap(c, 500, b, 3);
let out[0] = 44;
// Deallocate blocks 'a' and 'b', retaining 'c'.
//
// Common failure: free list corrupted by deAlloc().
let out[0] = 50;
do Memory.deAlloc(a);
let out[0] = 51;
do Memory.deAlloc(b);
let out[0] = 52;
// Allocate a memory block.
// Validate that the returned block is entirely within the heap,
// and that it does not overlap blocks 'c'.
// Test aborts if the block is not valid or overlaps.
//
// Common failure: free list corrupted by deAlloc().
let out[0] = 60;
let b = Memory.alloc(3);
let out[6] = b; // RAM[17006] = block address
let out[0] = 61;
do Main.checkRange(b, 3);
let out[0] = 62;
do Main.checkOverlap(b, 3, c, 500);
let out[0] = 63;
// Deallocate blocks 'b' and 'c'.
let out[0] = 70;
do Memory.deAlloc(c);
let out[0] = 71;
do Memory.deAlloc(b);
let out[0] = 72;
// Test that deallocated blocks are placed on the free list and can
// be reused.
let out[0] = 70;
let a = Memory.alloc(8000);
let out[7] = a; // RAM[17007] = block address
let out[0] = 71;
do Main.checkRange(a, 8000);
let out[0] = 72;
do Memory.deAlloc(a);
let out[0] = 73;
let a = Memory.alloc(7000);
let out[0] = 74;
do Main.checkRange(a, 7000);
let out[0] = 75;
do Memory.deAlloc(a);
let out[8] = a; // RAM[17008] = block address
// Test complete.
let out[0] = 100;
// At this point all allocated blocks have been deallocated.
//
// You can inspect the free list and confirm that all of the heap is
// contained in the free segments.
//
// If you implemented defragmentation in dealloc(), the free list
// should contain only one segment, consisting of the entire heap.
return;
}
/** Check that block a(a_len) is in the heap.
*
* If the block begins or ends outside of the heap, calls Sys.halt()
*/
function void checkRange(int a, int a_len) {
var int a_high;
let a_high = (a + a_len)-1;
if ((a < 2048) | ((a_high) > 16383)) {
// Block is not entirely within heap.
do Sys.halt();
}
return;
}
/** Check that block a(a_len) does not overlap block b(b_len).
* Assumes that both blocks have been range checked.
*
* If the blocks overlap, calls Sys.halt()
*/
function void checkOverlap(int a, int a_len, int b, int b_len) {
var int a_high, b_high;
let a_high = (a + a_len)-1;
let b_high = (b + b_len)-1;
if ( ~ ((a > b_high) | (a_high < b))) {
// Block overlaps excluded range.
do Sys.halt();
}
return;
}
}